2016-10-05 12:44:01 +01:00

30 lines
657 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
namespace Facepunch.Steamworks
{
public partial class Inventory
{
/// <summary>
/// An item in your inventory.
/// </summary>
public class Item
{
public ulong Id;
public int Quantity;
public int DefinitionId;
/// <summary>
/// Careful, this might not be available. Especially on a game server.
/// </summary>
public Definition Definition;
public bool TradeLocked;
}
}
}