diff --git a/regamedll/game_shared/bot/nav_area.h b/regamedll/game_shared/bot/nav_area.h index 4a4a469d..87fbb369 100644 --- a/regamedll/game_shared/bot/nav_area.h +++ b/regamedll/game_shared/bot/nav_area.h @@ -695,7 +695,7 @@ bool NavAreaBuildPath(CNavArea *startArea, CNavArea *goalArea, const Vector *goa { dir++; - if (dir == NUM_DIRECTIONS) + if (dir >= NUM_DIRECTIONS) { // checked all directions on floor - check ladders next searchFloor = false;