mirror of
https://github.com/EpicMorg/SteamPathsLib.git
synced 2024-12-25 05:55:28 +03:00
Code cleanup
This commit is contained in:
parent
5006877670
commit
18f13665cb
@ -9,4 +9,4 @@
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* `1.1.0.3` Whats new:
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* Fixed loading appmanifest data if we have an invalid *.acf.
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* `1.1.0.4` Whats new:
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* Code review and optimizations
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* Code review and optimizations, dotNetCore support
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@ -17,7 +17,7 @@
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<PackageLicenseExpression>MIT</PackageLicenseExpression>
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<RepositoryType>git</RepositoryType>
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<PackageTags>steam epicmorg registry path helper vdf</PackageTags>
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<PackageReleaseNotes>Code review and optimizations</PackageReleaseNotes>
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<PackageReleaseNotes>Code review and optimizations, dotNetCore support</PackageReleaseNotes>
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</PropertyGroup>
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<ItemGroup>
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<None Include="steam.png">
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@ -30,5 +30,9 @@
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<None Include="steam.ico">
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<Pack>True</Pack>
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</None>
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<PackageReference Include="StyleCop.Analyzers" Version="1.2.0-beta.164">
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<PrivateAssets>all</PrivateAssets>
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<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
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</PackageReference>
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</ItemGroup>
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</Project>
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@ -1,15 +1,9 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace EpicMorg.SteamPathsLib.Model
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namespace EpicMorg.SteamPathsLib.Model
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{
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public class ActiveProcessSteamRegistryData
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{
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public string RegistryKey;
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public string RegistryKey { get; set; }
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public int PID;
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public int PID { get; set; }
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}
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}
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@ -1,11 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace EpicMorg.SteamPathsLib.Model {
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public class ConfigSteamData {
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public string[] SteamLibraryFolders;
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namespace EpicMorg.SteamPathsLib.Model
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{
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public class ConfigSteamData
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{
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public string[] SteamLibraryFolders { get; set; }
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}
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}
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@ -1,13 +1,11 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace EpicMorg.SteamPathsLib.Model
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{
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using System.Collections.Generic;
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namespace EpicMorg.SteamPathsLib.Model {
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public class LibrarySteamData {
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public string Path;
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public class LibrarySteamData
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{
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public List<SteamAppManifestData> AppManifestDataList { get; set; }
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public List<SteamAppManifestData> AppManifestDataList;
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public string Path { get; set; }
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}
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}
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@ -1,15 +1,13 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace EpicMorg.SteamPathsLib.Model
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{
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public class SteamAppManifestData
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{
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public int AppId { get; set; }
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namespace EpicMorg.SteamPathsLib.Model {
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public class SteamAppManifestData {
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public int AppId;
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public string Name;
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public string InstallDir;
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public string Name { get; set; }
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public string Path;
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public string InstallDir { get; set; }
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public string Path { get; set; }
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}
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}
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@ -1,20 +1,17 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace EpicMorg.SteamPathsLib.Model
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namespace EpicMorg.SteamPathsLib.Model
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{
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public class SteamAppRegistryData
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{
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public string RegistryKey;
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public string Name;
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public bool Installed { get; set; }
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public int AppId;
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public bool Running { get; set; }
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public bool Installed;
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public bool Runnig;
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public bool Updating;
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public bool Updating { get; set; }
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public int AppId { get; set; }
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public string Name { get; set; }
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public string RegistryKey { get; set; }
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}
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}
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@ -1,26 +1,27 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace EpicMorg.SteamPathsLib.Model
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namespace EpicMorg.SteamPathsLib.Model
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{
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public class SteamRegistryData
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{
