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https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-25 06:05:46 +03:00
Reorganising
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de6b6c8962
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@ -88,8 +88,8 @@
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</Otherwise>
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</Choose>
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<ItemGroup>
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<Compile Include="Client.cs" />
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<Compile Include="Networking.cs" />
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<Compile Include="Client\Client.cs" />
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<Compile Include="Client\Networking.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Client\Friends.cs" />
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</ItemGroup>
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@ -100,8 +100,8 @@
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Serverlist.cs" />
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<Compile Include="Stats.cs" />
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<Compile Include="Client\Serverlist.cs" />
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<Compile Include="Client\Stats.cs" />
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</ItemGroup>
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<Choose>
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<When Condition="'$(VisualStudioVersion)' == '10.0' And '$(IsCodedUITest)' == 'True'">
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@ -228,7 +228,7 @@ public Image GetAvatar( AvatarSize size, ulong steamid )
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throw new System.NotImplementedException( "Deferred Avatar Loading Todo" );
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// Add to image loading list
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return img;
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//return img;
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}
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@ -113,13 +113,13 @@
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="Client.Networking.cs" />
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<Compile Include="Client.Overlay.cs" />
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<Compile Include="Client.ServerList.cs" />
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<Compile Include="Client.ServerList.Request.cs" />
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<Compile Include="Client.Auth.cs" />
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<Compile Include="Client\Networking.cs" />
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<Compile Include="Client\Overlay.cs" />
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<Compile Include="Client\ServerList.cs" />
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<Compile Include="Client\ServerList.Request.cs" />
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<Compile Include="Client\Auth.cs" />
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<Compile Include="Client.cs" />
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<Compile Include="Client.ServerList.Server.cs" />
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<Compile Include="Client\ServerList.Server.cs" />
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<Compile Include="Client\App.cs" />
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<Compile Include="Client\Friends.cs" />
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<Compile Include="Client\Image.cs" />
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@ -130,7 +130,7 @@
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<Compile Include="Config.cs" />
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<Compile Include="Interop\ServerRules.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="steam_api_interop.cs" />
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<Compile Include="Interop\steam_api_interop.cs" />
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</ItemGroup>
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<ItemGroup />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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