// vi: set ts=4 sw=4 : // vim: set tw=75 : // autodetect.h - GameDLL search and autodetection. /* * Copyright (c) 2004-2006 Jussi Kivilinna * * This file is part of "Metamod All-Mod-Support"-patch for Metamod. * * Metamod is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * Metamod is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with Metamod; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * */ #ifndef GAME_AUTODETECT_H #define GAME_AUTODETECT_H #include "metamod.h" const char * DLLINTERNAL autodetect_gamedll(const gamedll_t *gamedll, const char *knownfn); #endif /*GAME_AUTODETECT_H*/