diff --git a/rehlds/dedicated/src/commandline.cpp b/rehlds/common/commandline.cpp
similarity index 99%
rename from rehlds/dedicated/src/commandline.cpp
rename to rehlds/common/commandline.cpp
index 86e0b25..b50fc4c 100644
--- a/rehlds/dedicated/src/commandline.cpp
+++ b/rehlds/common/commandline.cpp
@@ -322,7 +322,7 @@ const char *CCommandLine::CheckParm(const char *psz, char **ppszValue) const
char *pret = strstr(m_pszCmdLine, psz);
if (!pret || !ppszValue)
- return nullptr;
+ return pret;
*ppszValue = nullptr;
@@ -340,11 +340,11 @@ const char *CCommandLine::CheckParm(const char *psz, char **ppszValue) const
break;
sz[i++] = p2[i];
- }
- while (i < sizeof(sz));
+ } while (i < sizeof(sz));
sz[i] = '\0';
*ppszValue = sz;
+
return pret;
}
diff --git a/rehlds/common/icommandline.h b/rehlds/common/icommandline.h
new file mode 100644
index 0000000..3e65189
--- /dev/null
+++ b/rehlds/common/icommandline.h
@@ -0,0 +1,25 @@
+#ifndef ICOMMANDLINE_H
+#define ICOMMANDLINE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+// Interface to engine command line
+class ICommandLine {
+public:
+ virtual void CreateCmdLine(const char *commandline) = 0;
+ virtual void CreateCmdLine(int argc, const char **argv) = 0;
+ virtual const char *GetCmdLine() const = 0;
+
+ // Check whether a particular parameter exists
+ virtual const char *CheckParm(const char *psz, char **ppszValue = nullptr) const = 0;
+ virtual void RemoveParm(const char *pszParm) = 0;
+ virtual void AppendParm(const char *pszParm, const char *pszValues) = 0;
+
+ virtual void SetParm(const char *pszParm, const char *pszValues) = 0;
+ virtual void SetParm(const char *pszParm, int iValue) = 0;
+};
+
+ICommandLine *CommandLine();
+
+#endif // ICOMMANDLINE_H
diff --git a/rehlds/dedicated/build.gradle b/rehlds/dedicated/build.gradle
index 3d4dcc0..d11e8a9 100644
--- a/rehlds/dedicated/build.gradle
+++ b/rehlds/dedicated/build.gradle
@@ -114,6 +114,7 @@ model {
include "ObjectList.cpp"
include "SteamAppStartUp.cpp"
include "textconsole.cpp"
+ include "commandline.cpp"
if (GradleCppUtils.windows) {
include "TextConsoleWin32.cpp"
}
diff --git a/rehlds/dedicated/msvc/dedicated.vcxproj b/rehlds/dedicated/msvc/dedicated.vcxproj
index 12c2ca4..5200cbb 100644
--- a/rehlds/dedicated/msvc/dedicated.vcxproj
+++ b/rehlds/dedicated/msvc/dedicated.vcxproj
@@ -154,6 +154,7 @@
+
@@ -163,7 +164,6 @@
-
diff --git a/rehlds/dedicated/msvc/dedicated.vcxproj.filters b/rehlds/dedicated/msvc/dedicated.vcxproj.filters
index 380ebeb..d2638e9 100644
--- a/rehlds/dedicated/msvc/dedicated.vcxproj.filters
+++ b/rehlds/dedicated/msvc/dedicated.vcxproj.filters
@@ -37,9 +37,6 @@
-
- src
-
src
@@ -85,6 +82,9 @@
src\engine
+
+ src
+
