Facepunch.Steamworks/Facepunch.Steamworks.Test/NetworkingUtils.cs

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C#
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2019-05-02 17:23:47 +03:00
using System;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace Steamworks
{
[TestClass]
[DeploymentItem( "steam_api64.dll" )]
public class NetworkUtilsTest
{
static string GarrysLocation = "lhr=19+1,ams=25+2/25+1,par=29+2,fra=31+3/30+1,lux=33+3,vie=44+4/41+1,waw=47+4/45+1,sto2=48+4/46+2,sto=50+5/46+2,iad=107+10/91+1,sgp=186+18,gru=252+25/234+1";
[TestMethod]
public async Task LocalPingLocation()
{
await SteamNetworkingUtils.WaitForPingDataAsync();
for ( int i = 0; i < 10; i++ )
{
var pl = SteamNetworkingUtils.LocalPingLocation;
if ( !pl.HasValue )
{
await Task.Delay( 1000 );
continue;
}
Console.WriteLine( $"{i} Seconds Until Result: {pl}" );
return;
}
Assert.Fail();
}
[TestMethod]
public void PingLocationParse()
{
var pl = Data.PingLocation.TryParseFromString( GarrysLocation );
Assert.IsTrue( pl.HasValue );
Console.WriteLine( $"Parsed OKAY! {pl}" );
}
[TestMethod]
public async Task GetEstimatedPing()
{
await SteamNetworkingUtils.WaitForPingDataAsync();
var garrysping = Data.PingLocation.TryParseFromString( GarrysLocation );
Assert.IsTrue( garrysping.HasValue );
var ping = SteamNetworkingUtils.EstimatePingTo( garrysping.Value );
Assert.IsTrue( ping > 0 );
Console.WriteLine( $"Ping returned: {ping}" );
}
}
}