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public string RegistryKey;
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public string LastGameNameUsed;
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public string SourceModInstallPath;
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public string SteamExe;
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public string SteamPath;
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public string Language;
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public string PseudoUUID;
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public string ModInstallPath;
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public string RegistryKey { get; set; }
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public int RunningAppID;
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public string LastGameNameUsed { get; set; }
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public bool AlreadyRetriedOfflineMode;
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public bool RememberPassword;
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public string SourceModInstallPath { get; set; }
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public string SteamExe { get; set; }
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public string SteamPath { get; set; }
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public string Language { get; set; }
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public string PseudoUUID { get; set; }
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public string ModInstallPath { get; set; }
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public int RunningAppID { get; set; }
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public bool AlreadyRetriedOfflineMode { get; set; }
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public bool RememberPassword { get; set; }
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}
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}
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@ -1,185 +1,173 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text.RegularExpressions;
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using EpicMorg.SteamPathsLib.Model;
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using Gameloop.Vdf;
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using Gameloop.Vdf.Linq;
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using Microsoft.Win32;
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namespace EpicMorg.SteamPathsLib
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{
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using EpicMorg.SteamPathsLib.Model;
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using Gameloop.Vdf;
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using Gameloop.Vdf.Linq;
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using Microsoft.Win32;
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namespace EpicMorg.SteamPathsLib {
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public class SteamPathsUtil {
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private static readonly string _valveKey = @"Software\Valve";
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private static readonly string _valveSteamKey = @"Software\Valve\Steam";
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private static readonly string _valveSteamAppsKey = @"Software\Valve\Steam\Apps";
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private static readonly string _valveActiveProcessPID = @"Software\Valve\Steam\ActiveProcess";
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public static class SteamPathsUtil
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{
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private const string ValveKey = @"Software\Valve";
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private const string ValveSteamKey = @"Software\Valve\Steam";
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private const string ValveSteamAppsKey = @"Software\Valve\Steam\Apps";
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private const string ValveActiveProcessPID = @"Software\Valve\Steam\ActiveProcess";
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private static readonly string _valveSteamAppsPattern = @"Software\Valve\Steam\Apps\";
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private const string ValveSteamAppsPattern = @"Software\Valve\Steam\Apps\";
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public static string GetValveKeyRegistry() {
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try {
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return Registry.CurrentUser.OpenSubKey(_valveKey).ToString();
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} catch (Exception) {
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return null;
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};
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}
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public static string GetValveKeyRegistry() => TryOrDefault(() => Registry.CurrentUser.OpenSubKey(ValveKey).ToString());
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public static string GetSteamAppsKeyRegistry() {
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try {
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return Registry.CurrentUser.OpenSubKey(_valveSteamAppsKey).ToString();
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} catch (Exception) {
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return null;
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};
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}
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public static string GetSteamAppsKeyRegistry() => TryOrDefault(() => Registry.CurrentUser.OpenSubKey(ValveSteamAppsKey).ToString());
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public static ActiveProcessSteamRegistryData GetActiveProcessSteamData() {
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try {
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var regData = Registry.CurrentUser.OpenSubKey(_valveActiveProcessPID);
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public static ActiveProcessSteamRegistryData GetActiveProcessSteamData() => TryOrDefault(() =>
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{
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using (var regData = Registry.CurrentUser.OpenSubKey(ValveActiveProcessPID))
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{
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return new ActiveProcessSteamRegistryData
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{
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RegistryKey = regData.ToString(),
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PID = Convert.ToInt32(regData.GetValue("pid") ?? 0),
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};
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}
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});
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var result = new ActiveProcessSteamRegistryData();
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public static SteamAppRegistryData GetSteamAppDataById(int appId) => TryOrDefault(() =>
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{
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using (var regData = Registry.CurrentUser.OpenSubKey(ValveSteamAppsPattern + appId))
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{
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return new SteamAppRegistryData
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{
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RegistryKey = regData.ToString(),
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Name = (regData.GetValue("Name") ?? string.Empty).ToString(),
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result.RegistryKey = regData.ToString();
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result.PID = Convert.ToInt32((regData.GetValue("pid") ?? 0));
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AppId = appId,
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return result;
