From 64928bd5865cf20cea46aa2ced1480441d820968 Mon Sep 17 00:00:00 2001 From: s1lentq Date: Tue, 27 Sep 2016 23:20:39 +0700 Subject: [PATCH] Updated trigger_once (markdown) --- trigger_once.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/trigger_once.md b/trigger_once.md index 2f7a4c2..79693b0 100644 --- a/trigger_once.md +++ b/trigger_once.md @@ -30,7 +30,7 @@
  • 1: "Monsters": If set, monsters can trigger this.
  • 2: "No clients": If set, players won't be able to trigger this.
  • 4: "Pushables": If set, func_pushable entities can trigger this.
  • -
  • 64: "No reset on New Round": If set, trigger_once will not be reset on new round.
  • +
  • 64: "No reset on New Round": If set, trigger_once will not be reset on new round also removes itself after it has been triggered (touched by a qualifying entity) once.