diff --git a/reapi/extra/amxmodx/scripting/include/reapi_gamedll_const.inc b/reapi/extra/amxmodx/scripting/include/reapi_gamedll_const.inc index 3e47fd5..66ca923 100644 --- a/reapi/extra/amxmodx/scripting/include/reapi_gamedll_const.inc +++ b/reapi/extra/amxmodx/scripting/include/reapi_gamedll_const.inc @@ -664,7 +664,7 @@ enum GamedllFunc_CBasePlayer /* * Description: Called on spawn, the attempt to equip a player. - * Params: (const this, bool addDefault, bool equipGame) + * Params: (const this, bool:addDefault, bool:equipGame) */ RG_CBasePlayer_OnSpawnEquip, @@ -3900,8 +3900,8 @@ enum PlayerMove /* * Description: - * Member type: char [256] - * Get params: get_member(const PlayerMove:var, dest[], const lenght); - * Set params: set_member(const PlayerMove:var, const source[]); + * Get params: get_pmove(const PlayerMove:var, dest[], const lenght); + * Set params: set_pmove(const PlayerMove:var, const source[]); */ pm_sztexturename, @@ -4052,8 +4052,8 @@ enum PlayerMove /* * Description: - * Member type: char [256] - * Get params: get_member(const PlayerMove:var, dest[], const lenght); - * Set params: set_member(const PlayerMove:var, const source[]); + * Get params: get_pmove(const PlayerMove:var, dest[], const lenght); + * Set params: set_pmove(const PlayerMove:var, const source[]); */ pm_physinfo, @@ -4071,7 +4071,7 @@ enum PlayerMove * Get params: get_pmove(const PlayerMove:var, Float:output[3], element); * Set params: set_pmove(const PlayerMove:var, Float:dest[3], element); */ - pm_player_maxs + pm_player_maxs, }; /** @@ -4285,7 +4285,7 @@ enum MoveVars * Get params: Float:get_movevar(const MoveVars:var); * Set params: set_movevar(const MoveVars:var, Float:value); */ - mv_skyvec_z + mv_skyvec_z, }; /**