/* * Copyright (c) 2001-2003 Will Day * * This file is part of Metamod. * * Metamod is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * Metamod is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Metamod; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * */ #include "precompiled.h" void ServerActivate(edict_t *pEdictList, int edictCount, int clientMax) { g_ServerInfo->serverActivate(pEdictList, clientMax); RETURN_META(MRES_IGNORED); } static DLL_FUNCTIONS gFunctionTable = { NULL, // pfnGameInit NULL, // pfnSpawn NULL, // pfnThink NULL, // pfnUse NULL, // pfnTouch NULL, // pfnBlocked NULL, // pfnKeyValue NULL, // pfnSave NULL, // pfnRestore NULL, // pfnSetAbsBox NULL, // pfnSaveWriteFields NULL, // pfnSaveReadFields NULL, // pfnSaveGlobalState NULL, // pfnRestoreGlobalState NULL, // pfnResetGlobalState NULL, // pfnClientConnect NULL, // pfnClientDisconnect NULL, // pfnClientKill NULL, // pfnClientPutInServer NULL, // pfnClientCommand NULL, // pfnClientUserInfoChanged &ServerActivate, // pfnServerActivate NULL, // pfnServerDeactivate NULL, // pfnPlayerPreThink NULL, // pfnPlayerPostThink NULL, // pfnStartFrame NULL, // pfnParmsNewLevel NULL, // pfnParmsChangeLevel NULL, // pfnGetGameDescription NULL, // pfnPlayerCustomization NULL, // pfnSpectatorConnect NULL, // pfnSpectatorDisconnect NULL, // pfnSpectatorThink NULL, // pfnSys_Error NULL, // pfnPM_Move NULL, // pfnPM_Init NULL, // pfnPM_FindTextureType NULL, // pfnSetupVisibility NULL, // pfnUpdateClientData NULL, // pfnAddToFullPack NULL, // pfnCreateBaseline NULL, // pfnRegisterEncoders NULL, // pfnGetWeaponData NULL, // pfnCmdStart NULL, // pfnCmdEnd NULL, // pfnConnectionlessPacket NULL, // pfnGetHullBounds NULL, // pfnCreateInstancedBaselines NULL, // pfnInconsistentFile NULL, // pfnAllowLagCompensation }; C_DLLEXPORT int GetEntityAPI2(DLL_FUNCTIONS *pFunctionTable, int *interfaceVersion) { if(!pFunctionTable) { UTIL_LogPrintf("GetEntityAPI2 called with null pFunctionTable"); return(FALSE); } else if(*interfaceVersion != INTERFACE_VERSION) { UTIL_LogPrintf("GetEntityAPI2 version mismatch; requested=%d ours=%d", *interfaceVersion, INTERFACE_VERSION); //! Tell metamod what version we had, so it can figure out who is out of date. *interfaceVersion = INTERFACE_VERSION; return(FALSE); } memcpy(pFunctionTable, &gFunctionTable, sizeof(DLL_FUNCTIONS)); return(TRUE); }