/* * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * */ #ifndef _OSCONFIG_H #define _OSCONFIG_H #ifdef _WIN32 // WINDOWS #pragma warning(disable : 4005) #endif // _WIN32 #include #include #include #include #include #include #include #include #include #include #include #include // enable SSE code only if it's enabled in compiler options #if (defined(REHLDS_SSE) || defined(REGAMEDLL_SSE)) && (defined(__SSE__) || defined(__SSE2__) || defined(_M_IX86_FP) || defined(_M_AMD64) || defined(_M_X64)) // #error "SSE enabled" #define HAVE_SSE #endif #ifdef _WIN32 // WINDOWS #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers #include #include #include // for support IPX #define PSAPI_VERSION 1 #include #include #include #include #include #include #else // _WIN32 #include #include //#include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #endif // _WIN32 #include #include #include #include #ifdef HAVE_SSE #include #include #endif // HAVE_SSE #ifdef _WIN32 // WINDOWS // Define __func__ on VS less than 2015 #if _MSC_VER < 1900 #define __func__ __FUNCTION__ #endif // We'll not use __func__ on windows because we want 'A::foo' instead of 'foo' #define __FUNC__ __FUNCTION__ #define _CRT_SECURE_NO_WARNINGS #define WIN32_LEAN_AND_MEAN #ifndef CDECL #define CDECL __cdecl #endif #define FASTCALL __fastcall #define STDCALL __stdcall #define HIDDEN #define FORCEINLINE __forceinline #define NOINLINE __declspec(noinline) #define ALIGN16 __declspec(align(16)) #define NORETURN __declspec(noreturn) #define FORCE_STACK_ALIGN #define FUNC_TARGET(x) #define __builtin_bswap16 _byteswap_ushort #define __builtin_bswap32 _byteswap_ulong #define __builtin_bswap64 _byteswap_uint64 //inline bool SOCKET_FIONBIO(SOCKET s, int m) { return (ioctlsocket(s, FIONBIO, (u_long*)&m) == 0); } //inline int SOCKET_MSGLEN(SOCKET s, u_long& r) { return ioctlsocket(s, FIONREAD, (u_long*)&r); } typedef int socklen_t; #define SOCKET_FIONBIO(s, m) ioctlsocket(s, FIONBIO, (u_long*)&m) #define SOCKET_MSGLEN(s, r) ioctlsocket(s, FIONREAD, (u_long*)&r) #define SIN_GET_ADDR(saddr, r) r = (saddr)->S_un.S_addr #define SIN_SET_ADDR(saddr, r) (saddr)->S_un.S_addr = (r) #define SOCKET_CLOSE(s) closesocket(s) #define SOCKET_AGAIN() (WSAGetLastError() == WSAEWOULDBLOCK) inline void* sys_allocmem(unsigned int size) { return VirtualAlloc(NULL, size, MEM_COMMIT, PAGE_READWRITE); } inline void sys_freemem(void* ptr, unsigned int size) { VirtualFree(ptr, 0, MEM_RELEASE); } #else // _WIN32 #ifndef PAGESIZE #define PAGESIZE 4096 #endif #define ALIGN(addr) (size_t)((size_t)addr & ~(PAGESIZE-1)) #define ARRAYSIZE(p) (sizeof(p)/sizeof(p[0])) #define _MAX_FNAME NAME_MAX #define MAX_PATH 260 typedef void *HWND; typedef unsigned long DWORD; typedef unsigned short WORD; typedef unsigned int UNINT32; #define FASTCALL #define __FUNC__ __func__ #define CDECL __attribute__ ((cdecl)) #define STDCALL __attribute__ ((stdcall)) #define HIDDEN __attribute__((visibility("hidden"))) #define FORCEINLINE inline #define NOINLINE __attribute__((noinline)) #define ALIGN16 __attribute__((aligned(16))) #define NORETURN __attribute__((noreturn)) #define FORCE_STACK_ALIGN __attribute__((force_align_arg_pointer)) #if defined __INTEL_COMPILER #define FUNC_TARGET(x) #define __builtin_bswap16 _bswap16 #define __builtin_bswap32 _bswap #define __builtin_bswap64 _bswap64 #else #define FUNC_TARGET(x) __attribute__((target(x))) #endif // __INTEL_COMPILER //inline bool SOCKET_FIONBIO(SOCKET s, int m) { return (ioctl(s, FIONBIO, (int*)&m) == 0); } //inline int SOCKET_MSGLEN(SOCKET s, u_long& r) { return ioctl(s, FIONREAD, (int*)&r); } typedef int SOCKET; #define INVALID_SOCKET (SOCKET)(~0) #define SOCKET_FIONBIO(s, m) ioctl(s, FIONBIO, (char*)&m) #define SOCKET_MSGLEN(s, r) ioctl(s, FIONREAD, (char*)&r) #define SIN_GET_ADDR(saddr, r) r = (saddr)->s_addr #define SIN_SET_ADDR(saddr, r) (saddr)->s_addr = (r) #define SOCKET_CLOSE(s) close(s) #define SOCKET_AGAIN() (errno == EAGAIN) #define SOCKET_ERROR -1 inline int ioctlsocket(int fd, int cmd, unsigned int *argp) { return ioctl(fd, cmd, argp); } inline int closesocket(int fd) { return close(fd); } inline int WSAGetLastError() { return errno; } inline void* sys_allocmem(unsigned int size) { return mmap(NULL, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0); } inline void sys_freemem(void* ptr, unsigned int size) { munmap(ptr, size); } #define WSAENOPROTOOPT ENOPROTOOPT #ifndef FALSE #define FALSE 0 #endif #ifndef TRUE #define TRUE 1 #endif #endif // _WIN32 #ifdef _WIN32 static const bool __isWindows = true; static const bool __isLinux = false; #else static const bool __isWindows = false; static const bool __isLinux = true; #endif #define EXT_FUNC FORCE_STACK_ALIGN // Used to obtain the string name of a variable. #define nameof_variable(name) template_nameof_variable(name, #name) template const char* template_nameof_variable(const T& /*validate_type*/, const char* name) { return name; } #endif // _OSCONFIG_H