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} catch (Exception) {
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return null;
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Installed = (regData.GetValue("Installed") ?? 0).Equals(1),
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Updating = (regData.GetValue("Updating") ?? 0).Equals(1),
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Running = (regData.GetValue("Running") ?? 0).Equals(1),
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};
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}
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}
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});
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public static SteamAppRegistryData GetSteamAppDataById(int appId) {
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var appKey = _valveSteamAppsPattern + appId;
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public static SteamRegistryData GetSteamData() => TryOrDefault(() =>
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{
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using (var regData = Registry.CurrentUser.OpenSubKey(ValveSteamKey))
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{
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return new SteamRegistryData
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{
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RegistryKey = regData.ToString(),
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LastGameNameUsed = (regData.GetValue("LastGameNameUsed") ?? string.Empty).ToString(),
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SourceModInstallPath = (regData.GetValue("SourceModInstallPath") ?? string.Empty).ToString(),
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SteamExe = (regData.GetValue("SteamExe") ?? string.Empty).ToString(),
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SteamPath = (regData.GetValue("SteamPath") ?? string.Empty).ToString(),
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Language = (regData.GetValue("Language") ?? string.Empty).ToString(),
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PseudoUUID = (regData.GetValue("PseudoUUID") ?? string.Empty).ToString(),
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ModInstallPath = (regData.GetValue("ModInstallPath") ?? string.Empty).ToString(),
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try {
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var regData = Registry.CurrentUser.OpenSubKey(appKey);
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RunningAppID = Convert.ToInt32((regData.GetValue("RunningAppID") ?? "0").ToString()),
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var result = new SteamAppRegistryData();
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result.RegistryKey = regData.ToString();
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result.Name = (regData.GetValue("Name") ?? "").ToString();
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result.AppId = appId;
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result.Installed = (regData.GetValue("Installed") ?? 0).Equals(1);
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result.Updating = (regData.GetValue("Updating") ?? 0).Equals(1);
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result.Runnig = (regData.GetValue("Running") ?? 0).Equals(1);
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return result;
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} catch (Exception) {
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return null;
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RememberPassword = (regData.GetValue("RememberPassword") ?? 0).Equals(1),
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AlreadyRetriedOfflineMode = (regData.GetValue("AlreadyRetriedOfflineMode") ?? 0).Equals(1),
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};
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}
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}
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});
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public static SteamRegistryData GetSteamData() {
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try {
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var regData = Registry.CurrentUser.OpenSubKey(_valveSteamKey);
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public static ConfigSteamData GetSteamConfig() => TryOrDefault(() =>
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{
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var result = new ConfigSteamData();
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var libraryPaths = new List<string>();
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var result = new SteamRegistryData();
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var steamPath = new DirectoryInfo(GetSteamData().SteamPath).FullName;
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var configPath = Path.Combine(steamPath, "config", "config.vdf");
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result.RegistryKey = regData.ToString();
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result.LastGameNameUsed = (regData.GetValue("LastGameNameUsed") ?? "").ToString();
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result.SourceModInstallPath = (regData.GetValue("SourceModInstallPath") ?? "").ToString();
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result.SteamExe = (regData.GetValue("SteamExe") ?? "").ToString();
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result.SteamPath = (regData.GetValue("SteamPath") ?? "").ToString();
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result.Language = (regData.GetValue("Language") ?? "").ToString();
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result.PseudoUUID = (regData.GetValue("PseudoUUID") ?? "").ToString();
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result.ModInstallPath = (regData.GetValue("ModInstallPath") ?? "").ToString();
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libraryPaths.Add(Path.Combine(steamPath, "steamapps"));
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result.RunningAppID = Convert.ToInt32((regData.GetValue("RunningAppID") ?? "0").ToString());
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dynamic configObject = VdfConvert.Deserialize(File.ReadAllText(configPath)).Value;
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var configLibraryPaths = ((VObject)configObject.Software.Valve.Steam)
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.Children()
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.Where(item => item.Key.StartsWith("BaseInstallFolder"))
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.Select(item => item.Value.ToString())
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.Select(line => new DirectoryInfo(line).FullName)
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.Select(line => Path.Combine(line, "steamapps"));
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result.RememberPassword = (regData.GetValue("RememberPassword") ?? 0).Equals(1);
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result.AlreadyRetriedOfflineMode = (regData.GetValue("AlreadyRetriedOfflineMode") ?? 0).Equals(1);
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libraryPaths.AddRange(configLibraryPaths);
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return result;
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} catch (Exception) {
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return null;
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}
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}
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public static ConfigSteamData GetSteamConfig() {
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try {
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var result = new ConfigSteamData();
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var libraryPaths = new List<string>();
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result.SteamLibraryFolders = libraryPaths.ToArray();
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var steamPath = new DirectoryInfo(GetSteamData().SteamPath).FullName;
