Code cleanup

This commit is contained in:
Konstantin Safonov 2020-03-18 01:36:10 +03:00
parent 5006877670
commit 18f13665cb
11 changed files with 192 additions and 220 deletions

View File

@ -9,4 +9,4 @@
* `1.1.0.3` Whats new: * `1.1.0.3` Whats new:
* Fixed loading appmanifest data if we have an invalid *.acf. * Fixed loading appmanifest data if we have an invalid *.acf.
* `1.1.0.4` Whats new: * `1.1.0.4` Whats new:
* Code review and optimizations * Code review and optimizations, dotNetCore support

View File

@ -17,7 +17,7 @@
<PackageLicenseExpression>MIT</PackageLicenseExpression> <PackageLicenseExpression>MIT</PackageLicenseExpression>
<RepositoryType>git</RepositoryType> <RepositoryType>git</RepositoryType>
<PackageTags>steam epicmorg registry path helper vdf</PackageTags> <PackageTags>steam epicmorg registry path helper vdf</PackageTags>
<PackageReleaseNotes>Code review and optimizations</PackageReleaseNotes> <PackageReleaseNotes>Code review and optimizations, dotNetCore support</PackageReleaseNotes>
</PropertyGroup> </PropertyGroup>
<ItemGroup> <ItemGroup>
<None Include="steam.png"> <None Include="steam.png">
@ -30,5 +30,9 @@
<None Include="steam.ico"> <None Include="steam.ico">
<Pack>True</Pack> <Pack>True</Pack>
</None> </None>
<PackageReference Include="StyleCop.Analyzers" Version="1.2.0-beta.164">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>
</ItemGroup> </ItemGroup>
</Project> </Project>

View File

@ -1,15 +1,9 @@
using System; namespace EpicMorg.SteamPathsLib.Model
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EpicMorg.SteamPathsLib.Model
{ {
public class ActiveProcessSteamRegistryData public class ActiveProcessSteamRegistryData
{ {
public string RegistryKey; public string RegistryKey { get; set; }
public int PID; public int PID { get; set; }
} }
} }

View File

@ -1,11 +1,7 @@
using System; namespace EpicMorg.SteamPathsLib.Model
using System.Collections.Generic; {
using System.Linq; public class ConfigSteamData
using System.Text; {
using System.Threading.Tasks; public string[] SteamLibraryFolders { get; set; }
namespace EpicMorg.SteamPathsLib.Model {
public class ConfigSteamData {
public string[] SteamLibraryFolders;
} }
} }

View File

@ -1,13 +1,11 @@
using System; namespace EpicMorg.SteamPathsLib.Model
using System.Collections.Generic; {
using System.Linq; using System.Collections.Generic;
using System.Text;
using System.Threading.Tasks;
namespace EpicMorg.SteamPathsLib.Model { public class LibrarySteamData
public class LibrarySteamData { {
public string Path; public List<SteamAppManifestData> AppManifestDataList { get; set; }
public List<SteamAppManifestData> AppManifestDataList; public string Path { get; set; }
} }
} }

View File

@ -1,15 +1,13 @@
using System; namespace EpicMorg.SteamPathsLib.Model
using System.Collections.Generic; {
using System.Linq; public class SteamAppManifestData
using System.Text; {
using System.Threading.Tasks; public int AppId { get; set; }
namespace EpicMorg.SteamPathsLib.Model { public string Name { get; set; }
public class SteamAppManifestData {
public int AppId;
public string Name;
public string InstallDir;
public string Path; public string InstallDir { get; set; }
public string Path { get; set; }
} }
} }

View File

@ -1,20 +1,17 @@
using System; namespace EpicMorg.SteamPathsLib.Model
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EpicMorg.SteamPathsLib.Model
{ {
public class SteamAppRegistryData public class SteamAppRegistryData
{ {
public string RegistryKey; public bool Installed { get; set; }
public string Name;
public int AppId; public bool Running { get; set; }
public bool Installed; public bool Updating { get; set; }
public bool Runnig;
public bool Updating; public int AppId { get; set; }
public string Name { get; set; }
public string RegistryKey { get; set; }
} }
} }