diff --git a/rehlds/dedicated/src/dedicated.h b/rehlds/dedicated/src/dedicated.h
index 6e18558..8696402 100644
--- a/rehlds/dedicated/src/dedicated.h
+++ b/rehlds/dedicated/src/dedicated.h
@@ -1,16 +1,23 @@
-#ifndef DEDICATED_H
-#define DEDICATED_H
-#ifdef _WIN32
#pragma once
+
+#ifdef _WIN32
+#define VGUI
#endif
+#define LAUNCHER_ERROR -1
+#define LAUNCHER_OK 0
+
typedef void (*NET_Sleep_t)();
typedef void (*SleepType)(int msec);
extern bool g_bVGui;
extern IDedicatedServerAPI *engineAPI;
+
#ifdef LAUNCHER_FIXES
extern IRehldsApi *rehldsApi;
extern const RehldsFuncs_t* rehldsFuncs;
#endif
-#endif // DEDICATED_H
+
+bool Sys_SetupConsole();
+void Sys_PrepareConsoleInput();
+void Sys_InitPingboost();
diff --git a/rehlds/dedicated/src/precompiled.h b/rehlds/dedicated/src/precompiled.h
index a475ef8..29a29c6 100644
--- a/rehlds/dedicated/src/precompiled.h
+++ b/rehlds/dedicated/src/precompiled.h
@@ -11,6 +11,8 @@
#include "engine_hlds_api.h"
#include "idedicatedexports.h"
#include "icommandline.h"
+#include "isys.h"
+#include "dll_state.h"
#ifdef LAUNCHER_FIXES
struct DLL_FUNCTIONS;
@@ -18,6 +20,8 @@ struct DLL_FUNCTIONS;
#include "rehlds_api.h"
#endif
+#include "dedicated.h"
+
#include "sys_ded.h"
#include "textconsole.h"
#include "vgui/vguihelpers.h"
@@ -27,4 +31,6 @@ struct DLL_FUNCTIONS;
#ifdef _WIN32
#include "conproc.h"
+#else
+ #include
#endif // _WIN32
diff --git a/rehlds/dedicated/src/sys_ded.cpp b/rehlds/dedicated/src/sys_ded.cpp
index e7f5298..caa2463 100644
--- a/rehlds/dedicated/src/sys_ded.cpp
+++ b/rehlds/dedicated/src/sys_ded.cpp
@@ -1,10 +1,8 @@
#include "precompiled.h"
-long hDLLThirdParty = 0L;
-
bool g_bVGui = false;
char *gpszCvars = nullptr;
-bool gbAppHasBeenTerminated = false;
+bool g_bAppHasBeenTerminated = false;
CSysModule *g_pEngineModule = nullptr;
IDedicatedServerAPI *engineAPI = nullptr;
@@ -37,26 +35,18 @@ void Sys_Printf(char *fmt, ...)
va_end(argptr);
// Get Current text and append it.
+#ifdef VGUI
if (g_bVGui)
{
VGUIPrintf(szText);
}
else
+#endif
{
console.Print(szText);
}
}
-void Load3rdParty()
-{
- // Only do this if the server operator wants the support.
- // ( In case of malicious code, too )
- if (CommandLine()->CheckParm("-usegh"))
- {
- hDLLThirdParty = sys->LoadLibrary("ghostinj.dll");
- }
-}
-
void ProcessConsoleInput()
{
if (!engineAPI)
@@ -76,10 +66,9 @@ char *UTIL_GetBaseDir()
return ".";
}
-// Server Frame
-int RunServer()
+int RunEngine()
{
-#ifdef _WIN32
+#ifdef VGUI
if (g_bVGui)
{
// TODO: finish VGUI
@@ -87,134 +76,204 @@ int RunServer()
}
#endif
- int iret = 0;
- while (true)
+ CreateInterfaceFn engineFactory = Sys_GetFactory(g_pEngineModule);
+ RunVGUIFrame();
+
+ if (engineFactory)
{
- if (gbAppHasBeenTerminated)
- return iret;
-