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var configPath = Path.Combine(steamPath, "config", "config.vdf");
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return result;
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});
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libraryPaths.Add(Path.Combine(steamPath, "steamapps"));
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public static List<LibrarySteamData> GetLibrarySteamDataList() => TryOrDefault(() =>
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{
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var configData = GetSteamConfig();
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var result = new List<LibrarySteamData>();
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dynamic configObject = VdfConvert.Deserialize(File.ReadAllText(configPath)).Value;
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var configLibraryPaths = ((VObject)configObject.Software.Valve.Steam)
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.Children()
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.Where(item => item.Key.StartsWith("BaseInstallFolder"))
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.Select(item => item.Value.ToString())
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.Select(line => new DirectoryInfo(line).FullName)
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.Select(line => Path.Combine(line, "steamapps"));
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foreach (var path in configData.SteamLibraryFolders)
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{
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var libraryData = new LibrarySteamData
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{
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Path = path,
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AppManifestDataList = new List<SteamAppManifestData>(),
|
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};
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libraryPaths.AddRange(configLibraryPaths);
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var files = new DirectoryInfo(path).GetFiles("appmanifest_*.acf");
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result.SteamLibraryFolders = libraryPaths.ToArray();
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foreach (var file in files)
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{
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try
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{
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var appData = new SteamAppManifestData();
|
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dynamic appManifestObject = VdfConvert.Deserialize(File.ReadAllText(file.FullName)).Value;
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return result;
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} catch (Exception) {
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return null;
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}
|
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}
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appData.AppId = Convert.ToInt32(appManifestObject.appid.Value);
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appData.Name = appManifestObject.name.Value;
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appData.InstallDir = appManifestObject.installdir.Value;
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public static List<LibrarySteamData> GetLibrarySteamDataList() {
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try {
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var configData = GetSteamConfig();
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var result = new List<LibrarySteamData>();
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appData.Path = Path.Combine(path, "common", appData.InstallDir);
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|
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foreach (var path in configData.SteamLibraryFolders) {
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var libraryData = new LibrarySteamData();
|
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libraryData.Path = path;
|
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libraryData.AppManifestDataList = new List<SteamAppManifestData>();
|
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|
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var files = new DirectoryInfo(path).GetFiles("appmanifest_*.acf");
|
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|
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foreach (var file in files) {
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try {
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var appData = new SteamAppManifestData();
|
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dynamic appManifestObject = VdfConvert.Deserialize(File.ReadAllText(file.FullName)).Value;
|
||||
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appData.AppId = Convert.ToInt32(appManifestObject.appid.Value);
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appData.Name = appManifestObject.name.Value;
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appData.InstallDir = appManifestObject.installdir.Value;
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|
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appData.Path = Path.Combine(path, "common", appData.InstallDir);
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libraryData.AppManifestDataList.Add(appData);
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} catch (Exception e) {
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Console.WriteLine(e);
|
||||
}
|
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libraryData.AppManifestDataList.Add(appData);
|
||||
}
|
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catch (Exception e)
|
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{
|
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Console.WriteLine(e);
|
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}
|
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|
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result.Add(libraryData);
|
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}
|
||||
|
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return result;
|
||||
} catch (Exception e) {
|
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Console.WriteLine(e);
|
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|
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return null;
|
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result.Add(libraryData);
|
||||
}
|
||||
}
|
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|
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public static List<SteamAppManifestData> GetAllSteamAppManifestData() {
|
||||
try {
|
||||
var result = new List<SteamAppManifestData>();
|
||||
return result;
|
||||
});
|
||||
|
||||
var libraries = GetLibrarySteamDataList();
|
||||
public static List<SteamAppManifestData> GetAllSteamAppManifestData() => TryOrDefault(() =>
|
||||
{
|
||||
var result = new List<SteamAppManifestData>();
|
||||
|
||||
foreach (var library in libraries) {
|
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result.AddRange(library.AppManifestDataList);
|
||||
}
|
||||
var libraries = GetLibrarySteamDataList();
|
||||
|
||||
return result;
|
||||
} catch (Exception) {
|
||||
return null;
|
||||
foreach (var library in libraries)
|
||||
{
|
||||
result.AddRange(library.AppManifestDataList);
|
||||
}
|
||||
}
|
||||
|
||||
return result;
|
||||
});
|
||||
|
||||
public static SteamAppManifestData GetSteamAppManifestDataById(int appId) => GetAllSteamAppManifestData()?.FirstOrDefault(appData => appData.AppId == appId);
|
||||
|
||||
private static T TryOrDefault<T>(Func<T> action)
|
||||
{
|
||||
try
|
||||
{
|
||||
return action();
|
||||
}
|
||||
catch
|
||||
{
|
||||
return default;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,7 +1,4 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Threading.Tasks;
|
||||
using System.Windows.Forms;
|
||||
|
||||
namespace SteamTest
|
||||
|
@ -1,5 +1,4 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
// General Information about an assembly is controlled through the following
|
||||
|
Loading…
Reference in New Issue
Block a user