View File

@ -1,26 +1,27 @@
using System; namespace EpicMorg.SteamPathsLib.Model
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EpicMorg.SteamPathsLib.Model
{ {
public class SteamRegistryData public class SteamRegistryData
{ {
public string RegistryKey; public string RegistryKey { get; set; }
public string LastGameNameUsed;
public string SourceModInstallPath;
public string SteamExe;
public string SteamPath;
public string Language;
public string PseudoUUID;
public string ModInstallPath;
public int RunningAppID; public string LastGameNameUsed { get; set; }
public bool AlreadyRetriedOfflineMode; public string SourceModInstallPath { get; set; }
public bool RememberPassword;
public string SteamExe { get; set; }
public string SteamPath { get; set; }
public string Language { get; set; }
public string PseudoUUID { get; set; }
public string ModInstallPath { get; set; }
public int RunningAppID { get; set; }
public bool AlreadyRetriedOfflineMode { get; set; }
public bool RememberPassword { get; set; }
} }
} }

View File

@ -1,103 +1,82 @@
using System; namespace EpicMorg.SteamPathsLib
using System.Collections.Generic; {
using System.IO; using System;
using System.Linq; using System.Collections.Generic;
using System.Text.RegularExpressions; using System.IO;
using EpicMorg.SteamPathsLib.Model; using System.Linq;
using Gameloop.Vdf; using EpicMorg.SteamPathsLib.Model;
using Gameloop.Vdf.Linq; using Gameloop.Vdf;
using Microsoft.Win32; using Gameloop.Vdf.Linq;
using Microsoft.Win32;
namespace EpicMorg.SteamPathsLib { public static class SteamPathsUtil
public class SteamPathsUtil { {
private static readonly string _valveKey = @"Software\Valve"; private const string ValveKey = @"Software\Valve";
private static readonly string _valveSteamKey = @"Software\Valve\Steam"; private const string ValveSteamKey = @"Software\Valve\Steam";
private static readonly string _valveSteamAppsKey = @"Software\Valve\Steam\Apps"; private const string ValveSteamAppsKey = @"Software\Valve\Steam\Apps";
private static readonly string _valveActiveProcessPID = @"Software\Valve\Steam\ActiveProcess"; private const string ValveActiveProcessPID = @"Software\Valve\Steam\ActiveProcess";
private static readonly string _valveSteamAppsPattern = @"Software\Valve\Steam\Apps\"; private const string ValveSteamAppsPattern = @"Software\Valve\Steam\Apps\";
public static string GetValveKeyRegistry() { public static string GetValveKeyRegistry() => TryOrDefault(() => Registry.CurrentUser.OpenSubKey(ValveKey).ToString());
try {
return Registry.CurrentUser.OpenSubKey(_valveKey).ToString(); public static string GetSteamAppsKeyRegistry() => TryOrDefault(() => Registry.CurrentUser.OpenSubKey(ValveSteamAppsKey).ToString());
} catch (Exception) {
return null; public static ActiveProcessSteamRegistryData GetActiveProcessSteamData() => TryOrDefault(() =>
{
using (var regData = Registry.CurrentUser.OpenSubKey(ValveActiveProcessPID))
{
return new ActiveProcessSteamRegistryData
{
RegistryKey = regData.ToString(),
PID = Convert.ToInt32(regData.GetValue("pid") ?? 0),
}; };
} }
});
public static string GetSteamAppsKeyRegistry() { public static SteamAppRegistryData GetSteamAppDataById(int appId) => TryOrDefault(() =>
try { {
return Registry.CurrentUser.OpenSubKey(_valveSteamAppsKey).ToString(); using (var regData = Registry.CurrentUser.OpenSubKey(ValveSteamAppsPattern + appId))
} catch (Exception) { {
return null; return new SteamAppRegistryData
{
