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mp
AllRules.ruleset
mp
AllRules.ruleset
mp
AllRules.ruleset
mp
AllRules.ruleset
mp
AllRules.ruleset
IF EXIST "$(ProjectDir)PreBuild.bat" (CALL "$(ProjectDir)PreBuild.bat" "$(ProjectDir)..\version\" "$(ProjectDir)..\")
Setup version from Git revision
$(ProjectDir)\..\;$(ProjectDir)\..\hookers\;$(ProjectDir)\..\common;$(ProjectDir)\..\dlls;$(ProjectDir)\..\engine;$(ProjectDir)\..\public;$(ProjectDir)\..\public\regamedll;$(ProjectDir)\..\pm_shared;$(ProjectDir)\..\regamedll\;$(ProjectDir)\..\testsuite\;$(VCInstallDir)UnitTest\include;$(SolutionDir)..\dep\cppunitlite\include\;%(AdditionalIncludeDirectories)
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/Zc:threadSafeInit- %(AdditionalOptions)
MultiThreadedDebug
Use
precompiled.h
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$(ProjectDir)../lib/libacof32.lib;%(AdditionalDependencies)
mp.def
$(VCInstallDir)UnitTest\lib;%(AdditionalLibraryDirectories)
IF EXIST "$(ProjectDir)PostBuild.bat" (CALL "$(ProjectDir)PostBuild.bat" "$(TargetDir)" "$(TargetName)" "$(TargetExt)" "$(ProjectDir)")
Automatic deployment script
echo Empty Action
Force build to run Pre-Build event
subversion.always.run
subversion.always.run
IF EXIST "$(ProjectDir)PreBuild.bat" (CALL "$(ProjectDir)PreBuild.bat" "$(ProjectDir)..\version\" "$(ProjectDir)..\")
Setup version from Git revision
$(ProjectDir)\..\;$(ProjectDir)\..\hookers\;$(ProjectDir)\..\common;$(ProjectDir)\..\dlls;$(ProjectDir)\..\engine;$(ProjectDir)\..\public;$(ProjectDir)\..\public\regamedll;$(ProjectDir)\..\pm_shared;$(ProjectDir)\..\regamedll\;$(ProjectDir)\..\testsuite\;$(VCInstallDir)UnitTest\include;$(SolutionDir)..\dep\cppunitlite\include\;%(AdditionalIncludeDirectories)
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Fast
/arch:IA32 %(AdditionalOptions)
/Zc:threadSafeInit- %(AdditionalOptions)
MultiThreaded
Use
precompiled.h
ProgramDatabase
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false
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true
true
true
$(ProjectDir)../lib/libacof32.lib;%(AdditionalDependencies)
mp.def
$(VCInstallDir)UnitTest\lib;%(AdditionalLibraryDirectories)
true
true
true
IF EXIST "$(ProjectDir)PostBuild.bat" (CALL "$(ProjectDir)PostBuild.bat" "$(TargetDir)" "$(TargetName)" "$(TargetExt)" "$(ProjectDir)")
Automatic deployment script
echo Empty Action
Force build to run Pre-Build event
subversion.always.run
subversion.always.run
IF EXIST "$(ProjectDir)PreBuild.bat" (CALL "$(ProjectDir)PreBuild.bat" "$(ProjectDir)..\version\" "$(ProjectDir)..\")
Setup version from Git revision
$(ProjectDir)\..\;$(ProjectDir)\..\hookers\;$(ProjectDir)\..\common;$(ProjectDir)\..\dlls;$(ProjectDir)\..\engine;$(ProjectDir)\..\public;$(ProjectDir)\..\public\regamedll;$(ProjectDir)\..\pm_shared;$(ProjectDir)\..\regamedll\;$(ProjectDir)\..\testsuite\;$(VCInstallDir)UnitTest\include;$(SolutionDir)..\dep\cppunitlite\include\;%(AdditionalIncludeDirectories)
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/Zc:threadSafeInit- %(AdditionalOptions)
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true
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%(AdditionalDependencies)
mp.def
$(VCInstallDir)UnitTest\lib;%(AdditionalLibraryDirectories)
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true
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IF EXIST "$(ProjectDir)PostBuild.bat" (CALL "$(ProjectDir)PostBuild.bat" "$(TargetDir)" "$(TargetName)" "$(TargetExt)" "$(ProjectDir)")
Automatic deployment script
echo Empty Action
Force build to run Pre-Build event
subversion.always.run
subversion.always.run
IF EXIST "$(ProjectDir)PreBuild.bat" (CALL "$(ProjectDir)PreBuild.bat" "$(ProjectDir)..\version\" "$(ProjectDir)..\")
Setup version from Git revision
$(ProjectDir)\..\;$(ProjectDir)\..\hookers\;$(ProjectDir)\..\common;$(ProjectDir)\..\dlls;$(ProjectDir)\..\engine;$(ProjectDir)\..\public;$(ProjectDir)\..\public\regamedll;$(ProjectDir)\..\pm_shared;$(ProjectDir)\..\regamedll\;$(ProjectDir)\..\testsuite\;$(VCInstallDir)UnitTest\include;$(SolutionDir)..\dep\cppunitlite\include\;%(AdditionalIncludeDirectories)
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PLAY_GAMEDLL;REGAMEDLL_SSE;REGAMEDLL_SELF;REGAMEDLL_CHECKS;REGAMEDLL_API;CLIENT_WEAPONS;USE_QSTRING;_CRT_SECURE_NO_WARNINGS;_DEBUG;%(PreprocessorDefinitions)
Precise
/arch:IA32 %(AdditionalOptions)
/Zc:threadSafeInit- %(AdditionalOptions)
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Use
precompiled.h
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%(AdditionalDependencies)
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$(VCInstallDir)UnitTest\lib;%(AdditionalLibraryDirectories)
IF EXIST "$(ProjectDir)PostBuild.bat" (CALL "$(ProjectDir)PostBuild.bat" "$(TargetDir)" "$(TargetName)" "$(TargetExt)" "$(ProjectDir)")
Automatic deployment script
echo Empty Action
Force build to run Pre-Build event
subversion.always.run
subversion.always.run
IF EXIST "$(ProjectDir)PreBuild.bat" (CALL "$(ProjectDir)PreBuild.bat" "$(ProjectDir)..\version\" "$(ProjectDir)..\")
Setup version from Git revision
$(ProjectDir)\..\;$(ProjectDir)\..\hookers\;$(ProjectDir)\..\common;$(ProjectDir)\..\dlls;$(ProjectDir)\..\engine;$(ProjectDir)\..\public;$(ProjectDir)\..\public\regamedll;$(ProjectDir)\..\pm_shared;$(ProjectDir)\..\regamedll\;$(ProjectDir)\..\testsuite\;$(VCInstallDir)UnitTest\include;$(SolutionDir)..\dep\cppunitlite\include\;%(AdditionalIncludeDirectories)
Level3
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REGAMEDLL_API;REGAMEDLL_FIXES;REGAMEDLL_SELF;REGAMEDLL_SSE;UNICODE_FIXES;USE_QSTRING;_CRT_SECURE_NO_WARNINGS;_DEBUG;%(PreprocessorDefinitions)
MultiThreadedDebug
Use
precompiled.h
NoExtensions
true
%(AdditionalDependencies)
$(VCInstallDir)UnitTest\lib;%(AdditionalLibraryDirectories)
Automatic deployment script
echo Empty Action
Force build to run Pre-Build event
subversion.always.run
subversion.always.run