// engine_api.h - prototypes and typedefs for Half-Life engine functions /* * Copyright (c) 2001-2003 Will Day * * This file is part of Metamod. * * Metamod is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * Metamod is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Metamod; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * */ #ifndef ENGINE_API_H #define ENGINE_API_H #include // Plugin's GetEngineFunctions, called by metamod. typedef int (*GET_ENGINE_FUNCTIONS_FN) (enginefuncs_t *pengfuncsFromEngine, int *interfaceVersion); // According to SDK engine/eiface.h: //! enginefuncs_t //! ONLY ADD NEW FUNCTIONS TO THE END OF THIS STRUCT. INTERFACE VERSION IS FROZEN AT 138 #define ENGINE_INTERFACE_VERSION 138 // Protect against other projects which use this include file but use the // normal enginefuncs_t type for their meta_engfuncs. #ifdef METAMOD_CORE # include "meta_eiface.h" // meta_enginefuncs_t extern meta_enginefuncs_t meta_engfuncs; #else extern enginefuncs_t meta_engfuncs; #endif // From SDK engine/eiface.h: extern int mm_PrecacheModel(char *s); extern int mm_PrecacheSound(char *s); extern void mm_SetModel(edict_t *e, const char *m); extern int mm_ModelIndex(const char *m); extern int mm_ModelFrames(int modelIndex); extern void mm_SetSize(edict_t *e, const float *rgflMin, const float *rgflMax); extern void mm_ChangeLevel(char *s1, char *s2); extern void mm_GetSpawnParms(edict_t *ent); extern void mm_SaveSpawnParms(edict_t *ent); extern float mm_VecToYaw(const float *rgflVector); extern void mm_VecToAngles(const float *rgflVectorIn, float *rgflVectorOut); extern void mm_MoveToOrigin(edict_t *ent, const float *pflGoal, float dist, int iMoveType); extern void mm_ChangeYaw(edict_t *ent); extern void mm_ChangePitch(edict_t *ent); extern edict_t *mm_FindEntityByString(edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue); extern int mm_GetEntityIllum(edict_t *pEnt); extern edict_t *mm_FindEntityInSphere(edict_t *pEdictStartSearchAfter, const float *org, float rad); extern edict_t *mm_FindClientInPVS(edict_t *pEdict); extern edict_t *mm_EntitiesInPVS(edict_t *pplayer); extern void mm_MakeVectors(const float *rgflVector); extern void mm_AngleVectors(const float *rgflVector, float *forward, float *right, float *up); extern edict_t *mm_CreateEntity(void); extern void mm_RemoveEntity(edict_t *e); extern edict_t *mm_CreateNamedEntity(int className); extern void mm_MakeStatic(edict_t *ent); extern int mm_EntIsOnFloor(edict_t *e); extern int mm_DropToFloor(edict_t *e); extern int mm_WalkMove(edict_t *ent, float yaw, float dist, int iMode); extern void mm_SetOrigin(edict_t *e, const float *rgflOrigin); extern void mm_EmitSound(edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch); extern void mm_EmitAmbientSound(edict_t *entity, float *pos, const char *samp, float vol, float attenuation, int fFlags, int pitch); extern void mm_TraceLine(const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr); extern void mm_TraceToss(edict_t *pent, edict_t *pentToIgnore, TraceResult *ptr); extern int mm_TraceMonsterHull(edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr); extern void mm_TraceHull(const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr); extern void mm_TraceModel(const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr); extern const char *mm_TraceTexture(edict_t *pTextureEntity, const float *v1, const float *v2 ); extern void mm_TraceSphere(const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr); extern