Added ServerInfo.QueryRulesAsync

This commit is contained in:
Garry Newman 2019-05-07 15:33:44 +01:00
parent 78c69b15a8
commit 2a74b309dd
4 changed files with 200 additions and 2 deletions

View File

@ -68,6 +68,30 @@ namespace Steamworks
}
}
[TestMethod]
public async Task SourceQuery()
{
using ( var list = new ServerList.Internet() )
{
var task = list.RunQueryAsync();
await Task.Delay( 1000 );
list.Cancel();
foreach ( var s in list.Responsive.Take( 10 ) )
{
Console.WriteLine( $"{s.Name} [{s.Address}]" );
var rules = await s.QueryRulesAsync();
Assert.IsNotNull( rules );
foreach ( var rule in rules )
{
Console.WriteLine( $" {rule.Key} = {rule.Value}" );
}
}
}
}
[TestMethod]
public async Task ServerListLan()
{

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@ -3,7 +3,7 @@ using System.Collections.Generic;
using System.Net;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace Steamworks.Data
{
@ -66,6 +66,14 @@ namespace Steamworks.Data
//Client.native.matchmaking.AddFavoriteGame( AppId, Utility.IpToInt32( Address ), (ushort)ConnectionPort, (ushort)QueryPort, k_unFavoriteFlagHistory, (uint)Utility.Epoch.Current );
}
/// <summary>
/// If this server responds to source engine style queries, we'll be able to get a list of rules here
/// </summary>
public async Task<Dictionary<string, string>> QueryRulesAsync()
{
return await SourceServerQuery.GetRules( this );
}
/// <summary>
/// Remove this server from our history list
/// </summary>

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@ -0,0 +1,150 @@
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net;
using System.Net.Sockets;
using System.Threading.Tasks;
using Steamworks.Data;
namespace Steamworks
{
internal static class SourceServerQuery
{
private static readonly byte[] A2S_SERVERQUERY_GETCHALLENGE = { 0x55, 0xFF, 0xFF, 0xFF, 0xFF };
// private static readonly byte A2S_PLAYER = 0x55;
private static readonly byte A2S_RULES = 0x56;
internal static async Task<Dictionary<string, string>> GetRules( ServerInfo server )
{
try
{
var endpoint = new IPEndPoint( server.Address, server.QueryPort );
using ( var client = new UdpClient() )
{
client.Client.SendTimeout = 3000;
client.Client.ReceiveTimeout = 3000;
client.Connect( endpoint );
return await GetRules( client );
}
}
catch ( System.Exception e )
{
Console.Error.WriteLine( e.Message );
return null;
}
}
static async Task<Dictionary<string, string>> GetRules( UdpClient client )
{
var challengeBytes = await GetChallengeData( client );
challengeBytes[0] = A2S_RULES;
await Send( client, challengeBytes );
var ruleData = await Receive( client );
var rules = new Dictionary<string, string>();
using ( var br = new BinaryReader( new MemoryStream( ruleData ) ) )
{
if ( br.ReadByte() != 0x45 )
throw new Exception( "Invalid data received in response to A2S_RULES request" );
var numRules = br.ReadUInt16();
for ( int index = 0; index < numRules; index++ )
{
rules.Add( br.ReadNullTerminatedUTF8String( readBuffer ), br.ReadNullTerminatedUTF8String( readBuffer ) );
}
}
return rules;
}
static byte[] readBuffer = new byte[1024 * 8];
static async Task<byte[]> Receive( UdpClient client )
{
byte[][] packets = null;
byte packetNumber = 0, packetCount = 1;
do
{
var result = await client.ReceiveAsync();
var buffer = result.Buffer;
using ( var br = new BinaryReader( new MemoryStream( buffer ) ) )
{
var header = br.ReadInt32();
if ( header == -1 )
{
var unsplitdata = new byte[buffer.Length - br.BaseStream.Position];
Buffer.BlockCopy( buffer, (int)br.BaseStream.Position, unsplitdata, 0, unsplitdata.Length );
return unsplitdata;
}
else if ( header == -2 )
{
int requestId = br.ReadInt32();
packetNumber = br.ReadByte();
packetCount = br.ReadByte();
int splitSize = br.ReadInt32();
}
else
{
throw new System.Exception( "Invalid Header" );
}
if ( packets == null ) packets = new byte[packetCount][];
var data = new byte[buffer.Length - br.BaseStream.Position];
Buffer.BlockCopy( buffer, (int)br.BaseStream.Position, data, 0, data.Length );
packets[packetNumber] = data;
}
}
while ( packets.Any( p => p == null ) );
var combinedData = Combine( packets );
return combinedData;
}
private static async Task<byte[]> GetChallengeData( UdpClient client )
{
await Send( client, A2S_SERVERQUERY_GETCHALLENGE );
var challengeData = await Receive( client );
if ( challengeData[0] != 0x41 )
throw new Exception( "Invalid Challenge" );
return challengeData;
}
static byte[] sendBuffer = new byte[1024];
static async Task Send( UdpClient client, byte[] message )
{
sendBuffer[0] = 0xFF;
sendBuffer[1] = 0xFF;
sendBuffer[2] = 0xFF;
sendBuffer[3] = 0xFF;
Buffer.BlockCopy( message, 0, sendBuffer, 4, message.Length );
await client.SendAsync( sendBuffer, message.Length + 4 );
}
static byte[] Combine( byte[][] arrays )
{
var rv = new byte[arrays.Sum( a => a.Length )];
int offset = 0;
foreach ( byte[] array in arrays )
{
Buffer.BlockCopy( array, 0, rv, offset, array.Length );
offset += array.Length;
}
return rv;
}
};
}

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@ -78,5 +78,21 @@ namespace Steamworks
default: return $"{decimaled} {currency}";
}
}
}
public static string ReadNullTerminatedUTF8String( this BinaryReader br, byte[] buffer = null )
{
if ( buffer == null )
buffer = new byte[1024];
byte chr;
int i = 0;
while ( (chr = br.ReadByte()) != 0 && i < buffer.Length )
{
buffer[i] = chr;
i++;
}
return Encoding.UTF8.GetString( buffer, 0, i );
}
}
}