Code cleanup

This commit is contained in:
Konstantin Safonov 2020-03-18 01:36:10 +03:00
parent 5006877670
commit 18f13665cb
11 changed files with 192 additions and 220 deletions

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@ -9,4 +9,4 @@
* `1.1.0.3` Whats new:
* Fixed loading appmanifest data if we have an invalid *.acf.
* `1.1.0.4` Whats new:
* Code review and optimizations
* Code review and optimizations, dotNetCore support

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@ -17,7 +17,7 @@
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<RepositoryType>git</RepositoryType>
<PackageTags>steam epicmorg registry path helper vdf</PackageTags>
<PackageReleaseNotes>Code review and optimizations</PackageReleaseNotes>
<PackageReleaseNotes>Code review and optimizations, dotNetCore support</PackageReleaseNotes>
</PropertyGroup>
<ItemGroup>
<None Include="steam.png">
@ -30,5 +30,9 @@
<None Include="steam.ico">
<Pack>True</Pack>
</None>
<PackageReference Include="StyleCop.Analyzers" Version="1.2.0-beta.164">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers</IncludeAssets>
</PackageReference>
</ItemGroup>
</Project>

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@ -1,15 +1,9 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EpicMorg.SteamPathsLib.Model
namespace EpicMorg.SteamPathsLib.Model
{
public class ActiveProcessSteamRegistryData
{
public string RegistryKey;
public string RegistryKey { get; set; }
public int PID;
public int PID { get; set; }
}
}

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@ -1,11 +1,7 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EpicMorg.SteamPathsLib.Model {
public class ConfigSteamData {
public string[] SteamLibraryFolders;
namespace EpicMorg.SteamPathsLib.Model
{
public class ConfigSteamData
{
public string[] SteamLibraryFolders { get; set; }
}
}

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@ -1,13 +1,11 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EpicMorg.SteamPathsLib.Model
{
using System.Collections.Generic;
namespace EpicMorg.SteamPathsLib.Model {
public class LibrarySteamData {
public string Path;
public class LibrarySteamData
{
public List<SteamAppManifestData> AppManifestDataList { get; set; }
public List<SteamAppManifestData> AppManifestDataList;
public string Path { get; set; }
}
}

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@ -1,15 +1,13 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EpicMorg.SteamPathsLib.Model
{
public class SteamAppManifestData
{
public int AppId { get; set; }
namespace EpicMorg.SteamPathsLib.Model {
public class SteamAppManifestData {
public int AppId;
public string Name;
public string InstallDir;
public string Name { get; set; }
public string Path;
public string InstallDir { get; set; }
public string Path { get; set; }
}
}

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@ -1,20 +1,17 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EpicMorg.SteamPathsLib.Model
namespace EpicMorg.SteamPathsLib.Model
{
public class SteamAppRegistryData
{
public string RegistryKey;
public string Name;
public bool Installed { get; set; }
public int AppId;
public bool Running { get; set; }
public bool Installed;
public bool Runnig;
public bool Updating;
public bool Updating { get; set; }
public int AppId { get; set; }
public string Name { get; set; }
public string RegistryKey { get; set; }
}
}

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@ -1,26 +1,27 @@
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace EpicMorg.SteamPathsLib.Model
namespace EpicMorg.SteamPathsLib.Model
{
public class SteamRegistryData
{
public string RegistryKey;
public string LastGameNameUsed;
public string SourceModInstallPath;
public string SteamExe;
public string SteamPath;
public string Language;
public string PseudoUUID;
public string ModInstallPath;
public string RegistryKey { get; set; }
public int RunningAppID;
public string LastGameNameUsed { get; set; }
public bool AlreadyRetriedOfflineMode;
public bool RememberPassword;
public string SourceModInstallPath { get; set; }
public string SteamExe { get; set; }
public string SteamPath { get; set; }
public string Language { get; set; }
public string PseudoUUID { get; set; }
public string ModInstallPath { get; set; }
public int RunningAppID { get; set; }
public bool AlreadyRetriedOfflineMode { get; set; }
public bool RememberPassword { get; set; }
}
}