RegistryKey = regData.ToString(),
Name = (regData.GetValue("Name") ?? string.Empty).ToString(),
AppId = appId,
Installed = (regData.GetValue("Installed") ?? 0).Equals(1),
Updating = (regData.GetValue("Updating") ?? 0).Equals(1),
Running = (regData.GetValue("Running") ?? 0).Equals(1),
}; };
} }
});
public static ActiveProcessSteamRegistryData GetActiveProcessSteamData() { public static SteamRegistryData GetSteamData() => TryOrDefault(() =>
try { {
var regData = Registry.CurrentUser.OpenSubKey(_valveActiveProcessPID); using (var regData = Registry.CurrentUser.OpenSubKey(ValveSteamKey))
{
return new SteamRegistryData
{
RegistryKey = regData.ToString(),
LastGameNameUsed = (regData.GetValue("LastGameNameUsed") ?? string.Empty).ToString(),
SourceModInstallPath = (regData.GetValue("SourceModInstallPath") ?? string.Empty).ToString(),
SteamExe = (regData.GetValue("SteamExe") ?? string.Empty).ToString(),
SteamPath = (regData.GetValue("SteamPath") ?? string.Empty).ToString(),
Language = (regData.GetValue("Language") ?? string.Empty).ToString(),
PseudoUUID = (regData.GetValue("PseudoUUID") ?? string.Empty).ToString(),
ModInstallPath = (regData.GetValue("ModInstallPath") ?? string.Empty).ToString(),
var result = new ActiveProcessSteamRegistryData(); RunningAppID = Convert.ToInt32((regData.GetValue("RunningAppID") ?? "0").ToString()),
result.RegistryKey = regData.ToString(); RememberPassword = (regData.GetValue("RememberPassword") ?? 0).Equals(1),
result.PID = Convert.ToInt32((regData.GetValue("pid") ?? 0)); AlreadyRetriedOfflineMode = (regData.GetValue("AlreadyRetriedOfflineMode") ?? 0).Equals(1),
};
return result;
} catch (Exception) {
return null;
}
} }
});
public static SteamAppRegistryData GetSteamAppDataById(int appId) { public static ConfigSteamData GetSteamConfig() => TryOrDefault(() =>
var appKey = _valveSteamAppsPattern + appId; {
try {
var regData = Registry.CurrentUser.OpenSubKey(appKey);
var result = new SteamAppRegistryData();
result.RegistryKey = regData.ToString();
result.Name = (regData.GetValue("Name") ?? "").ToString();
result.AppId = appId;
result.Installed = (regData.GetValue("Installed") ?? 0).Equals(1);
result.Updating = (regData.GetValue("Updating") ?? 0).Equals(1);
result.Runnig = (regData.GetValue("Running") ?? 0).Equals(1);
return result;
} catch (Exception) {
return null;
}
}
public static SteamRegistryData GetSteamData() {
try {
var regData = Registry.CurrentUser.OpenSubKey(_valveSteamKey);
var result = new SteamRegistryData();
result.RegistryKey = regData.ToString();
result.LastGameNameUsed = (regData.GetValue("LastGameNameUsed") ?? "").ToString();
result.SourceModInstallPath = (regData.GetValue("SourceModInstallPath") ?? "").ToString();
result.SteamExe = (regData.GetValue("SteamExe") ?? "").ToString();
result.SteamPath = (regData.GetValue("SteamPath") ?? "").ToString();
result.Language = (regData.GetValue("Language") ?? "").ToString();
result.PseudoUUID = (regData.GetValue("PseudoUUID") ?? "").ToString();
result.ModInstallPath = (regData.GetValue("ModInstallPath") ?? "").ToString();
result.RunningAppID = Convert.ToInt32((regData.GetValue("RunningAppID") ?? "0").ToString());
result.RememberPassword = (regData.GetValue("RememberPassword") ?? 0).Equals(1);
result.AlreadyRetriedOfflineMode = (regData.GetValue("AlreadyRetriedOfflineMode") ?? 0).Equals(1);
return result;
} catch (Exception) {
return null;
}
}
public static ConfigSteamData GetSteamConfig() {
try {