- CreateInterfaceFn engineFactory = Sys_GetFactory(g_pEngineModule);
-
- RunVGUIFrame();
-
- if (engineFactory)
- {
- engineAPI = (IDedicatedServerAPI *)engineFactory(VENGINE_HLDS_API_VERSION, NULL);
+ engineAPI = (IDedicatedServerAPI *)engineFactory(VENGINE_HLDS_API_VERSION, nullptr);
#ifdef LAUNCHER_FIXES
- rehldsApi = (IRehldsApi *)engineFactory(VREHLDS_HLDS_API_VERSION, NULL);
- if (rehldsApi)
- {
- if (rehldsApi->GetMajorVersion() != REHLDS_API_VERSION_MAJOR || rehldsApi->GetMinorVersion() < REHLDS_API_VERSION_MINOR)
- {
- rehldsApi = nullptr;
- }
- else
- {
- rehldsFuncs = rehldsApi->GetFuncs();
- }
- }
-#endif
- }
-
- RunVGUIFrame();
-
- if (!engineAPI)
- return -1;
-
- if (!engineAPI->Init(UTIL_GetBaseDir(), (char *)CommandLine()->GetCmdLine(), Sys_GetFactoryThis(), g_FilesystemFactoryFn))
- return -1;
-
- RunVGUIFrame();
-
-#ifdef _WIN32
- if (g_bVGui)
+ rehldsApi = (IRehldsApi *)engineFactory(VREHLDS_HLDS_API_VERSION, NULL);
+ if (rehldsApi)
{
- // TODO: finish VGUI
- /*g_pFileSystemInterface->AddSearchPath("platform", "PLATFORM");
-
- // find our configuration directory
- char szConfigDir[512];
- const char *steamPath = getenv("SteamInstallPath");
- if (steamPath)
+ if (rehldsApi->GetMajorVersion() != REHLDS_API_VERSION_MAJOR || rehldsApi->GetMinorVersion() < REHLDS_API_VERSION_MINOR)
{
- // put the config dir directly under steam
- _snprintf(szConfigDir, sizeof(szConfigDir), "%s/config", steamPath);
+ rehldsApi = nullptr;
}
else
{
- // we're not running steam, so just put the config dir under the platform
- strncpy(szConfigDir, "platform/config", sizeof(szConfigDir));
- }*/
- }
-#endif // _WIN32
-
- RunVGUIFrame();
-
- if (gpszCvars)
- engineAPI->AddConsoleText(gpszCvars);
-
- VGUIFinishedConfig();
- RunVGUIFrame();
-
- while (true)
- {
-#ifdef _WIN32
- if (g_bVGui)
- RunVGUIFrame();
-#endif // _WIN32
-
- // Running really fast, yield some time to other apps
- sys->Sleep(1);
-
-#ifdef _WIN32
- if (!g_bVGui)
- {
- bool bDone = false;
- MSG msg;
- while (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE))
- {
- if (!GetMessage(&msg, NULL, 0, 0))
- {
- bDone = true;
- break;
- }
-
- TranslateMessage(&msg);
- DispatchMessage(&msg);
- }
-
- if (gbAppHasBeenTerminated || bDone)
- break;
+ rehldsFuncs = rehldsApi->GetFuncs();
}
-
- if (!g_bVGui)
-#endif // _WIN32
- {
- ProcessConsoleInput();
- }
-
- if (!engineAPI->RunFrame())
- break;
-
- sys->UpdateStatus(0 /* don't force */);
}
+#endif
+ }
+ RunVGUIFrame();
+ if (!engineAPI || !engineAPI->Init(UTIL_GetBaseDir(), (char *)CommandLine()->GetCmdLine(), Sys_GetFactoryThis(), g_FilesystemFactoryFn)) {
+ return LAUNCHER_ERROR;
+ }
- if (g_bVGui)
- {
+ RunVGUIFrame();
+
+#ifdef VGUI
+ // TODO: finish me!