void mm_GetAimVector(edict_t *ent, float speed, float *rgflReturn); extern void mm_ServerCommand(char *str); extern void mm_ServerExecute(void); extern void ClientCommand(edict_t *pEdict, char *szFmt, ...); extern void mm_ParticleEffect(const float *org, const float *dir, float color, float count); extern void mm_LightStyle(int style, char *val); extern int mm_DecalIndex(const char *name); extern int mm_PointContents(const float *rgflVector); extern void mm_MessageBegin(int msg_dest, int msg_type, const float *pOrigin, edict_t *ed); extern void mm_MessageEnd(void); extern void mm_WriteByte(int iValue); extern void mm_WriteChar(int iValue); extern void mm_WriteShort(int iValue); extern void mm_WriteLong(int iValue); extern void mm_WriteAngle(float flValue); extern void mm_WriteCoord(float flValue); extern void mm_WriteString(const char *sz); extern void mm_WriteEntity(int iValue); extern void mm_CVarRegister(cvar_t *pCvar); extern float mm_CVarGetFloat(const char *szVarName); extern const char* mm_CVarGetString(const char *szVarName); extern void mm_CVarSetFloat(const char *szVarName, float flValue); extern void mm_CVarSetString(const char *szVarName, const char *szValue); extern void mm_AlertMessage(ALERT_TYPE atype, char *szFmt, ...); #ifdef HLSDK_3_2_OLD_EIFACE extern void mm_EngineFprintf(FILE *pfile, char *szFmt, ...); #else extern void mm_EngineFprintf(void *pfile, char *szFmt, ...); #endif #ifdef HLSDK_3_2_OLD_EIFACE extern void *mm_PvAllocEntPrivateData(edict_t *pEdict, long cb); #else extern void *mm_PvAllocEntPrivateData(edict_t *pEdict, int32 cb); #endif extern void *mm_PvEntPrivateData(edict_t *pEdict); extern void mm_FreeEntPrivateData(edict_t *pEdict); extern const char *mm_SzFromIndex(int iString); extern int mm_AllocString(const char *szValue); extern struct entvars_s *mm_GetVarsOfEnt(edict_t *pEdict); extern edict_t *mm_PEntityOfEntOffset(int iEntOffset); extern int mm_EntOffsetOfPEntity(const edict_t *pEdict); extern int mm_IndexOfEdict(const edict_t *pEdict); extern edict_t *mm_PEntityOfEntIndex(int iEntIndex); extern edict_t *mm_FindEntityByVars(struct entvars_s *pvars); extern void *mm_GetModelPtr(edict_t *pEdict); extern int mm_RegUserMsg(const char *pszName, int iSize); extern void mm_AnimationAutomove(const edict_t *pEdict, float flTime); extern void mm_GetBonePosition(const edict_t *pEdict, int iBone, float *rgflOrigin, float *rgflAngles ); #ifdef HLSDK_3_2_OLD_EIFACE extern unsigned long mm_FunctionFromName( const char *pName ); extern const char *mm_NameForFunction( unsigned long function ); #else extern uint32 mm_FunctionFromName( const char *pName ); extern const char *mm_NameForFunction( uint32 function ); #endif extern void mm_ClientPrintf( edict_t *pEdict, PRINT_TYPE ptype, const char *szMsg ); //! JOHN: engine callbacks so game DLL can print messages to individual clients extern void mm_ServerPrint( const char *szMsg ); extern const char *mm_Cmd_Args( void ); //! these 3 added extern const char *mm_Cmd_Argv( int argc ); //! so game DLL can easily extern int mm_Cmd_Argc( void ); //! access client 'cmd' strings extern void mm_GetAttachment(const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles ); extern void mm_CRC32_Init(CRC32_t *pulCRC); extern void mm_CRC32_ProcessBuffer(CRC32_t *pulCRC, void *p, int len); extern void mm_CRC32_ProcessByte(CRC32_t *pulCRC, unsigned char ch); extern CRC32_t mm_CRC32_Final(CRC32_t pulCRC); #ifdef HLSDK_3_2_OLD_EIFACE extern long mm_RandomLong(long lLow, long lHigh); #else