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added SteamFriends.SetInGameVoiceSpeaking
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@ -376,6 +376,15 @@ public static bool ListenForFriendsMessages
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}
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}
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/// <summary>
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/// Let Steam know that the user is currently using voice chat in game.
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/// This will suppress the microphone for all voice communication in the Steam UI.
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/// </summary>
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public static void SetInGameVoiceSpeaking(SteamId steamID, bool speaking)
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{
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Internal.SetInGameVoiceSpeaking( steamID, speaking );
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}
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/// <summary>
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/// Gets whether or not the current user is following the user with the given <paramref name="steamID"/>.
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/// </summary>
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