+ /*if (g_bVGui) {
+ g_pFileSystemInterface->AddSearchPath("platform", "PLATFORM");
+
+ // find our configuration directory
+ char szConfigDir[512];
+ const char *steamPath = getenv("SteamInstallPath");
+ if (steamPath) {
+ // put the config dir directly under steam
+ _snprintf(szConfigDir, sizeof(szConfigDir), "%s/config", steamPath);
+ }
+ else {
+ // we're not running steam, so just put the config dir under the platform
+ strncpy(szConfigDir, "platform/config", sizeof(szConfigDir));
+ }
+ }*/
+#endif // VGUI
+
+ RunVGUIFrame();
+
+ if (gpszCvars) {
+ engineAPI->AddConsoleText(gpszCvars);
+ }
+
+ VGUIFinishedConfig();
+ RunVGUIFrame();
+
+ bool bDone = false;
+ while (!bDone) {
+ // Running really fast, yield some time to other apps
+ sys->Sleep(1);
+
+ Sys_PrepareConsoleInput();
+
+ if (g_bAppHasBeenTerminated)
+ break;
+
+#ifdef VGUI
+ if (g_bVGui) {
RunVGUIFrame();
- StopVGUI();
}
else
+#endif
{
- sys->DestroyConsoleWindow();
- console.ShutDown();
+ ProcessConsoleInput();
}
- iret = engineAPI->Shutdown();
- Sys_UnloadModule(g_pEngineModule);
- VGUIFinishedConfig();
-
- if (iret == DLL_CLOSE)
- return iret;
+ bDone = !engineAPI->RunFrame();
+ sys->UpdateStatus(FALSE /* don't force */);
}
+
+#ifdef VGUI
+ if (g_bVGui) {
+ RunVGUIFrame();
+ StopVGUI();
+ }
+ else
+#endif
+ {
+ sys->DestroyConsoleWindow();
+ console.ShutDown();
+ }
+
+ int iret = engineAPI->Shutdown();
+ VGUIFinishedConfig();
+
+ if (iret == DLL_CLOSE)
+ g_bAppHasBeenTerminated = true;
+
+ return LAUNCHER_OK;
+}
+
+int StartServer(char* cmdline)
+{
+ g_bAppHasBeenTerminated = false;
+
+ do {
+ CommandLine()->CreateCmdLine(cmdline);
+ CommandLine()->AppendParm("-steam", nullptr);
+
+ Sys_InitPingboost();
+
+ // Load engine
+ g_pEngineModule = Sys_LoadModule(ENGINE_LIB);
+ if (!g_pEngineModule) {
+ sys->ErrorMessage(0, "Unable to load engine, image is corrupt.");
+ return LAUNCHER_ERROR;
+ }
+
+ // Load filesystem
+ g_pFileSystemModule = Sys_LoadModule(STDIO_FILESYSTEM_LIB);
+ if (!g_pFileSystemModule) {
+ sys->ErrorMessage(0, "Unable to load filesystem, image is corrupt.");
+ return LAUNCHER_ERROR;
+ }
+
+ // Get filesystem factory
+ g_FilesystemFactoryFn = Sys_GetFactory(g_pFileSystemModule);
+ if (!g_FilesystemFactoryFn) {
+ sys->ErrorMessage(0, "Unable to get filesystem factory.");
+ return LAUNCHER_ERROR;
+ }
+
+ // Retrieve filesystem interface
+ IFileSystem *pFullFileSystem = (IFileSystem *)g_FilesystemFactoryFn(FILESYSTEM_INTERFACE_VERSION, nullptr);
+ if (!pFullFileSystem) {
+ sys->ErrorMessage(0, "Can not retrive filesystem interface version '" FILESYSTEM_INTERFACE_VERSION "'.\n");
+ return LAUNCHER_ERROR;
+ }
+
+ // Mount filesystem
+ pFullFileSystem->Mount();
+
+ // Init VGUI or Console mode
+#ifdef VGUI
+ char *pszValue = nullptr;
+ if (!CommandLine()->CheckParm("-console", &pszValue)) {
+ g_bVGui = true;
+ StartVGUI();
+ }
+ else
+#endif
+ {
+ if (!console.Init()) {
+ sys->ErrorMessage(0, "Failed to initialize console."); // TODO: add more details
+ return LAUNCHER_ERROR;
+ }
+
+ if (!sys->CreateConsoleWindow()) {
+ sys->ErrorMessage(0, "Failed to create console window.");
+ return LAUNCHER_ERROR;
+ }
+
+ if (!Sys_SetupConsole())
+ return LAUNCHER_ERROR;
+ }
+
+#ifdef VGUI
+ // TODO: finish me!
