COMPILER = /opt/intel/bin/icpc

HLSDK = cssdk
METAMOD = metamod
INCLUDES = include

NAME = relocalizebugfix

OBJECTS = src/main.cpp src/meta_api.cpp src/dllapi.cpp \
	src/engine_rehlds.cpp src/h_export.cpp \
	src/sdk_util.cpp cssdk/public/interface.cpp

LINK = -lm -ldl -static-intel -static-libgcc -no-intel-extensions

OPT_FLAGS = -O3 -msse3 -ipo -no-prec-div -fp-model fast=2 -funroll-loops -fomit-frame-pointer -fno-stack-protector

INCLUDE = -I. -I$(INCLUDES)/ -I$(HLSDK)/common -I$(HLSDK)/dlls -I$(HLSDK)/engine -I$(HLSDK)/game_shared -I$(HLSDK)/pm_shared -I$(HLSDK)/public -I$(METAMOD)

BIN_DIR = Release
CFLAGS = $(OPT_FLAGS)

CFLAGS += -g -fvisibility=hidden -fvisibility-inlines-hidden \
	-DNDEBUG -Dlinux -D__linux__ -std=c++0x -shared -wd147,274 -fasm-blocks \
	-Qoption,cpp,--treat_func_as_string_literal_cpp -fno-rtti

OBJ_LINUX := $(OBJECTS:%.c=$(BIN_DIR)/%.o)

$(BIN_DIR)/%.o: %.c
	$(COMPILER) $(INCLUDE) $(CFLAGS) -o $@ -c $<

all:
	mkdir -p $(BIN_DIR)

	$(MAKE) $(NAME) && strip -x $(BIN_DIR)/$(NAME)_mm_i386.so

$(NAME): $(OBJ_LINUX)
	$(COMPILER) $(INCLUDE) $(CFLAGS) $(OBJ_LINUX) $(LINK) -o$(BIN_DIR)/$(NAME)_mm_i386.so

check:
	cppcheck $(INCLUDE) --quiet --max-configs=100 -D__linux__ -DNDEBUG -DHAVE_STDINT_H .

debug:	
	$(MAKE) all DEBUG=false

default: all

clean:
	rm -rf Release/*.o
	rm -rf Release/$(NAME)_mm_i386.so