mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2024-12-27 07:05:50 +03:00
41 lines
1.1 KiB
C#
41 lines
1.1 KiB
C#
using System;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using Steamworks.Data;
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namespace Steamworks
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{
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[TestClass]
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[DeploymentItem( "steam_api64.dll" )]
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[DeploymentItem( "steam_api.dll" )]
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public class UgcTest
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{
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[TestMethod]
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public void Download()
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{
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SteamUGC.Download( 1717844711 );
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}
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[TestMethod]
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public async Task GetInformation()
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{
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var itemInfo = await Ugc.Item.GetAsync( 1720164672 );
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Assert.IsTrue( itemInfo.HasValue );
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Console.WriteLine( $"Title: {itemInfo?.Title}" );
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Console.WriteLine( $"IsInstalled: {itemInfo?.IsInstalled}" );
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Console.WriteLine( $"IsDownloading: {itemInfo?.IsDownloading}" );
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Console.WriteLine( $"IsDownloadPending: {itemInfo?.IsDownloadPending}" );
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Console.WriteLine( $"IsSubscribed: {itemInfo?.IsSubscribed}" );
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Console.WriteLine( $"NeedsUpdate: {itemInfo?.NeedsUpdate}" );
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Console.WriteLine( $"Description: {itemInfo?.Description}" );
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Console.WriteLine( $"Owner: {itemInfo?.Owner}" );
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Console.WriteLine( $"Score: {itemInfo?.Score}" );
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}
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}
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}
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