+ /*// run vgui
+ if (g_bVGui)
+ {
+ while (VGUIIsInConfig() && VGUIIsRunning())
+ {
+ RunVGUIFrame();
+ }
+ }
+ else*/
+#endif
+ {
+ int ret = RunEngine();
+
+ if (ret == LAUNCHER_ERROR) {
+ sys->ErrorMessage(0, "Failed to launch engine.\n");
+ return LAUNCHER_ERROR;
+ }
+ }
+
+ if (gpszCvars)
+ free(gpszCvars);
+
+ // Unmount filesystem
+ pFullFileSystem->Unmount();
+
+ // Unload modules
+ Sys_UnloadModule(g_pFileSystemModule);
+ Sys_UnloadModule(g_pEngineModule);
+
+ } while (!g_bAppHasBeenTerminated);
+
+ return LAUNCHER_OK;
}
diff --git a/rehlds/dedicated/src/sys_ded.h b/rehlds/dedicated/src/sys_ded.h
index 425089d..c58f6ce 100644
--- a/rehlds/dedicated/src/sys_ded.h
+++ b/rehlds/dedicated/src/sys_ded.h
@@ -1,26 +1,12 @@
-#ifndef SYS_DED_H
-#define SYS_DED_H
-#ifdef _WIN32
#pragma once
-#endif
-#include "isys.h"
-#include "dedicated.h"
-#include "dll_state.h"
-
-#if !defined(_WIN32)
-#include
-#endif // !defined(_WIN32)
-
-int RunServer();
void Load3rdParty();
void Sys_Printf_Safe(char *text);
void Sys_Printf(char *fmt, ...);
void _log(const char *fmt, ...);
-extern long hDLLThirdParty;
extern char *gpszCvars;
-extern bool gbAppHasBeenTerminated;
+extern bool g_bAppHasBeenTerminated;
extern IFileSystem *g_pFileSystemInterface;
extern CSysModule *g_pEngineModule;
extern CSysModule *g_pFileSystemModule;
@@ -30,4 +16,5 @@ extern CreateInterfaceFn g_FilesystemFactoryFn;
BOOL WINAPI MyHandlerRoutine(DWORD CtrlType);
#endif // _WIN32
-#endif // SYS_DED_H
+int RunEngine();
+int StartServer(char* cmdline);
diff --git a/rehlds/dedicated/src/sys_linux.cpp b/rehlds/dedicated/src/sys_linux.cpp
index 99b1fe8..8e82ff7 100644
--- a/rehlds/dedicated/src/sys_linux.cpp
+++ b/rehlds/dedicated/src/sys_linux.cpp
@@ -2,6 +2,7 @@
class CSys: public ISys {
public:
+ CSys();
virtual ~CSys();
void Sleep(int msec);
@@ -29,6 +30,20 @@ char g_szEXEName[MAX_PATH];
SleepType Sys_Sleep;
NET_Sleep_t NET_Sleep_Timeout = NULL;
+CSys::CSys()
+{
+ char *fname;
+ if (CommandLine()->CheckParm("-pidfile", &fname) && fname) {
+ FILE *pidFile = fopen(fname, "w");
+ if (pidFile) {
+ fprintf(pidFile, "%i\n", getpid());
+ fclose(pidFile);
+ }
+ else
+ printf("Warning: unable to open pidfile (%s)\n", fname);
+ }
+}
+
CSys::~CSys()
{
sys = nullptr;
@@ -61,8 +76,8 @@ void Sleep_Select(int msec)
void Sleep_Net(int msec)
{
- NET_Sleep_Timeout();
-}
+ NET_Sleep_Timeout();
+ }
// linux runs on a 100Hz scheduling clock, so the minimum latency from
// usleep is 10msec. However, people want lower latency than this..
