From 85e1363ca87c422723b4de8ce2d9af2c29c00744 Mon Sep 17 00:00:00 2001 From: Dmitry Novikov Date: Fri, 3 Nov 2017 06:00:51 +0700 Subject: [PATCH] Created armoury_entity (markdown) --- armoury_entity.md | 64 +++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 64 insertions(+) create mode 100644 armoury_entity.md diff --git a/armoury_entity.md b/armoury_entity.md new file mode 100644 index 0000000..e050b80 --- /dev/null +++ b/armoury_entity.md @@ -0,0 +1,64 @@ + + + + + +
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Armoury_entity

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Point entity












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Description

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    The armoury entity spawns a counter-strike weapon. If the entity is not placed on the ground, it will float down. This entity is relativly related to es_ maps. You can make any weapon with this entity as long as its for cs.
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Properties

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    + Weapons - (item) (Choices) +
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    • This specifies what weapon you want to spawn. Remember, only counter-strike weapons..
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      + Weapons List + weapon_mp5navy
      + weapon_tmp
      + weapon_p90
      + weapon_mac10
      + weapon_ak47
      + weapon_sg552
      + weapon_m4a1
      + weapon_aug
      + weapon_scout
      + weapon_g3sg1
      + weapon_awp
      + weapon_m3
      + weapon_xm1014
      + weapon_m249
      + weapon_flashbang
      + weapon_hegrenade
      + item_kevlar
      + item_assaultsuit
      + weapon_smokegrenade
      + weapon_shield
      + weapon_famas
      + weapon_sg550
      + weapon_galil
      + weapon_ump45
      + weapon_glock18
      + weapon_usp
      + weapon_elite
      + weapon_fiveseven
      + weapon_p228
      + weapon_deagle
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    + Count - (count) (Integer) +
      This specifies how many of this weapon you want spawned. Now in the game it only looks like 1 weapon is just there.
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Flags

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  • No spawnflags available
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