extern int32 mm_RandomLong(int32 lLow, int32 lHigh); #endif extern float mm_RandomFloat(float flLow, float flHigh); extern void mm_SetView(const edict_t *pClient, const edict_t *pViewent ); extern float mm_Time( void ); extern void mm_CrosshairAngle(const edict_t *pClient, float pitch, float yaw); extern byte * mm_LoadFileForMe(char *filename, int *pLength); extern void mm_FreeFile(void *buffer); extern void mm_EndSection(const char *pszSectionName); //! trigger_endsection extern int mm_CompareFileTime(char *filename1, char *filename2, int *iCompare); extern void mm_GetGameDir(char *szGetGameDir); extern void mm_Cvar_RegisterVariable(cvar_t *variable); extern void mm_FadeClientVolume(const edict_t *pEdict, int fadePercent, int fadeOutSeconds, int holdTime, int fadeInSeconds); extern void mm_SetClientMaxspeed(const edict_t *pEdict, float fNewMaxspeed); extern edict_t * mm_CreateFakeClient(const char *netname); //! returns NULL if fake client can't be created extern void mm_RunPlayerMove(edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec ); extern int mm_NumberOfEntities(void); extern char *mm_GetInfoKeyBuffer(edict_t *e); //! passing in NULL gets the serverinfo extern char *mm_InfoKeyValue(char *infobuffer, char *key); extern void mm_SetKeyValue(char *infobuffer, char *key, char *value); extern void mm_SetClientKeyValue(int clientIndex, char *infobuffer, char *key, char *value); extern int mm_IsMapValid(char *filename); extern void mm_StaticDecal( const float *origin, int decalIndex, int entityIndex, int modelIndex ); extern int mm_PrecacheGeneric(char *s); extern int mm_GetPlayerUserId(edict_t *e ); //! returns the server assigned userid for this player. useful for logging frags, etc. returns -1 if the edict couldn't be found in the list of clients extern void mm_BuildSoundMsg(edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed); extern int mm_IsDedicatedServer(void);//! is this a dedicated server? extern cvar_t *mm_CVarGetPointer(const char *szVarName); extern unsigned int mm_GetPlayerWONId(edict_t *e); //! returns the server assigned WONid for this player. useful for logging frags, etc. returns -1 if the edict couldn't be found in the list of clients //! YWB 8/1/99 TFF Physics additions extern void mm_Info_RemoveKey( char *s, const char *key ); extern const char *mm_GetPhysicsKeyValue( const edict_t *pClient, const char *key ); extern void mm_SetPhysicsKeyValue( const edict_t *pClient, const char *key, const char *value ); extern const char *mm_GetPhysicsInfoString( const edict_t *pClient ); extern unsigned short mm_PrecacheEvent( int type, const char *psz ); extern void mm_PlaybackEvent( int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 ); extern unsigned char *mm_SetFatPVS( float *org ); extern unsigned char *mm_SetFatPAS( float *org ); extern int mm_CheckVisibility( const edict_t *entity, unsigned char *pset ); extern void mm_DeltaSetField( struct delta_s *pFields, const char *fieldname ); extern void mm_DeltaUnsetField( struct delta_s *pFields, const char *fieldname ); extern void mm_DeltaAddEncoder( char *name, void (*conditionalencode)( struct delta_s *pFields, const unsigned char *from, const unsigned char *to ) ); extern int mm_GetCurrentPlayer( void ); extern int mm_CanSkipPlayer( const edict_t *player ); extern int mm_DeltaFindField( struct delta_s *pFields, const char *fieldname ); extern void mm_DeltaSetFieldByIndex( struct delta_s *pFields, int fieldNumber ); extern void mm_DeltaUnsetFieldByIndex( struct delta_s *pFields, int fieldNumber ); extern void mm_SetGroupMask( int mask, int op ); extern int CreateInstancedBaseline( int classname, struct entity_state_s *baseline ); extern void mm_Cvar_DirectSet( struct cvar_s *var, char *value ); //! Forces the client and server to be running with the same version of the specified file //!