# [Metamod-r](https://github.com/rehlds/metamod-r) [![Percentage of issues still open](http://isitmaintained.com/badge/open/rehlds/metamod-r.svg)](http://isitmaintained.com/project/rehlds/metamod-r "Percentage of issues still open") [![GitHub license](https://img.shields.io/github/license/rehlds/metamod-r.svg?longCache=true&style=flat-square)](https://github.com/rehlds/metamod-r/blob/master/LICENSE.md) **Metamod-r** is based on the original version of [Metamod](http://metamod.org/) written by _Will Day_ for Half-Life 1 with some improvements from [Jussi Kivilinna](https://github.com/jkivilin) ([Metamod-p](https://github.com/jkivilin/metamod-p)). This product contains a large number of performance optimizations and more pure code. The core was written using JIT compiler. **Metamod-r is recommended to be run with [ReHLDS](https://github.com/rehlds/ReHLDS) (`API 3.1+`). There is compatible with original `HLDS`** |HLDS | [ReHLDS](https://github.com/rehlds/ReHLDS) | OS | Download | |---------| -------| --- | --- | | :heavy_check_mark: | :heavy_check_mark: `API 3.1+` |![](https://i.imgur.com/AzhAYR4.png) ![](https://i.imgur.com/t23p9tU.png) | [![Download](https://img.shields.io/github/downloads/rehlds/metamod-r/latest/total?sort=date&style=flat-square)](https://github.com/rehlds/metamod-r/releases/latest) [![Official Site](https://img.shields.io/badge/Link-Official%20site-3CB371.svg?longCache=true&style=flat-square)](https://metamod-r.org/) [![Stable](https://img.shields.io/badge/status-stable-default.svg?style=flat-square)](https://github.com/rehlds/metamod-r/) [![GitHub issues](https://img.shields.io/github/issues/rehlds/metamod-r.svg?longCache=true&style=flat-square)](https://github.com/rehlds/metamod-r/issues) [![GitHub forks](https://img.shields.io/github/forks/rehlds/metamod-r.svg?longCache=true&style=flat-square)](https://github.com/rehlds/metamod-r/network) [![GitHub stars](https://img.shields.io/github/stars/rehlds/metamod-r.svg?longCache=true&style=flat-square)](https://github.com/rehlds/metamod-r/stargazers) ## Documentation * All actual documentation in ![en](https://i.imgur.com/rm67tUZ.png) **English** and ![ru](https://i.imgur.com/ItziiKg.png) **Russian** languages is placed at [this link](https://github.com/rehlds/metamod-r/wiki). ### Supported games * ![en](https://i.imgur.com/rm67tUZ.png) Actual [list of supported games](https://github.com/rehlds/metamod-r/wiki/Supported-games). * ![ru](https://i.imgur.com/ItziiKg.png) Актуальный [список поддерживаемых игр](https://github.com/rehlds/metamod-r/wiki/Поддерживаемые-игры). ## Build instructions ### Checking requirements There are several software requirements for building Metamod-r: #### Windows
Visual Studio 2015 (C++14 standard) and later
#### Linux
git >= 1.8.5
cmake >= 3.10
GCC >= 4.9.2 (Optional)
ICC >= 15.0.1 20141023 (Optional)
LLVM (Clang) >= 6.0 (Optional)
### Building #### Windows Use `Visual Studio` to build, open `msvc/metamod.sln` and just select from the solution configurations list `Release` or `Debug` #### Linux * Optional options using `build.sh --compiler=[gcc] --jobs=[N] -D[option]=[ON or OFF]` (without square brackets)
-c=|--compiler=[icc|gcc|clang]  - Select preferred C/C++ compiler to build
-j=|--jobs=[N]                  - Specifies the number of jobs (commands) to run simultaneously (For faster building)

Definitions (-D)
DEBUG                           - Enables debugging mode
USE_STATIC_LIBSTDC              - Enables static linking library libstdc++
* ICC
./build.sh --compiler=intel
* LLVM (Clang)
./build.sh --compiler=clang
* GCC
./build.sh --compiler=gcc
##### Checking build environment (Debian / Ubuntu)
Click to expand