var result = new ConfigSteamData(); var result = new ConfigSteamData();
var libraryPaths = new List<string>(); var libraryPaths = new List<string>();
@ -119,25 +98,27 @@ namespace EpicMorg.SteamPathsLib {
result.SteamLibraryFolders = libraryPaths.ToArray(); result.SteamLibraryFolders = libraryPaths.ToArray();
return result; return result;
} catch (Exception) { });
return null;
}
}
public static List<LibrarySteamData> GetLibrarySteamDataList() { public static List<LibrarySteamData> GetLibrarySteamDataList() => TryOrDefault(() =>
try { {
var configData = GetSteamConfig(); var configData = GetSteamConfig();
var result = new List<LibrarySteamData>(); var result = new List<LibrarySteamData>();
foreach (var path in configData.SteamLibraryFolders) { foreach (var path in configData.SteamLibraryFolders)
var libraryData = new LibrarySteamData(); {
libraryData.Path = path; var libraryData = new LibrarySteamData
libraryData.AppManifestDataList = new List<SteamAppManifestData>(); {
Path = path,
AppManifestDataList = new List<SteamAppManifestData>(),
};
var files = new DirectoryInfo(path).GetFiles("appmanifest_*.acf"); var files = new DirectoryInfo(path).GetFiles("appmanifest_*.acf");
foreach (var file in files) { foreach (var file in files)
try { {
try
{
var appData = new SteamAppManifestData(); var appData = new SteamAppManifestData();
dynamic appManifestObject = VdfConvert.Deserialize(File.ReadAllText(file.FullName)).Value; dynamic appManifestObject = VdfConvert.Deserialize(File.ReadAllText(file.FullName)).Value;
@ -148,7 +129,9 @@ namespace EpicMorg.SteamPathsLib {
appData.Path = Path.Combine(path, "common", appData.InstallDir); appData.Path = Path.Combine(path, "common", appData.InstallDir);
libraryData.AppManifestDataList.Add(appData); libraryData.AppManifestDataList.Add(appData);
} catch (Exception e) { }
catch (Exception e)
{
Console.WriteLine(e); Console.WriteLine(e);
} }
} }
@ -157,29 +140,34 @@ namespace EpicMorg.SteamPathsLib {
} }
return result; return result;
} catch (Exception e) { });
Console.WriteLine(e);
return null; public static List<SteamAppManifestData> GetAllSteamAppManifestData() => TryOrDefault(() =>
} {
}
public static List<SteamAppManifestData> GetAllSteamAppManifestData() {
try {
var result = new List<SteamAppManifestData>(); var result = new List<SteamAppManifestData>();
var libraries = GetLibrarySteamDataList(); var libraries = GetLibrarySteamDataList();
foreach (var library in libraries) { foreach (var library in libraries)
{
result.AddRange(library.AppManifestDataList); result.AddRange(library.AppManifestDataList);
} }
return result; return result;
} catch (Exception) { });
return null;
}
}
public static SteamAppManifestData GetSteamAppManifestDataById(int appId) => GetAllSteamAppManifestData()?.FirstOrDefault(appData => appData.AppId == appId); public static SteamAppManifestData GetSteamAppManifestDataById(int appId) => GetAllSteamAppManifestData()?.FirstOrDefault(appData => appData.AppId == appId);
private static T TryOrDefault<T>(Func<T> action)
{
try
{
return action();
}
catch
{
return default;
}
}
} }
} }

View File

@ -1,7 +1,4 @@
using System; using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms; using System.Windows.Forms;
namespace SteamTest namespace SteamTest

View File

@ -1,5 +1,4 @@
using System.Reflection; using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following // General Information about an assembly is controlled through the following