( e.g., a player model ). //! Calling this has no effect in single player extern void mm_ForceUnmodified( FORCE_TYPE type, float *mins, float *maxs, const char *filename ); extern void mm_GetPlayerStats( const edict_t *pClient, int *ping, int *packet_loss ); extern void mm_AddServerCommand( char *cmd_name, void (*function) (void) ); // Added in SDK 2.2: extern qboolean mm_Voice_GetClientListening(int iReceiver, int iSender); extern qboolean mm_Voice_SetClientListening(int iReceiver, int iSender, qboolean bListen); // Added for HL 1109 (no SDK update): extern const char *mm_pfnGetPlayerAuthId(edict_t *e); // Added 2003-11-10 (no SDK update): extern sequenceEntry_s * mm_SequenceGet(const char* fileName, const char* entryName); extern sentenceEntry_s * mm_SequencePickSentence(const char* groupName, int pickMethod, int *picked); extern int mm_GetFileSize(char *filename); extern unsigned int mm_GetApproxWavePlayLen(const char *filepath); extern int mm_IsCareerMatch(void); extern int mm_GetLocalizedStringLength(const char *label); extern void mm_RegisterTutorMessageShown(int mid); extern int mm_GetTimesTutorMessageShown(int mid); extern void mm_ProcessTutorMessageDecayBuffer(int *buffer, int bufferLength); extern void mm_ConstructTutorMessageDecayBuffer(int *buffer, int bufferLength); extern void mm_ResetTutorMessageDecayData(void); //Added 2005-08-11 (no SDK update) extern void mm_QueryClientCvarValue(const edict_t *pEdict, const char *cvarName); //! Obsolete! Use mm_QueryClientCvarValue2 instead //Added 2005-11-22 (no SDK update) extern void mm_QueryClientCvarValue2(const edict_t *pEdict, const char *cvarName, int requestID); // Typedefs for the above functions: typedef int (*FN_PRECACHEMODEL) (char* s); typedef int (*FN_PRECACHESOUND) (char* s); typedef void (*FN_SETMODEL) (edict_t *e, const char *m); typedef int (*FN_MODELINDEX) (const char *m); typedef int (*FN_MODELFRAMES) (int modelIndex); typedef void (*FN_SETSIZE) (edict_t *e, const float *rgflMin, const float *rgflMax); typedef void (*FN_CHANGELEVEL) (char *s1, char *s2); typedef void (*FN_GETSPAWNPARMS) (edict_t *ent); typedef void (*FN_SAVESPAWNPARMS) (edict_t *ent); typedef float (*FN_VECTOYAW) (const float *rgflVector); typedef void (*FN_VECTOANGLES) (const float *rgflVectorIn, float *rgflVectorOut); typedef void (*FN_MOVETOORIGIN) (edict_t *ent, const float *pflGoal, float dist, int iMoveType); typedef void (*FN_CHANGEYAW) (edict_t *ent); typedef void (*FN_CHANGEPITCH) (edict_t *ent); typedef edict_t * (*FN_FINDENTITYBYSTRING) (edict_t *pEdictStartSearchAfter, const char *pszField, const char *pszValue); typedef int (*FN_GETENTITYILLUM) (edict_t *pEnt); typedef edict_t * (*FN_FINDENTITYINSPHERE) (edict_t *pEdictStartSearchAfter, const float *org, float rad); typedef edict_t * (*FN_FINDCLIENTINPVS) (edict_t *pEdict); typedef edict_t * (*FN_ENTITIESINPVS) (edict_t *pplayer); typedef void (*FN_MAKEVECTORS) (const float *rgflVector); typedef void (*FN_ANGLEVECTORS) (const float *rgflVector, float *forward, float *right, float *up); typedef edict_t * (*FN_CREATEENTITY) (void); typedef void (*FN_REMOVEENTITY) (edict_t *e); typedef edict_t * (*FN_CREATENAMEDENTITY) (int