diff --git a/trigger_once.md b/trigger_once.md
index 2f7a4c2..79693b0 100644
--- a/trigger_once.md
+++ b/trigger_once.md
@@ -30,7 +30,7 @@
1: "Monsters": If set, monsters can trigger this.
2: "No clients": If set, players won't be able to trigger this.
4: "Pushables": If set, func_pushable entities can trigger this.
- 64: "No reset on New Round": If set, trigger_once will not be reset on new round.
+ 64: "No reset on New Round": If set, trigger_once will not be reset on new round also removes itself after it has been triggered (touched by a qualifying entity) once.