From 9e144c41db85673a249a9038c29516db678461f6 Mon Sep 17 00:00:00 2001 From: Sergey Shorokhov Date: Mon, 3 Apr 2023 21:55:13 +0300 Subject: [PATCH] Updated Easy work on ReGameDLL with `Visual Studio` (markdown) --- Easy-work-on-ReGameDLL-with-`Visual-Studio`.md | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) diff --git a/Easy-work-on-ReGameDLL-with-`Visual-Studio`.md b/Easy-work-on-ReGameDLL-with-`Visual-Studio`.md index 3bb9b4c..60e17ed 100644 --- a/Easy-work-on-ReGameDLL-with-`Visual-Studio`.md +++ b/Easy-work-on-ReGameDLL-with-`Visual-Studio`.md @@ -6,10 +6,17 @@ 4. Set the following properties for the ReGameDLL project: Platform Toolset: `v143` (or any available, if newer). Apply these changes to all project configurations (Debug*, Release*). ![image](https://user-images.githubusercontent.com/18553678/229598495-3f9572a5-bcb4-46a3-8811-6f37e01e1357.png) +Or apply the proposed `Review Solution Actions` +![image](https://user-images.githubusercontent.com/18553678/229599593-5c0d86c7-90e1-41bf-9c55-5e06f8303295.png) -### Set the output directory for `mp.dll` +### Set the output directory for `mp.dll` (optional) Create a new file `regamedll\msvc\PublishPath.txt` with the following contents: ``` C:\Program Files (x86)\Steam\steamapps\common\Half-Life\cstrike\dlls ``` The compiled library `mp.dll` will be located at the specified path when building the project again. + +### Building (compiling) a project +Select the ReGameDLL project, click `Build`. Successful compilation will be reported in the output window, indicating the location of the output file `mp.dll`. +![image](https://user-images.githubusercontent.com/18553678/229600652-05ba22ad-310c-4feb-9cec-a51fb340c1dd.png) +