Facepunch.Steamworks/Facepunch.Steamworks.Test
2020-02-11 10:16:23 +00:00
..
bin Limit SourceServerQuery to one concurrent request per endpoint 2019-12-07 08:41:06 -05:00
Client/Server Test fixes 2019-04-15 21:18:03 +01:00
Properties Basics 2016-07-06 17:37:25 +01:00
AppTest.cs Copy steam_api in tests 2019-06-25 12:36:46 +01:00
Facepunch.Steamworks.TestWin32.csproj 32bit test projects 2019-06-25 12:36:27 +01:00
Facepunch.Steamworks.TestWin64.csproj 32bit test projects 2019-06-25 12:36:27 +01:00
FriendsTest.cs GetPlayedWith test RequestInfo on each user first 2019-05-01 13:23:13 +01:00
GameServerTest.cs Lobby Events 2019-05-01 16:30:28 +01:00
InputTest.cs Cleanup, crash fixes 2019-06-20 11:39:13 +01:00
InventoryTest.cs InventoryItem.Flags uses SteamItemFlags 2019-05-16 15:02:16 +01:00
NetworkingSockets.cs Removing the new networking stuff (for now) 2020-02-11 10:16:23 +00:00
NetworkingUtils.cs Removing the new networking stuff (for now) 2020-02-11 10:16:23 +00:00
packages.config Stats callbacks 2019-04-17 08:26:31 +01:00
RemoteStorageTest.cs Test warning fixes 2019-05-14 10:23:21 +01:00
ServerlistTest.cs Added Steamworks.ServerList.IpList for querying an array of Ips 2019-05-10 09:33:58 +01:00
SteamMatchmakingTest.cs Chat test 2019-05-01 16:34:46 +01:00
SteamNetworkingTest.cs SteamNetworkingTest 2019-04-30 22:51:01 +01:00
UgcEditor.cs Added CreateChineseFile test 2019-06-20 13:10:38 +01:00
UgcQuery.cs Fixed UGC User Queries 2019-05-13 09:21:20 +01:00
UgcTest.cs Test warning fixes 2019-05-14 10:23:21 +01:00
UserStatsTest.cs Append Async to some async method names 2019-05-27 10:54:30 +01:00
UserTest.cs Il2Cpp didn't like CustomMarshaler on returns, so string returns are Utf8StringPointer instead, which implicit converts to string 2019-07-02 13:52:04 +01:00
UtilsTest.cs CheckFileSignature => CheckFileSignatureAsync 2019-04-30 14:27:54 +01:00