#include "precompiled.h" skilldata_t gSkillData; /* <16a558> ../cstrike/dlls/skill.cpp:30 */ NOXREF float GetSkillCvar(char *pName) { //int iCount; //unused float flValue; char szBuffer[64]; Q_sprintf(szBuffer, "%s%d", pName, gSkillData.iSkillLevel); flValue = CVAR_GET_FLOAT(szBuffer); if (flValue <= 0.0f) ALERT(at_console, "\n\n** GetSkillCVar Got a zero for %s **\n\n",szBuffer); return flValue; }