#include "precompiled.h" /* <21bf94> ../cstrike/dlls/tutor_base_states.cpp:6 */ NOBODY CBaseTutorStateSystem::CBaseTutorStateSystem(void) { } /* <21bec7> ../cstrike/dlls/tutor_base_states.cpp:10 */ NOBODY CBaseTutorStateSystem::~CBaseTutorStateSystem(void) { } /* <21bfb5> ../cstrike/dlls/tutor_base_states.cpp:14 */ NOBODY int CBaseTutorStateSystem::GetCurrentStateType(void) { // GetType(CBaseTutorState *const this); // 20 } /* <21c00d> ../cstrike/dlls/tutor_base_states.cpp:28 */ NOBODY CBaseTutorState::CBaseTutorState(void) { } /* <21bcc6> ../cstrike/dlls/tutor_base_states.cpp:32 */ NOBODY CBaseTutorState::~CBaseTutorState(void) { } /* <21c02e> ../cstrike/dlls/tutor_base_states.cpp:36 */ NOBODY int CBaseTutorState::GetType(void) { }