Reunion is a plugin for metamod that allows p.47 and 48 no-steam clients to join the rehlds-based server. CURRENT VERSION: 0.2.0.13 For more information and updates please check http://cs.rin.ru/forum/viewtopic.php?f=29&t=69235 ARCHIVE CONTAINS: amxx directory - some samples of AmxModX plugins that uses reunion functionality. bin directory - binaries (libraries) for linux and windows. public - C++ API for modders Readme.txt - this file. reunion.cfg - reunion configuration file. REQUIREMENTS: - ReHLDS-based server - metamod 1.20 or higher INSTALLATION: 1. Go to /addons/ and make new directory named reunion - it is a game directory; cstrike for Counter-Strike, valve for Half-Life, etc 2. Copy reunion_mm.dll or reunion_mm_i386.so to /addons/reunion/ 3. Go to metamod installation directory (usually its /addons/metamod/) and edit plugins.ini: add this line for windows win32 addons\reunion\reunion_mm.dll or this for linux linux addons/reunion/reunion_mm_i386.so at the beginning of the file 4. Copy reunion.cfg to server root or gamedir. 5. Start the server. When server loads, type "meta list" in console. You'll see something like this: Currently loaded plugins: description stat pend file vers src load unlod [ 1] Reunion RUN - reunion_mm_i386. v0.2.0.13 ini Start Never [ 2] AMX Mod X RUN - amxmodx_mm_i386. v1.8.1.3 ini Start ANY 2 plugins, 2 running 6. If status is not "RUN", start server with "+log on +mp_logecho 1" parameters and look through console output. In 99% cases you'll find reason there. 7. Installation of AmxModX plugins from amxx directory is not necessary. HOW TO CHANGE STEAMIDS OF CLIENTS Use cid* options in AUTHID MANAGEMENT section of reunion.cfg For example, if you want to assign steamids generated by IP for p47 clients that not support unique id generation, you should set: cid_NoSteam47 = 3 for assigning STEAM_x:y:z steamid to these clients cid_NoSteam47 = 4 for assigning VALVE_x:y:z steamid to these clients If you want to drop these clients, just set clientid to 5: cid_NoSteam47 = 5 And all p47 clients without emulators will be dropped with message that you can customize (see next section). HOW TO CHANGE REJECT MESSAGES WHEN CLIENTID IS 5 (DEPRECATED) This could be done using these cvars: dp_rejmsg_steam for legit steam (cid_Steam) clients dp_rejmsg_nosteam47 for no-steam p47 (cid_NoSteam47) clients dp_rejmsg_nosteam48 for no-steam p48 (cid_NoSteam48) clients dp_rejmsg_hltv for HLTV (cid_HLTV) clients dp_rejmsg_pending for unathorized (cid_cid_SteamPending) clients dp_rejmsg_revemu for revEmu (>= 9.74 && <= 9.82) clients dp_rejmsg_steamemu for steamEmu clients dp_rejmsg_oldrevemu for old revEmu clients (< 9.74) dp_rejmsg_avsmp for AVSMP clients dp_rejmsg_revemu_sc2009 for revEmu (> 9.82) and SteamClient2009 clients dp_rejmsg_sxei for clients with sXe Injected if EnableSXEIdGeneration is set to 1 dp_rejmsg_revemu2013 for revEmu 2013 clients Just put message to them and it will be displayed for rejected clients. Example, a part of server.cfg: dp_rejmsg_nosteam47 "Sorry, you're using old client, download a new one and come back ;)" HOW TO GET CLIENT PROTOCOL IN AMXX: check the amxx/reu_test.sma. This is sample plugin that outputs protocol number when client connecting. NOTE: this is _sample_ plugin and its installation is not necessary. THANKS TO: dreamstalker for ReHLDS project; all people who helped with development of dproto. kazakh758 for testing a fix of issue related to the client hanging on connect. BombermaG for finding a bug in query emulator