@@ -113,6 +128,37 @@ void alarmFunc(int num)
}
+void Sys_InitPingboost()
+{
+ Sys_Sleep = Sleep_Old;
+
+ char *pPingType;
+ int type;
+ if (CommandLine()->CheckParm("-pingboost", &pPingType) && pPingType) {
+ type = atoi(pPingType);
+ switch (type) {
+ case 1:
+ signal(SIGALRM, alarmFunc);
+ Sys_Sleep = Sleep_Timer;
+ break;
+ case 2:
+ Sys_Sleep = Sleep_Select;
+ break;
+ case 3:
+ Sys_Sleep = Sleep_Net;
+
+ // we Sys_GetProcAddress NET_Sleep() from
+ //engine_i486.so later in this function
+ NET_Sleep_Timeout = (NET_Sleep_t)Sys_GetProcAddress(g_pEngineModule, "NET_Sleep_Timeout");
+ break;
+ // just in case
+ default:
+ Sys_Sleep = Sleep_Old;
+ break;
+ }
+ }
+}
+
bool CSys::GetExecutableName(char *out)
{
strcpy(out, g_szEXEName);
@@ -200,14 +246,13 @@ void CSys::Printf(char *fmt, ...)
}
const int MAX_LINUX_CMDLINE = 2048;
-static char linuxCmdline[ MAX_LINUX_CMDLINE ];
+static char linuxCmdline[MAX_LINUX_CMDLINE];
-void BuildCmdLine(int argc, char **argv)
+char* BuildCmdLine(int argc, char **argv)
{
- int len;
- int i;
+ int len = 0;
- for (len = 0, i = 1; i < argc; i++)
+ for (int i = 1; i < argc; i++)
{
len += strlen(argv[i]) + 1;
}
@@ -216,112 +261,33 @@ void BuildCmdLine(int argc, char **argv)
{
printf("command line too long, %i max\n", MAX_LINUX_CMDLINE);
exit(-1);
- return;
}
linuxCmdline[0] = '\0';
- for (i = 1; i < argc; i++)
+ for (int i = 1; i < argc; i++)
{
if (i > 1) {
strcat(linuxCmdline, " ");
}
- strcat(linuxCmdline, argv[ i ]);
+ strcat(linuxCmdline, argv[i]);
}
}
-char *GetCommandLine()
+bool Sys_SetupConsole()
+{
+ return true;
+}
+
+void Sys_PrepareConsoleInput()
{
- return linuxCmdline;
}
int main(int argc, char *argv[])
{
_snprintf(g_szEXEName, sizeof(g_szEXEName), "%s", argv[0]);
- BuildCmdLine(argc, argv);
+ char* cmdline = BuildCmdLine(argc, argv);
+ StartServer(cmdline);
- CommandLine()->CreateCmdLine(::GetCommandLine());
- CommandLine()->AppendParm("-steam", NULL);
-
- // Load engine
- g_pEngineModule = Sys_LoadModule(ENGINE_LIB);
- if (!g_pEngineModule)
- {
- sys->ErrorMessage(1, "Unable to load engine, image is corrupt.");
- return -1;
- }
-
- Sys_Sleep = Sleep_Old;
-
- char *pPingType;
- int type;
- if (CommandLine()->CheckParm("-pingboost", &pPingType) && pPingType)
- {
- type = atoi(pPingType);
- switch (type)
- {
- case 1:
- signal(SIGALRM, alarmFunc);
- Sys_Sleep = Sleep_Timer;
- break;
- case 2:
- Sys_Sleep = Sleep_Select;
- break;
- case 3:
- // we Sys_GetProcAddress NET_Sleep() from
- //engine_i486.so later in this function
- NET_Sleep_Timeout = (NET_Sleep_t)Sys_GetProcAddress(g_pEngineModule, "NET_Sleep_Timeout");
