mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2025-04-27 15:29:33 +03:00
58 lines
1.5 KiB
C#
58 lines
1.5 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Collections.Specialized;
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using System.IO;
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using System.Linq;
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using System.Runtime.InteropServices;
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using System.Text;
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using SteamNative;
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namespace Facepunch.Steamworks
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{
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public class User : IDisposable
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{
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internal Client client;
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internal Dictionary<string, string> richPresence = new Dictionary<string, string>();
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internal User( Client c )
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{
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client = c;
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}
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public void Dispose()
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{
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client = null;
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}
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/// <summary>
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/// Find a rich presence value by key for current user. Will be null if not found.
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/// </summary>
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public string GetRichPresence( string key )
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{
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if ( richPresence.TryGetValue( key, out var val ) )
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return val;
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return null;
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}
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/// <summary>
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/// Sets a rich presence value by key for current user.
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/// </summary>
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public bool SetRichPresence( string key, string value )
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{
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richPresence[key] = value;
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return client.native.friends.SetRichPresence( key, value );
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}
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/// <summary>
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/// Clears all of the current user's rich presence data.
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/// </summary>
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public void ClearRichPresence()
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{
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richPresence.Clear();
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client.native.friends.ClearRichPresence();
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}
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}
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}
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