diff --git a/.github/media/36073848-14aeec46-0f48-11e8-9958-78affecf46012131.gif b/.github/media/36073848-14aeec46-0f48-11e8-9958-78affecf46012131.gif new file mode 100644 index 00000000..9494e9e0 Binary files /dev/null and b/.github/media/36073848-14aeec46-0f48-11e8-9958-78affecf46012131.gif differ diff --git a/.github/media/preview-yt-2018-01-21.jpg b/.github/media/preview-yt-2018-01-21.jpg new file mode 100644 index 00000000..896c6913 Binary files /dev/null and b/.github/media/preview-yt-2018-01-21.jpg differ diff --git a/CHANGELOG.md b/CHANGELOG.md new file mode 100644 index 00000000..85605f8e --- /dev/null +++ b/CHANGELOG.md @@ -0,0 +1,101 @@ +# [ReGameDLL_CS](https://github.com/rehlds/ReGameDLL_CS) Changelog + +--- + + +--- + +> [!CAUTION] +> +> This versions and changelogs were brought only for historical purposes from [DevCS Thread](https://dev-cs.ru/resources/67/updates) and not avalible at github. +> + + + + + +## `5.7.0.295` - 2018-04-02 + +### Changed +- Update API minor version + +## `5.6.0.294` - 2018-02-18 + +### Added +- Spawn protection API and cvar (`mp_respawn_immunitytime`) +![mp_respawn_immunitytime](/.github/media/36073848-14aeec46-0f48-11e8-9958-78affecf46012131.gif "mp_respawn_immunitytime") + +### Changed +- `CS Interface` Update: Add Remov`ePlayerItemEx + +## `5.5.0.291` - 2018-02-09 + +### Changed +- `gradle.properties`: Bump minor version +- Reset entity on start round for `env_spark`, `env_laser`, `env_beam` +- Move `sv_alltalk 1.0` to `CanPlayerHearPlayer` +- Remove height check +- Adjust bomb angles for righthanded users + +### Fixed +- Fixed spectator check, small refactoring + +## `5.5.0.286` - 2018-01-28 + +### Changed +- `ReGameDLL API`: Implemented hookchain's `CSGameRules::CanPlayerHearPlayer, CBasePlayer::SwitchTeam, CBasePlayer::CanSwitchTeam, CBasePlayer::ThrowGrenade, CWeaponBox::SetModel, CGrenade::DefuseBombStart, CGrenade::DefuseBombEnd, CGrenade::ExplodeHeGrenade, CGrenade::ExplodeFlashbang, CGrenade::ExplodeSmokeGrenade, CGrenade::ExplodeBomb, ThrowHeGrenade, ThrowFlashbang, ThrowSmokeGrenade, PlantBomb` + +## `5.3.0.284` - 2018-01-21 + +[![Watch the video](/.github/media/preview-yt-2018-01-21.jpg)](https://www.youtube.com/watch?v=h4_-9lVCoKk +) + +### Added +- Added `cvar` for old bomb defuse sound +- Added `mp_legacy_bombtarget_touch` cvar +- Enabled `mp_legacy_bombtarget_touch` by default, typo fix + +### Changed +- Revert `NEXT_DEFUSE_TIME` +- Updated `README.md` + +## `5.3.0.280` - 2018-01-08 + +### Fixed +- Fixed some things related + - `CGameText`: add safe-checks to avoid crash on some maps + +## `5.3.0.279` - 2017-12-25 + +### Changed +- Prevent spam in console if `bot_quota` is more than spawn points, so decreases bot_`quota every time if create bot fails + +### Fixed +- Fixed a bug after killing `czbot` by headshot, angles turn at `180 degrees` + +## `5.3.0.275` - 2017-12-11 + +### Fixed +- Prevent crash when caller triggered itself lot of times. + +## `5.3.0.275` - 2017-12-03 + +### Changed +- Moved reg cvar `sv_alltalk`, `voice_serverdebug` into `GameDLLInit` + +## `5.3.0.274` - 2017-12-03 + +### Fixed +- Fix reset `CRotDoor::Restart` + +## `5.3.0.273` - 2017-11-27 + +### Added +- Features: added bits for iuser3 for prevent duck like HL + +### Changed +- Refactoring + +### Fixed +- Fixed wrong calc duck fraction +- Fixed CSSDK in extra