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Update README.md
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@ -45,7 +45,9 @@ Compile and add the library to your project. To create a client you can do this.
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var client = new Facepunch.Steamworks.Client( 252490 );
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```
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Replace 252490 with the appid of your game. The client is disposable, so when you're done you should probably call..
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Replace 252490 with the appid of your game. This should be a singleton - you should only create one client, right at the start of your game.
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The client is disposable, so when you're closing your game should probably call..
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```csharp
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client.Dispose();
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