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@ -1,185 +1,173 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text.RegularExpressions;
using EpicMorg.SteamPathsLib.Model;
using Gameloop.Vdf;
using Gameloop.Vdf.Linq;
using Microsoft.Win32;
namespace EpicMorg.SteamPathsLib
{
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using EpicMorg.SteamPathsLib.Model;
using Gameloop.Vdf;
using Gameloop.Vdf.Linq;
using Microsoft.Win32;
namespace EpicMorg.SteamPathsLib {
public class SteamPathsUtil {
private static readonly string _valveKey = @"Software\Valve";
private static readonly string _valveSteamKey = @"Software\Valve\Steam";
private static readonly string _valveSteamAppsKey = @"Software\Valve\Steam\Apps";
private static readonly string _valveActiveProcessPID = @"Software\Valve\Steam\ActiveProcess";
public static class SteamPathsUtil
{
private const string ValveKey = @"Software\Valve";
private const string ValveSteamKey = @"Software\Valve\Steam";
private const string ValveSteamAppsKey = @"Software\Valve\Steam\Apps";
private const string ValveActiveProcessPID = @"Software\Valve\Steam\ActiveProcess";
private static readonly string _valveSteamAppsPattern = @"Software\Valve\Steam\Apps\";
private const string ValveSteamAppsPattern = @"Software\Valve\Steam\Apps\";
public static string GetValveKeyRegistry() {
try {
return Registry.CurrentUser.OpenSubKey(_valveKey).ToString();
} catch (Exception) {
return null;
};
}
public static string GetValveKeyRegistry() => TryOrDefault(() => Registry.CurrentUser.OpenSubKey(ValveKey).ToString());
public static string GetSteamAppsKeyRegistry() {
try {
return Registry.CurrentUser.OpenSubKey(_valveSteamAppsKey).ToString();
} catch (Exception) {
return null;
};
}
public static string GetSteamAppsKeyRegistry() => TryOrDefault(() => Registry.CurrentUser.OpenSubKey(ValveSteamAppsKey).ToString());
public static ActiveProcessSteamRegistryData GetActiveProcessSteamData() {
try {
var regData = Registry.CurrentUser.OpenSubKey(_valveActiveProcessPID);
public static ActiveProcessSteamRegistryData GetActiveProcessSteamData() => TryOrDefault(() =>
{
using (var regData = Registry.CurrentUser.OpenSubKey(ValveActiveProcessPID))
{
return new ActiveProcessSteamRegistryData
{
RegistryKey = regData.ToString(),
PID = Convert.ToInt32(regData.GetValue("pid") ?? 0),
};
}
});
var result = new ActiveProcessSteamRegistryData();
public static SteamAppRegistryData GetSteamAppDataById(int appId) => TryOrDefault(() =>
{
using (var regData = Registry.CurrentUser.OpenSubKey(ValveSteamAppsPattern + appId))
{
return new SteamAppRegistryData
{
RegistryKey = regData.ToString(),
Name = (regData.GetValue("Name") ?? string.Empty).ToString(),
result.RegistryKey = regData.ToString();
result.PID = Convert.ToInt32((regData.GetValue("pid") ?? 0));
AppId = appId,
return result;
} catch (Exception) {
return null;
Installed = (regData.GetValue("Installed") ?? 0).Equals(1),
Updating = (regData.GetValue("Updating") ?? 0).Equals(1),
Running = (regData.GetValue("Running") ?? 0).Equals(1),
};
}
}
});
public static SteamAppRegistryData GetSteamAppDataById(int appId) {
var appKey = _valveSteamAppsPattern + appId;
public static SteamRegistryData GetSteamData() => TryOrDefault(() =>
{
using (var regData = Registry.CurrentUser.OpenSubKey(ValveSteamKey))
{
return new SteamRegistryData
{
RegistryKey = regData.ToString(),
LastGameNameUsed = (regData.GetValue("LastGameNameUsed") ?? string.Empty).ToString(),
