diff --git a/regamedll/dlls/player.cpp b/regamedll/dlls/player.cpp index 58f82720..b8c80079 100644 --- a/regamedll/dlls/player.cpp +++ b/regamedll/dlls/player.cpp @@ -9931,7 +9931,7 @@ void CBasePlayer::UpdateLocation(bool forceUpdate) const char *placeName = ""; - if (pev->deadflag == DEAD_NO && AreRunningCZero()) + if (pev->deadflag == DEAD_NO && AreBotsAllowed()) { // search the place name where is located the player Place playerPlace = TheNavAreaGrid.GetPlace(&pev->origin);