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Fixed documentation comment for Lobby.Create()
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@ -92,7 +92,7 @@ void OnLobbyJoinedAPI( LobbyEnter_t callback, bool error )
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public Action<bool> OnLobbyJoined;
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/// <summary>
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/// Creates a lobby and returns the created lobby. You auto join the created lobby. The lobby is stored in Client.CurrentLobby if successful.
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/// Creates a lobby and returns the created lobby. You auto join the created lobby. The lobby is stored in Client.Lobby.CurrentLobby if successful.
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/// </summary>
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/// <param name="lobbyType">The Lobby.Type of Lobby to be created</param>
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/// <param name="maxMembers">The maximum amount of people you want to be able to be in this lobby, including yourself</param>
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