SourceModInstallPath = (regData.GetValue("SourceModInstallPath") ?? string.Empty).ToString(),
SteamExe = (regData.GetValue("SteamExe") ?? string.Empty).ToString(),
SteamPath = (regData.GetValue("SteamPath") ?? string.Empty).ToString(),
Language = (regData.GetValue("Language") ?? string.Empty).ToString(),
PseudoUUID = (regData.GetValue("PseudoUUID") ?? string.Empty).ToString(),
ModInstallPath = (regData.GetValue("ModInstallPath") ?? string.Empty).ToString(),
try {
var regData = Registry.CurrentUser.OpenSubKey(appKey);
RunningAppID = Convert.ToInt32((regData.GetValue("RunningAppID") ?? "0").ToString()),
var result = new SteamAppRegistryData();
result.RegistryKey = regData.ToString();
result.Name = (regData.GetValue("Name") ?? "").ToString();
result.AppId = appId;
result.Installed = (regData.GetValue("Installed") ?? 0).Equals(1);
result.Updating = (regData.GetValue("Updating") ?? 0).Equals(1);
result.Runnig = (regData.GetValue("Running") ?? 0).Equals(1);
return result;
} catch (Exception) {
return null;
RememberPassword = (regData.GetValue("RememberPassword") ?? 0).Equals(1),
AlreadyRetriedOfflineMode = (regData.GetValue("AlreadyRetriedOfflineMode") ?? 0).Equals(1),
};
}
}
});
public static SteamRegistryData GetSteamData() {
try {
var regData = Registry.CurrentUser.OpenSubKey(_valveSteamKey);
public static ConfigSteamData GetSteamConfig() => TryOrDefault(() =>
{
var result = new ConfigSteamData();
var libraryPaths = new List<string>();
var result = new SteamRegistryData();
var steamPath = new DirectoryInfo(GetSteamData().SteamPath).FullName;
var configPath = Path.Combine(steamPath, "config", "config.vdf");
result.RegistryKey = regData.ToString();
result.LastGameNameUsed = (regData.GetValue("LastGameNameUsed") ?? "").ToString();
result.SourceModInstallPath = (regData.GetValue("SourceModInstallPath") ?? "").ToString();
result.SteamExe = (regData.GetValue("SteamExe") ?? "").ToString();
result.SteamPath = (regData.GetValue("SteamPath") ?? "").ToString();
result.Language = (regData.GetValue("Language") ?? "").ToString();
result.PseudoUUID = (regData.GetValue("PseudoUUID") ?? "").ToString();
result.ModInstallPath = (regData.GetValue("ModInstallPath") ?? "").ToString();
libraryPaths.Add(Path.Combine(steamPath, "steamapps"));
result.RunningAppID = Convert.ToInt32((regData.GetValue("RunningAppID") ?? "0").ToString());
dynamic configObject = VdfConvert.Deserialize(File.ReadAllText(configPath)).Value;
var configLibraryPaths = ((VObject)configObject.Software.Valve.Steam)
.Children()
.Where(item => item.Key.StartsWith("BaseInstallFolder"))
.Select(item => item.Value.ToString())
.Select(line => new DirectoryInfo(line).FullName)
.Select(line => Path.Combine(line, "steamapps"));
result.RememberPassword = (regData.GetValue("RememberPassword") ?? 0).Equals(1);
result.AlreadyRetriedOfflineMode = (regData.GetValue("AlreadyRetriedOfflineMode") ?? 0).Equals(1);
libraryPaths.AddRange(configLibraryPaths);
return result;
} catch (Exception) {
return null;
}
}
public static ConfigSteamData GetSteamConfig() {
try {
var result = new ConfigSteamData();
var libraryPaths = new List<string>();
result.SteamLibraryFolders = libraryPaths.ToArray();
var steamPath = new DirectoryInfo(GetSteamData().SteamPath).FullName;
var configPath = Path.Combine(steamPath, "config", "config.vdf");
return result;
});
libraryPaths.Add(Path.Combine(steamPath, "steamapps"));
public static List<LibrarySteamData> GetLibrarySteamDataList() => TryOrDefault(() =>
