// vi: set ts=4 sw=4 : // vim: set tw=75 : // tqueue.h - template classes for Queue and QItem /* * Copyright (c) 2001-2006 Will Day * * This file is part of Metamod. * * Metamod is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * Metamod is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Metamod; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * */ /* #ifndef TQUEUE_H #define TQUEUE_H #include "new_baseclass.h" // Forward declarations. template class Queue; // Template for Queue. template class Queue : public class_metamod_new { private: // private copy/assign constructors: Queue(const Queue &src); void operator=(const Queue &src); protected: // structs: class QItem : public class_metamod_new { private: // private copy/assign constructors: QItem(const QItem &src); void operator=(const QItem &src); public: qdata_t *data; QItem *next; QItem(void) :data(NULL), next(NULL) { }; QItem(qdata_t *dnew) :data(dnew), next(NULL) { }; }; // data: int size; QItem *front; QItem *end; public: // constructor: Queue(void) :size(0), front(NULL), end(NULL) {}; // functions: void push(qdata_t *qadd); qdata_t * pop(void); }; ///// Template Queue: // Push onto the queue (at end). template inline void Queue::push(qdata_t *qadd) { QItem *qnew = new QItem(qadd); if(size==0) front=qnew; else end->next=qnew; end=qnew; size++; } // Pop from queue (from front). Wait for an item to actually be available // on the queue (block until there's something there). template inline qdata_t* Queue::pop(void) { QItem *qtmp; qdata_t *ret; if(size==0) return(NULL); qtmp=front; ret=front->data; front=front->next; delete qtmp; size--; return(ret); } #endif*/ /* TQUEUE_H */