- if (NET_Sleep_Timeout != nullptr)
- Sys_Sleep = Sleep_Net;
- break;
- // just in case
- default:
- Sys_Sleep = Sleep_Old;
- break;
- }
- }
-
- char *fsmodule;
- if (CommandLine()->CheckParm("-pidfile", &fsmodule) && fsmodule)
- {
- FILE *pidFile = fopen(fsmodule, "w");
- if (pidFile) {
- fprintf(pidFile, "%i\n", getpid());
- fclose(pidFile);
- }
- else
- printf("Warning: unable to open pidfile (%s)\n", pPingType);
- }
-
- g_pFileSystemModule = Sys_LoadModule(STDIO_FILESYSTEM_LIB);
-
- // Get FileSystem interface
- g_FilesystemFactoryFn = Sys_GetFactory(g_pFileSystemModule);
- if (!g_FilesystemFactoryFn)
- return -1;
-
- IFileSystem *pFullFileSystem = (IFileSystem *)g_FilesystemFactoryFn(FILESYSTEM_INTERFACE_VERSION, NULL);
- if (!pFullFileSystem)
- return -1;
-
- pFullFileSystem->Mount();
-
- if (!console.Init()) {
- puts("Failed to initilise console.");
- return 0;
- }
-
- gbAppHasBeenTerminated = false;
- RunServer();
-
- if (gpszCvars)
- free(gpszCvars);
-
- if (pFullFileSystem)
- pFullFileSystem->Unmount();
-
- Sys_UnloadModule(g_pFileSystemModule);
-
- exit(0);
return 0;
}
diff --git a/rehlds/dedicated/src/sys_window.cpp b/rehlds/dedicated/src/sys_window.cpp
index 77f90ce..27f4816 100644
--- a/rehlds/dedicated/src/sys_window.cpp
+++ b/rehlds/dedicated/src/sys_window.cpp
@@ -2,31 +2,41 @@
class CSys: public ISys {
public:
+ CSys();
virtual ~CSys();
- void Sleep(int msec);
- bool GetExecutableName(char *out);
- void ErrorMessage(int level, const char *msg);
+ void Sleep(int msec) override;
+ bool GetExecutableName(char *out) override;
+ void ErrorMessage(int level, const char *msg) override;
- void WriteStatusText(char *szText);
- void UpdateStatus(int force);
+ void WriteStatusText(char *szText) override;
+ void UpdateStatus(int force) override;
- long LoadLibrary(char *lib);
- void FreeLibrary(long library);
+ long LoadLibrary(char *lib) override;
+ void FreeLibrary(long library) override;
- bool CreateConsoleWindow();
- void DestroyConsoleWindow();
+ bool CreateConsoleWindow() override;
+ void DestroyConsoleWindow() override;
- void ConsoleOutput(char *string);
- char *ConsoleInput();
- void Printf(char *fmt, ...);
+ void ConsoleOutput(char *string) override;
+ char *ConsoleInput() override;
+ void Printf(char *fmt, ...) override;
};
CSys g_Sys;
ISys *sys = &g_Sys;
+CSys::CSys()
+{
+ // Startup winock
+ WORD version = MAKEWORD(2, 0);
+ WSADATA wsaData;
+ WSAStartup(version, &wsaData);
+}
+
CSys::~CSys()
{
+ WSACleanup();
sys = nullptr;
}
@@ -148,94 +158,51 @@ void CSys::Printf(char *fmt, ...)