className); typedef void (*FN_MAKESTATIC) (edict_t *ent); typedef int (*FN_ENTISONFLOOR) (edict_t *e); typedef int (*FN_DROPTOFLOOR) (edict_t *e); typedef int (*FN_WALKMOVE) (edict_t *ent, float yaw, float dist, int iMode); typedef void (*FN_SETORIGIN) (edict_t *e, const float *rgflOrigin); typedef void (*FN_EMITSOUND) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch); typedef void (*FN_EMITAMBIENTSOUND) (edict_t *entity, float *pos, const char *samp, float vol, float attenuation, int fFlags, int pitch); typedef void (*FN_TRACELINE) (const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr); typedef void (*FN_TRACETOSS) (edict_t *pent, edict_t *pentToIgnore, TraceResult *ptr); typedef int (*FN_TRACEMONSTERHULL) (edict_t *pEdict, const float *v1, const float *v2, int fNoMonsters, edict_t *pentToSkip, TraceResult *ptr); typedef void (*FN_TRACEHULL) (const float *v1, const float *v2, int fNoMonsters, int hullNumber, edict_t *pentToSkip, TraceResult *ptr); typedef void (*FN_TRACEMODEL) (const float *v1, const float *v2, int hullNumber, edict_t *pent, TraceResult *ptr); typedef const char * (*FN_TRACETEXTURE) (edict_t *pTextureEntity, const float *v1, const float *v2 ); typedef void (*FN_TRACESPHERE) (const float *v1, const float *v2, int fNoMonsters, float radius, edict_t *pentToSkip, TraceResult *ptr); typedef void (*FN_GETAIMVECTOR) (edict_t *ent, float speed, float *rgflReturn); typedef void (*FN_SERVERCOMMAND) (char *str); typedef void (*FN_SERVEREXECUTE) (void); typedef void (*FN_CLIENTCOMMAND_ENG) (edict_t *pEdict, char *szFmt, ...); typedef void (*FN_PARTICLEEFFECT) (const float *org, const float *dir, float color, float count); typedef void (*FN_LIGHTSTYLE) (int style, char *val); typedef int (*FN_DECALINDEX) (const char *name); typedef int (*FN_POINTCONTENTS) (const float *rgflVector); typedef void (*FN_MESSAGEBEGIN) (int msg_dest, int msg_type, const float *pOrigin, edict_t *ed); typedef void (*FN_MESSAGEEND) (void); typedef void (*FN_WRITEBYTE) (int iValue); typedef void (*FN_WRITECHAR) (int iValue); typedef void (*FN_WRITESHORT) (int iValue); typedef void (*FN_WRITELONG) (int iValue); typedef void (*FN_WRITEANGLE) (float flValue); typedef void (*FN_WRITECOORD) (float flValue); typedef void (*FN_WRITESTRING) (const char *sz); typedef void (*FN_WRITEENTITY) (int iValue); typedef void (*FN_CVARREGISTER) (cvar_t *pCvar); typedef float (*FN_CVARGETFLOAT) (const char *szVarName); typedef const char * (*FN_CVARGETSTRING) (const char *szVarName); typedef void (*FN_CVARSETFLOAT) (const char *szVarName, float flValue); typedef void (*FN_CVARSETSTRING) (const char *szVarName, const char *szValue); typedef void (*FN_ALERTMESSAGE) (ALERT_TYPE atype, char *szFmt, ...); #ifdef HLSDK_3_2_OLD_EIFACE typedef void (*FN_ENGINEFPRINTF) (FILE *pfile, char *szFmt, ...); typedef void * (*FN_PVALLOCENTPRIVATEDATA) (edict_t *pEdict, long cb); #else typedef void (*FN_ENGINEFPRINTF) (void *pfile, char *szFmt, ...); typedef void * (*FN_PVALLOCENTPRIVATEDATA) (edict_t *pEdict, int32 cb); #endif typedef void * (*FN_PVENTPRIVATEDATA) (edict_t *pEdict); typedef void (*FN_FREEENTPRIVATEDATA) (edict_t *pEdict); typedef const char * (*FN_SZFROMINDEX) (int iString); typedef int (*FN_ALLOCSTRING) (const char *szValue); typedef struct entvars_s * (*FN_GETVARSOFENT) (edict_t *pEdict); typedef edict_t * (*FN_PENTITYOFENTOFFSET) (int iEntOffset); typedef int (*FN_ENTOFFSETOFPENTITY) (const edict_t *pEdict); typedef int (*FN_INDEXOFEDICT) (const edict_t *pEdict); typedef edict_t * (*FN_PENTITYOFENTINDEX) (int iEntIndex); typedef edict_t * (*FN_FINDENTITYBYVARS) (struct entvars_s *pvars); typedef void * (*FN_GETMODELPTR) (edict_t *pEdict); typedef int (*FN_REGUSERMSG) (const char *pszName, int iSize); typedef void (*FN_ANIMATIONAUTOMOVE) (const edict_t *pEdict, float flTime); typedef void (*FN_GETBONEPOSITION) (const edict_t *pEdict, int iBone, float *rgflOrigin, float *rgflAngles ); #ifdef HLSDK_3_2_OLD_EIFACE typedef unsigned long (*FN_FUNCTIONFROMNAME) ( const char *pName ); typedef const char * (*FN_NAMEFORFUNCTION) ( unsigned long function ); #else typedef uint32 (*FN_FUNCTIONFROMNAME) ( const char *pName ); typedef const char * (*FN_NAMEFORFUNCTION) ( uint32 function ); #endif typedef void (*FN_CLIENTPRINTF) ( edict_t *pEdict, PRINT_TYPE ptype, const char *szMsg ); typedef void (*FN_SERVERPRINT) ( const char *szMsg ); typedef const char * (*FN_CMD_ARGS) ( void ); typedef const char * (*FN_CMD_ARGV) ( int argc ); typedef int (*FN_CMD_ARGC) ( void ); typedef void (*FN_GETATTACHMENT) (const edict_t *pEdict, int iAttachment, float *rgflOrigin, float *rgflAngles ); typedef void (*FN_CRC32_INIT) (CRC32_t *pulCRC); typedef void (*FN_CRC32_PROCESSBUFFER) (CRC32_t *pulCRC, void *p, int len); typedef void (*FN_CRC32_PROCESSBYTE) (CRC32_t *pulCRC, unsigned char ch); typedef CRC32_t (*FN_CRC32_FINAL) (CRC32_t pulCRC); #ifdef HLSDK_3_2_OLD_EIFACE typedef long (*FN_RANDOMLONG) (long lLow, long lHigh); #else typedef int32 (*FN_RANDOMLONG) (int32 lLow, int32 lHigh); #endif typedef float (*FN_RANDOMFLOAT) (float flLow, float flHigh); typedef void (*FN_SETVIEW) (const edict_t *pClient, const edict_t *pViewent ); typedef float (*FN_TIME) ( void ); typedef void (*FN_CROSSHAIRANGLE) (const edict_t *pClient, float pitch, float yaw); typedef byte * (*FN_LOADFILEFORME) (char *filename, int *pLength); typedef void (*FN_FREEFILE) (void *buffer); typedef void (*FN_ENDSECTION) (const char *pszSectionName); typedef int (*FN_COMPAREFILETIME) (char *filename1, char *filename2, int *iCompare); typedef void (*FN_GETGAMEDIR) (char *szGetGameDir); typedef void (*FN_CVAR_REGISTERVARIABLE) (cvar_t *variable); typedef void (*FN_FADECLIENTVOLUME) (const edict_t *pEdict, int fadePercent, int fadeOutSeconds, int holdTime, int fadeInSeconds); typedef void (*FN_SETCLIENTMAXSPEED) (const edict_t *pEdict, float fNewMaxspeed); typedef edict_t * (*FN_CREATEFAKECLIENT) (const char *netname); typedef void (*FN_RUNPLAYERMOVE) (edict_t *fakeclient, const float *viewangles, float forwardmove, float sidemove, float upmove, unsigned short buttons, byte impulse, byte msec ); typedef int (*FN_NUMBEROFENTITIES) (void); typedef char * (*FN_GETINFOKEYBUFFER) (edict_t *e); typedef char * (*FN_INFOKEYVALUE) (char *infobuffer, char *key); typedef void (*FN_SETKEYVALUE) (char *infobuffer, char *key, char *value); typedef void (*FN_SETCLIENTKEYVALUE) (int clientIndex, char *infobuffer, char *key, char *value); typedef int (*FN_ISMAPVALID) (char *filename); typedef void (*FN_STATICDECAL) ( const float *origin, int decalIndex, int entityIndex, int modelIndex ); typedef int (*FN_PRECACHEGENERIC) (char *s); typedef int (*FN_GETPLAYERUSERID) (edict_t *e ); typedef void (*FN_BUILDSOUNDMSG) (edict_t *entity, int channel, const char *sample, /*int*/float volume, float attenuation, int fFlags, int pitch, int msg_dest, int msg_type, const float *pOrigin, edict_t *ed); typedef int (*FN_ISDEDICATEDSERVER) (void); typedef cvar_t * (*FN_CVARGETPOINTER) (const