From f2afd579cdffb90074113dc1dbc2e7f723de106c Mon Sep 17 00:00:00 2001 From: s008nyx Date: Thu, 2 Nov 2017 21:51:56 +0300 Subject: [PATCH] Updated Configuration (markdown) --- Configuration.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Configuration.md b/Configuration.md index e12d1a7..f50b48f 100644 --- a/Configuration.md +++ b/Configuration.md @@ -22,6 +22,6 @@ | mp_hostage_hurtable | 1 | 0 | 1 | The hostages can take damage.
`0` disabled
`1` from any team
`2` only from `CT`
`3` only from `T` | | mp_show_radioicon | 1 | 0 | 1 | Show radio icon.
`0` disabled
`1` enabled | | showtriggers | 0 | 0 | 1 | Debug cvar shows triggers. | -| sv_alltalk | 0 | 0 | 4 | When players can hear each other ([further explanation](../../wiki/sv_alltalk)).
`0` dead don't hear alive
`1` no restrictions
`2` teammates hear each other
`3` Same as 2, but spectators hear everybody
`4` alive hear alive, dead hear dead and alive. +| sv_alltalk | 0 | 0 | 4 | When players can hear each other ([further explanation](../../wiki/sv_alltalk)).
`0` alive hear alive teammates, dead hear dead teammates
`1` no restrictions
`2` teammates hear each other
`3` Same as 2, but spectators hear everybody
`4` alive hear alive, dead hear dead and alive. | bot_deathmatch | 0 | 0 | 1 | Set's the mode for the zBot.
`0` disabled
`1` enable mode Deathmatch and not allow to do the scenario | | bot_quota_mode | normal | - | - | Determines the type of quota.
`normal` default behaviour
`fill` the server will adjust bots to keep `N` players in the game, where `N` is bot_quota | \ No newline at end of file