#pragma once #include "types_meta.h" // bool #include "mplugin.h" // class MPlugin #include "plinfo.h" // plid_t, etc // Max number of plugins we can manage. This is an arbitrary, fixed number, // for convenience. It would probably be better to dynamically grow the // list as needed, but we do this for now. #define MAX_PLUGINS 50 // Width required to printf above MAX, for show() functions. #define WIDTH_MAX_PLUGINS 2 // A list of plugins. class MPluginList { public: MPluginList(const char *ifile); MPlugin *find(int pindex); // find by index MPlugin *find(const char *findpath); // find by pathname MPlugin *find(plid_t id); // find by plid_t MPlugin *find_memloc(void *memptr); // find by memory location MPlugin *find_match(const char *prefix); // find by partial prefix match MPlugin *find_match(MPlugin *pmatch); // find by platform_match() MPlugin *find(DLHANDLE handle); // find by handle MPlugin *add(MPlugin *padd); bool found_child_plugins(int source_index) const; bool ini_startup(void); // read inifile at startup bool ini_refresh(void); // re-read inifile bool cmd_addload(const char *args); // load from console command MPlugin *plugin_addload(plid_t plid, const char *fname, PLUG_LOADTIME now); //load from plugin bool load(void); // load the list, at startup bool refresh(PLUG_LOADTIME now); // update from re-read inifile void unpause_all(void); // unpause any paused plugins void retry_all(PLUG_LOADTIME now); // retry any pending plugin actions void show(int source_index = 0); // list plugins to console void show_client(edict_t *pEntity); // list plugins to player client void clear_source_plugin_index(int source_index); public: char inifile[PATH_MAX]; // full pathname MPlugin plist[MAX_PLUGINS]; // array of plugins int size; // size of list, ie MAX_PLUGINS int endlist; // index of last used entry };