#include // strdup() #include // always #include "mplayer.h" // me #include "sdk_util.h" // ENTINDEX() #include "metamod.h" // gpGlobals // Constructor MPlayer::MPlayer() : isQueried(mFALSE), cvarName(NULL) { } // Destructor MPlayer::~MPlayer() { if(cvarName) { free(cvarName); } } // Copy constructor MPlayer::MPlayer(const MPlayer& rhs) : isQueried(rhs.isQueried), cvarName(NULL) { if(rhs.cvarName) { cvarName = strdup(rhs.cvarName); } } // Assignment operator MPlayer& DLLINTERNAL MPlayer::operator=(const MPlayer& rhs) { isQueried = rhs.isQueried; if(cvarName) { free(cvarName); } cvarName = NULL; if(rhs.cvarName) { cvarName = strdup(rhs.cvarName); } return *this; } // Mark a player as querying a client cvar and stores the cvar name // meta_errno values: // - ME_ARGUMENT cvar is NULL void DLLINTERNAL MPlayer::set_cvar_query(const char *cvar) { // Do not allow NULL as queried cvar since we use this as // return value in is_querying_cvar as indication if a // client cvar is queried. if(!cvar) { meta_errno = ME_ARGUMENT; return; } isQueried = mTRUE; if(cvarName) { free(cvarName); } cvarName = strdup(cvar); } // Unmark player as querying a client cvar void DLLINTERNAL MPlayer::clear_cvar_query(const char* /*cvar*/) { isQueried = mFALSE; if(cvarName) { free(cvarName); cvarName = NULL; } } // Check if a client cvar is queried for this player // Returns NULL if not // or the name of the cvar. const char * DLLINTERNAL MPlayer::is_querying_cvar(void) { if(isQueried) { return(cvarName); } return(NULL); } // Mark a player as querying a client cvar and stores the cvar name // meta_errno values: // - ME_ARGUMENT cvar is NULL void DLLINTERNAL MPlayerList::set_player_cvar_query(const edict_t *pEntity, const char *cvar) { int indx = ENTINDEX(const_cast(pEntity)); if(indx < 1 || indx >= MPlayerList::NUM_SLOTS) return; //maybe output a message? players[indx].set_cvar_query(cvar); } // Unmark player as querying a client cvar void DLLINTERNAL MPlayerList::clear_player_cvar_query(const edict_t *pEntity, const char *cvar) { int indx = ENTINDEX(const_cast(pEntity)); if(indx < 1 || indx >= MPlayerList::NUM_SLOTS) return; //maybe output a message? players[indx].clear_cvar_query(cvar); } void DLLINTERNAL MPlayerList::clear_all_cvar_queries(void) { for(int indx=1; indx < MPlayerList::NUM_SLOTS; ++indx) { players[indx].clear_cvar_query(); } } // Check if a client cvar is queried for this player // Returns NULL if not // or the name of the cvar. // meta_errno values: // - ME_NOTFOUND invalid entity const char* DLLINTERNAL MPlayerList::is_querying_cvar(const edict_t *pEntity) { int indx = ENTINDEX(const_cast(pEntity)); if(indx < 1 || indx > gpGlobals->maxClients) { RETURN_ERRNO(NULL, ME_NOTFOUND); } return(players[indx].is_querying_cvar()); }