/* * * This program is free software; you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the * Free Software Foundation; either version 2 of the License, or (at * your option) any later version. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software Foundation, * Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA * * In addition, as a special exception, the author gives permission to * link the code of this program with the Half-Life Game Engine ("HL * Engine") and Modified Game Libraries ("MODs") developed by Valve, * L.L.C ("Valve"). You must obey the GNU General Public License in all * respects for all of the code used other than the HL Engine and MODs * from Valve. If you modify this file, you may extend this exception * to your version of the file, but you are not obligated to do so. If * you do not wish to do so, delete this exception statement from your * version. * */ #include "precompiled.h" class CStringPoolMap : public CStaticMap { protected: virtual uint32 hash(const char* const &val) { unsigned int len = Q_strlen(val); return crc32c((const uint8*)val, len); } virtual bool equals(const char* const &val1, const char* const &val2) { return !Q_strcmp(val1, val2); } public: CStringPoolMap() { } }; CStringPoolMap g_EdStringPool; sizebuf_t g_EdStringPool_Hunk; void Ed_StrPool_Init() { Q_memset(&g_EdStringPool_Hunk, 0, sizeof(g_EdStringPool_Hunk)); g_EdStringPool_Hunk.maxsize = 128 * 1024; g_EdStringPool_Hunk.data = (byte*) Hunk_AllocName(g_EdStringPool_Hunk.maxsize, "Ed_StrPool"); g_EdStringPool_Hunk.cursize = 0; g_EdStringPool_Hunk.buffername = "Ed_StrPool"; g_EdStringPool_Hunk.flags = SIZEBUF_ALLOW_OVERFLOW; } void Ed_StrPool_Reset() { g_EdStringPool_Hunk.cursize = 0; g_EdStringPool_Hunk.flags = SIZEBUF_ALLOW_OVERFLOW; g_EdStringPool.clear(); } char* Ed_StrPool_Alloc(const char* origStr) { char str[2048]; unsigned int len = Q_strlen(origStr) + 1; if (len >= ARRAYSIZE(str)) { Sys_Error("%s: Too long string allocated: %s", __func__, origStr); } Q_strcpy(str, origStr); char* new_p = str; for (unsigned int i = 0; i < len; i++, new_p++) { if (str[i] == '\\' && str[i + 1] == 'n') { // Replace "\\n" with "\n" *new_p = '\n'; i++; } else { *new_p = str[i]; } } *new_p = 0; len = Q_strlen(str) + 1; auto node = g_EdStringPool.get(str); if (node) { return node->val; } char* val = NULL; //try to alloc string from shared hunk if (!(g_EdStringPool_Hunk.flags & SIZEBUF_OVERFLOWED)) { val = (char*)g_EdStringPool_Hunk.data + g_EdStringPool_Hunk.cursize; MSG_WriteString(&g_EdStringPool_Hunk, str); if (g_EdStringPool_Hunk.flags & SIZEBUF_OVERFLOWED) { val = NULL; } } if (!val) { val = (char*) Hunk_Alloc(len); Q_memcpy(val, str, len); } g_EdStringPool.put(val, val); return val; }