Rohan Singh 3b58a3dc92 Upgrade to Steamworks 1.61
WIP due to server list crashing for some reason
2024-12-13 18:15:39 -05:00

76 lines
2.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Generator
{
public partial class CodeWriter
{
void StructFunctions()
{
foreach ( var c in def.structs.Union( def.callback_structs.Select( x => x as SteamApiDefinition.StructDef ) ).OrderBy( x => x.Name ) )
{
var name = Cleanup.ConvertType( c.Name );
if ( name.Contains( "::" ) )
continue;
if ( c.Methods == null || c.Methods.Length == 0 )
continue;
//
// Main struct
//
StartBlock( $"{Cleanup.Expose( name )} partial struct {name}" );
{
foreach ( var func in c.Methods )
{
if ( func.Name.Contains( "operator" ) )
func.Name = func.FlatName.Substring( func.FlatName.LastIndexOf( '_' ) + 1 );
var returnType = BaseType.Parse( func.ReturnType, null, func.CallResult );
returnType.Func = func.Name;
var args = ProcessArgs( func );
var delegateargstr = string.Join( ", ", args.Select( x => x.AsNativeArgument() ) );
if ( !string.IsNullOrEmpty( func.Desc ) )
{
WriteLine( "/// <summary>" );
WriteLine( $"/// {func.Desc}" );
WriteLine( "/// </summary>" );
}
if ( returnType.ReturnAttribute != null )
WriteLine( returnType.ReturnAttribute );
var _unsafe = "";
var firstArg = $"ref {name} self";
//
// If this is NetMsg then the ORIGINAL pointer address is important
// because we need to pass in the original pointer - not just the data
//
if ( name == "NetMsg" )
{
firstArg = $"{name}* self";
_unsafe = " unsafe";
}
WriteLine( $"[DllImport( Platform.LibraryName, EntryPoint = \"{func.FlatName}\", CallingConvention = Platform.CC)]" );
WriteLine( $"internal static{_unsafe} extern {returnType.TypeNameFrom} Internal{func.Name}( {firstArg}, {delegateargstr} );".Replace( $"( {firstArg}, )", $"( {firstArg} )" ) );
WriteLine();
}
}
EndBlock();
WriteLine();
}
}
}
}