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Merge pull request #548 from sschoener/patch-1
Expose message size in IsP2PPacketAvailable
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commit
d5b49fdeab
@ -59,13 +59,22 @@ internal static void InstallEvents( bool server )
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public static bool CloseP2PSessionWithUser( SteamId user ) => Internal.CloseP2PSessionWithUser( user );
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/// <summary>
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/// Checks if a P2P packet is available to read, and gets the size of the message if there is one.
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/// Checks if a P2P packet is available to read.
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/// </summary>
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public static bool IsP2PPacketAvailable( int channel = 0 )
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{
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uint _ = 0;
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return Internal.IsP2PPacketAvailable( ref _, channel );
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}
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/// <summary>
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/// Checks if a P2P packet is available to read, and gets the size of the message if there is one.
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/// </summary>
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public static bool IsP2PPacketAvailable( out uint msgSize, int channel = 0 )
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{
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msgSize = 0;
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return Internal.IsP2PPacketAvailable( ref msgSize, channel );
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}
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/// <summary>
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/// Reads in a packet that has been sent from another user via SendP2PPacket..
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