ConsoleOutput(szText);
}
-int StartServer()
+BOOL WINAPI ConsoleCtrlHandler(DWORD CtrlType)
{
- // Startup winock
- WORD version = MAKEWORD(2, 0);
- WSADATA wsaData;
- WSAStartup(version, &wsaData);
-
- CommandLine()->CreateCmdLine(GetCommandLine());
-
- // Load engine
- g_pEngineModule = Sys_LoadModule(ENGINE_LIB);
- if (!g_pEngineModule)
- {
- MessageBox(NULL, "Unable to load engine, image is corrupt.", "Half-Life Dedicated Server Error", MB_OK);
- return -1;
+ switch (CtrlType) {
+ case CTRL_C_EVENT:
+ case CTRL_BREAK_EVENT:
+ case CTRL_CLOSE_EVENT:
+ case CTRL_LOGOFF_EVENT:
+ case CTRL_SHUTDOWN_EVENT:
+ g_bAppHasBeenTerminated = true;
+ return TRUE;
+ default:
+ break;
}
- g_pFileSystemModule = Sys_LoadModule(STDIO_FILESYSTEM_LIB);
+ return FALSE;
+}
- // Get FileSystem interface
- g_FilesystemFactoryFn = Sys_GetFactory(g_pFileSystemModule);
- if (!g_FilesystemFactoryFn)
- return -1;
+bool Sys_SetupConsole()
+{
+ console.SetColor(FOREGROUND_RED | FOREGROUND_INTENSITY);
- IFileSystem *pFullFileSystem = (IFileSystem *)g_FilesystemFactoryFn(FILESYSTEM_INTERFACE_VERSION, NULL);
- if (!pFullFileSystem)
- return -1;
-
- pFullFileSystem->Mount();
-
- char *pszValue = nullptr;
- if (CommandLine()->CheckParm("-steam")
- || (CommandLine()->CheckParm("-console", &pszValue) && !pszValue)) {
- g_bVGui = true;
- StartVGUI();
+ if (!SetConsoleCtrlHandler(ConsoleCtrlHandler, TRUE)) {
+ sys->ErrorMessage(0, "Unable to set control handler.");
+ return false;
}
- else
- {
- if (!console.Init()) {
- MessageBox(NULL, "Failed to initialize console.", "Half-Life Dedicated Server Error", MB_OK);
- return 0;
+
+ return true;
+}
+
+void Sys_PrepareConsoleInput()
+{
+ MSG msg;
+ while (PeekMessage(&msg, NULL, 0, 0, PM_NOREMOVE)) {
+ if (!GetMessage(&msg, NULL, 0, 0)) {
+ break;
}
- if (!sys->CreateConsoleWindow()) {
- return 0;
- }
-
- console.SetColor(FOREGROUND_RED | FOREGROUND_INTENSITY);
-
- if (!SetConsoleCtrlHandler(MyHandlerRoutine, TRUE)) {
- MessageBox(NULL, "Unable to set control handler", "Half-Life Dedicated Server Error", MB_OK);
- return 0;
- }
+ TranslateMessage(&msg);
+ DispatchMessage(&msg);
}
+}
- gbAppHasBeenTerminated = false;
- Load3rdParty();
-
- // TODO: finish me!
- /*// run vgui
- if (g_bVGui)
- {
- while (VGUIIsInConfig() && VGUIIsRunning())
- {
- RunVGUIFrame();
- }
- }
- else*/
- {
- RunServer();
- }
-
- if (gpszCvars)
- free(gpszCvars);
-
- if (pFullFileSystem)
- pFullFileSystem->Unmount();
-
- Sys_UnloadModule(g_pFileSystemModule);
-
- if (hDLLThirdParty)
- {
- Sys_UnloadModule((CSysModule *)hDLLThirdParty);
- hDLLThirdParty = 0L;
- }
-
- WSACleanup();
- return 0;
+void Sys_InitPingboost()
+{
+
}
int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nShowCmd)
@@ -243,24 +210,8 @@ int WINAPI WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine
if (ShouldLaunchAppViaSteam(lpCmdLine, STDIO_FILESYSTEM_LIB, STDIO_FILESYSTEM_LIB))
return 0;
- auto command = CommandLineToArgvW(GetCommandLineW(), (int *)&lpCmdLine);
- auto ret = StartServer();
- LocalFree(command);
+ //auto command = CommandLineToArgvW(GetCommandLineW(), (int *)&lpCmdLine);
+ auto ret = StartServer(lpCmdLine);
+ //LocalFree(command);
return ret;
}
-
-BOOL WINAPI MyHandlerRoutine(DWORD CtrlType)
-{
- switch (CtrlType)
- {
- case CTRL_C_EVENT:
- case CTRL_BREAK_EVENT:
- case CTRL_CLOSE_EVENT:
- case CTRL_LOGOFF_EVENT:
- case CTRL_SHUTDOWN_EVENT:
- gbAppHasBeenTerminated = true;
- return TRUE;
- }
-
- return FALSE;
-}