char *szVarName); typedef unsigned int (*FN_GETPLAYERWONID) (edict_t *e); typedef void (*FN_INFO_REMOVEKEY) ( char *s, const char *key ); typedef const char * (*FN_GETPHYSICSKEYVALUE) ( const edict_t *pClient, const char *key ); typedef void (*FN_SETPHYSICSKEYVALUE) ( const edict_t *pClient, const char *key, const char *value ); typedef const char * (*FN_GETPHYSICSINFOSTRING) ( const edict_t *pClient ); typedef unsigned short (*FN_PRECACHEEVENT) ( int type, const char *psz ); typedef void (*FN_PLAYBACKEVENT) ( int flags, const edict_t *pInvoker, unsigned short eventindex, float delay, float *origin, float *angles, float fparam1, float fparam2, int iparam1, int iparam2, int bparam1, int bparam2 ); typedef unsigned char * (*FN_SETFATPVS) ( float *org ); typedef unsigned char * (*FN_SETFATPAS) ( float *org ); typedef int (*FN_CHECKVISIBILITY) ( const edict_t *entity, unsigned char *pset ); typedef void (*FN_DELTASETFIELD) ( struct delta_s *pFields, const char *fieldname ); typedef void (*FN_DELTAUNSETFIELD) ( struct delta_s *pFields, const char *fieldname ); typedef void (*FN_DELTAADDENCODER) ( char *name, void (*conditionalencode)( struct delta_s *pFields, const unsigned char *from, const unsigned char *to ) ); typedef int (*FN_GETCURRENTPLAYER) ( void ); typedef int (*FN_CANSKIPPLAYER) ( const edict_t *player ); typedef int (*FN_DELTAFINDFIELD) ( struct delta_s *pFields, const char *fieldname ); typedef void (*FN_DELTASETFIELDBYINDEX) ( struct delta_s *pFields, int fieldNumber ); typedef void (*FN_DELTAUNSETFIELDBYINDEX) ( struct delta_s *pFields, int fieldNumber ); typedef void (*FN_SETGROUPMASK) ( int mask, int op ); typedef int (*FN_CREATEINSTANCEDBASELINE) ( int classname, struct entity_state_s *baseline ); typedef void (*FN_CVAR_DIRECTSET) ( struct cvar_s *var, char *value ); typedef void (*FN_FORCEUNMODIFIED) ( FORCE_TYPE type, float *mins, float *maxs, const char *filename ); typedef void (*FN_GETPLAYERSTATS) ( const edict_t *pClient, int *ping, int *packet_loss ); typedef void (*FN_ADDSERVERCOMMAND) ( char *cmd_name, void (*function) (void) ); // Added in SDK 2.2: typedef qboolean (*FN_VOICE_GETCLIENTLISTENING) (int iReceiver, int iSender); typedef qboolean (*FN_VOICE_SETCLIENTLISTENING) (int iReceiver, int iSender, qboolean bListen); // Added for HL 1109 (no SDK update): typedef const char * (*FN_GETPLAYERAUTHID) (edict_t *e); // Added 2003-11-10 (no SDK update): typedef sequenceEntry_s * (*FN_SEQUENCEGET) (const char* fileName, const char* entryName); typedef sentenceEntry_s * (*FN_SEQUENCEPICKSENTENCE) (const char* groupName, int pickMethod, int *picked); typedef int (*FN_GETFILESIZE) (char *filename); typedef unsigned int (*FN_GETAPPROXWAVEPLAYLEN) (const char *filepath); typedef int (*FN_ISCAREERMATCH) (void); typedef int (*FN_GETLOCALIZEDSTRINGLENGTH) (const char *label); typedef void (*FN_REGISTERTUTORMESSAGESHOWN) (int mid); typedef int (*FN_GETTIMESTUTORMESSAGESHOWN) (int mid); typedef void (*FN_PROCESSTUTORMESSAGEDECAYBUFFER) (int *buffer, int bufferLength); typedef void (*FN_CONSTRUCTTUTORMESSAGEDECAYBUFFER) (int *buffer, int bufferLength); typedef void (*FN_RESETTUTORMESSAGEDECAYDATA) (void); //Added 2005-08-11 (no SDK update) typedef void (*FN_QUERYCLIENTCVARVALUE)(const edict_t *pEdict, const char *cvarName); //! Obsolete! Use FN_QUERYCLIENTCVARVALUE2 instead //Added 2005-11-22 (no SDK update) typedef void (*FN_QUERYCLIENTCVARVALUE2)(const edict_t *pEdict, const char *cvarName, int requestID); #endif /* ENGINE_API_H */