/* * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * */ #pragma once #include "ISystemModule.h" #include "custom.h" class IWorld; class IServer; class IDirector; class INetSocket; class BitBuffer; class NetAddress; class IObjectContainer; #define MAX_PROXY_CLIENTS 255 #define GROUP_CLIENT 0x00001 // Broadcast to client #define GROUP_PROXY 0x00002 // Broadcast to proxy #define GROUP_DEMO 0x00004 // Broadcast to demo file #define GROUP_UNKNOWN 0x00008 // Broadcast to UNKNOWN: unused #define GROUP_VOICE 0x00010 // Broadcast to voice enabled clients #define GROUP_CHAT 0x00020 // Broadcast to chat enabled clients #define GROUP_CLIENT_ALL GROUP_CLIENT | GROUP_PROXY | GROUP_DEMO | GROUP_UNKNOWN enum ChatMode_e : int { CHAT_OFF, // Spectators can't chat. CHAT_LOCAL, // Only spectators connected to the same proxy can see their chat messages. CHAT_GLOBAL, // All spectators can chat between each other (then Master and all Relay proxies must have set chatmode 2). }; class IProxy: virtual public ISystemModule { public: virtual ~IProxy() {} virtual void Reset() = 0; virtual void Broadcast(byte *data, int length, int groupType, bool isReliable) = 0; virtual void IncreaseCheering(int votes) = 0; virtual void ParseStatusMsg(BitBuffer *stream) = 0; virtual void ParseStatusReport(NetAddress *from, BitBuffer *stream) = 0; virtual bool ProcessConnectionlessMessage(NetAddress *from, BitBuffer *stream) = 0; virtual void ChatCommentator(char *nick, char *text) = 0; virtual void ChatSpectator(char *nick, char *text) = 0; virtual void CountLocalClients(int &spectators, int &proxies) = 0; virtual struct resource_s *AddResource(char *fileName, resourcetype_t type, char *asFileName = nullptr) = 0; virtual bool IsLanOnly() = 0; virtual bool IsMaster() = 0; virtual bool IsActive() = 0; virtual bool IsPublicGame() = 0; virtual bool IsPasswordProtected() = 0; virtual bool IsStressed() = 0; virtual void SetDelay(float seconds) = 0; virtual void SetClientTime(double time, bool relative) = 0; virtual void SetClientTimeScale(float scale) = 0; virtual void SetMaxRate(int rate) = 0; virtual void SetMaxLoss(float maxloss) = 0; virtual void SetMaxUpdateRate(int updaterate) = 0; virtual bool SetMaxClients(int number) = 0; virtual void SetRegion(unsigned char region) = 0; virtual float GetDelay() = 0; virtual double GetSpectatorTime() = 0; virtual double GetProxyTime() = 0; virtual int GetMaxClients() = 0; virtual IWorld *GetWorld() = 0; virtual IServer *GetServer() = 0; virtual IDirector *GetDirector() = 0; virtual INetSocket *GetSocket() = 0; virtual ChatMode_e GetChatMode() = 0; virtual void GetStatistics(int &proxies, int &slots, int &spectators) = 0; virtual int GetMaxRate() = 0; virtual int GetMaxUpdateRate() = 0; virtual struct resource_s *GetResource(char *fileName) = 0; virtual int GetDispatchMode() = 0; virtual unsigned char GetRegion() = 0; virtual IObjectContainer *GetClients() = 0; virtual bool WriteSignonData(int type, BitBuffer *stream) = 0; }; #define PROXY_INTERFACE_VERSION "proxy001"