#include "precompiled.h" /* <21bf94> ../cstrike/dlls/tutor_base_states.cpp:6 */ CBaseTutorStateSystem::CBaseTutorStateSystem(void) { ; } /* <21bec7> ../cstrike/dlls/tutor_base_states.cpp:10 */ CBaseTutorStateSystem::~CBaseTutorStateSystem(void) { ; } /* <21bfb5> ../cstrike/dlls/tutor_base_states.cpp:14 */ int CBaseTutorStateSystem::GetCurrentStateType(void) { if (m_currentState != NULL) { return m_currentState->GetType(); } return 0; } /* <21c00d> ../cstrike/dlls/tutor_base_states.cpp:28 */ CBaseTutorState::CBaseTutorState(void) { ; } /* <21bcc6> ../cstrike/dlls/tutor_base_states.cpp:32 */ CBaseTutorState::~CBaseTutorState(void) { ; } /* <21c02e> ../cstrike/dlls/tutor_base_states.cpp:36 */ int CBaseTutorState::GetType(void) { return m_type; }