diff --git a/Easy-work-on-ReGameDLL-with-`Visual-Studio`.md b/Easy-work-on-ReGameDLL-with-`Visual-Studio`.md index 513a2ab..3bb9b4c 100644 --- a/Easy-work-on-ReGameDLL-with-`Visual-Studio`.md +++ b/Easy-work-on-ReGameDLL-with-`Visual-Studio`.md @@ -1,3 +1,12 @@ +### Getting started with the project: +1. Download and install [Visual Studio Community](https://visualstudio.microsoft.com/vs/community/) using the Visual Studio Installer. +2. Install component `Desktop development with C++` +![image](https://user-images.githubusercontent.com/18553678/229593489-e6334970-8503-4b0d-9362-b6f5fcf2aa5e.png) +3. Open [`ReGameDLL_CS/msvc/ReGameDLL.sln`](https://github.com/s1lentq/ReGameDLL_CS/blob/2f88574a949e7c2accae048a9140da7a6d04a022/msvc/ReGameDLL.sln) with Visual Studio +4. Set the following properties for the ReGameDLL project: +Platform Toolset: `v143` (or any available, if newer). Apply these changes to all project configurations (Debug*, Release*). +![image](https://user-images.githubusercontent.com/18553678/229598495-3f9572a5-bcb4-46a3-8811-6f37e01e1357.png) + ### Set the output directory for `mp.dll` Create a new file `regamedll\msvc\PublishPath.txt` with the following contents: ```