{
var configData = GetSteamConfig();
var result = new List<LibrarySteamData>();
dynamic configObject = VdfConvert.Deserialize(File.ReadAllText(configPath)).Value;
var configLibraryPaths = ((VObject)configObject.Software.Valve.Steam)
.Children()
.Where(item => item.Key.StartsWith("BaseInstallFolder"))
.Select(item => item.Value.ToString())
.Select(line => new DirectoryInfo(line).FullName)
.Select(line => Path.Combine(line, "steamapps"));
foreach (var path in configData.SteamLibraryFolders)
{
var libraryData = new LibrarySteamData
{
Path = path,
AppManifestDataList = new List<SteamAppManifestData>(),
};
libraryPaths.AddRange(configLibraryPaths);
var files = new DirectoryInfo(path).GetFiles("appmanifest_*.acf");
result.SteamLibraryFolders = libraryPaths.ToArray();
foreach (var file in files)
{
try
{
var appData = new SteamAppManifestData();
dynamic appManifestObject = VdfConvert.Deserialize(File.ReadAllText(file.FullName)).Value;
return result;
} catch (Exception) {
return null;
}
}
appData.AppId = Convert.ToInt32(appManifestObject.appid.Value);
appData.Name = appManifestObject.name.Value;
appData.InstallDir = appManifestObject.installdir.Value;
public static List<LibrarySteamData> GetLibrarySteamDataList() {
try {
var configData = GetSteamConfig();
var result = new List<LibrarySteamData>();
appData.Path = Path.Combine(path, "common", appData.InstallDir);
foreach (var path in configData.SteamLibraryFolders) {
var libraryData = new LibrarySteamData();
libraryData.Path = path;
libraryData.AppManifestDataList = new List<SteamAppManifestData>();
var files = new DirectoryInfo(path).GetFiles("appmanifest_*.acf");
foreach (var file in files) {
try {
var appData = new SteamAppManifestData();
dynamic appManifestObject = VdfConvert.Deserialize(File.ReadAllText(file.FullName)).Value;
appData.AppId = Convert.ToInt32(appManifestObject.appid.Value);
appData.Name = appManifestObject.name.Value;
appData.InstallDir = appManifestObject.installdir.Value;
appData.Path = Path.Combine(path, "common", appData.InstallDir);
libraryData.AppManifestDataList.Add(appData);
} catch (Exception e) {
Console.WriteLine(e);
}
libraryData.AppManifestDataList.Add(appData);
}
catch (Exception e)
{
Console.WriteLine(e);
}
result.Add(libraryData);
}
return result;
} catch (Exception e) {
Console.WriteLine(e);
return null;
result.Add(libraryData);
}
}
public static List<SteamAppManifestData> GetAllSteamAppManifestData() {
try {
var result = new List<SteamAppManifestData>();
return result;
});
var libraries = GetLibrarySteamDataList();
public static List<SteamAppManifestData> GetAllSteamAppManifestData() => TryOrDefault(() =>
{
var result = new List<SteamAppManifestData>();
foreach (var library in libraries) {
result.AddRange(library.AppManifestDataList);
}
var libraries = GetLibrarySteamDataList();
return result;
} catch (Exception) {
return null;
foreach (var library in libraries)
{
result.AddRange(library.AppManifestDataList);
}
}
return result;
});
public static SteamAppManifestData GetSteamAppManifestDataById(int appId) => GetAllSteamAppManifestData()?.FirstOrDefault(appData => appData.AppId == appId);
private static T TryOrDefault<T>(Func<T> action)
{
try
{
return action();
}
catch
{
return default;
}
}
}
}

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace SteamTest

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@ -1,5 +1,4 @@
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following