diff --git a/regamedll/dlls/triggers.cpp b/regamedll/dlls/triggers.cpp index 1ab8f340..77e53b16 100644 --- a/regamedll/dlls/triggers.cpp +++ b/regamedll/dlls/triggers.cpp @@ -1835,10 +1835,6 @@ void CBombTarget::Spawn() bool CBombTarget::IsPlayerInBombSite(CBasePlayer *pPlayer) { - // Player should at least intersect with func_bomb_target. - if (!Intersects(pPlayer->pev->origin, pPlayer->pev->origin)) - return false; - const Vector &absmin = pPlayer->pev->absmin; const Vector &absmax = pPlayer->pev->absmax;