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RequestFakeIP / GetFakeIP comment fixes
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@ -272,7 +272,12 @@ namespace Steamworks
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/// <summary>
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/// <summary>
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/// Return info about the FakeIP and port that we have been assigned, if any.
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/// Begin asynchronous process of allocating a fake IPv4 address that other
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/// peers can use to contact us via P2P. IP addresses returned by this
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/// function are globally unique for a given appid.
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///
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/// For gameservers, you *must* call this after initializing the SDK but before
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/// beginning login. Steam needs to know in advance that FakeIP will be used.
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/// </summary>
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/// </summary>
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public static bool RequestFakeIP( int numFakePorts = 1 )
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public static bool RequestFakeIP( int numFakePorts = 1 )
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@ -280,9 +285,8 @@ namespace Steamworks
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}
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}
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/// <summary>
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/// <summary>
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/// Begin asynchronous process of allocating a fake IPv4 address that other
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/// Return info about the FakeIP and port that we have been assigned, if any.
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/// peers can use to contact us via P2P. IP addresses returned by this
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///
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/// function are globally unique for a given appid.
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/// </summary>
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/// </summary>
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public static Result GetFakeIP( int fakePortIndex, out NetAddress address )
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public static Result GetFakeIP( int fakePortIndex, out NetAddress address )
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{
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{
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