//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ // // Purpose: // // $NoKeywords: $ //============================================================================= #if !defined( UTIL_REGISTRY_H ) #define UTIL_REGISTRY_H #ifdef _WIN32 #pragma once #endif //----------------------------------------------------------------------------- // Purpose: Interface to registry //----------------------------------------------------------------------------- class IRegistry { public: // Init/shutdown virtual void Init(void) = 0; virtual void Shutdown(void) = 0; // Read/write integers virtual int ReadInt(const char *key, int defaultValue = 0) = 0; virtual void WriteInt(const char *key, int value) = 0; // Read/write strings virtual const char *ReadString(const char *key, const char *defaultValue = NULL) = 0; virtual void WriteString(const char *key, const char *value) = 0; }; #ifdef HOOK_ENGINE #define registry (*pregistry) #endif // HOOK_ENGINE extern IRegistry *registry; #endif // UTIL_REGISTRY_H