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https://github.com/Facepunch/Facepunch.Steamworks.git
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6f2c4e9644
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3026928223
9
Facepunch.Steamworks.Auth.Auth.1.md
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Facepunch.Steamworks.Auth.Auth.1.md
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# Auth.1
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## Constructor
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```
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Auth( )
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```
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## Summary
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```
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No documentation available
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```
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9
Facepunch.Steamworks.BaseSteamworks.BaseSteamworks.1.md
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Facepunch.Steamworks.BaseSteamworks.BaseSteamworks.1.md
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# BaseSteamworks.1
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## Constructor
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```
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BaseSteamworks( )
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```
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## Summary
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```
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No documentation available
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```
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9
Facepunch.Steamworks.Client.Client.1.md
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Facepunch.Steamworks.Client.Client.1.md
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# Client.1
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## Constructor
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```
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Client( uint appId )
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```
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## Summary
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```
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No documentation available
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```
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9
Facepunch.Steamworks.Image.Image.1.md
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Facepunch.Steamworks.Image.Image.1.md
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# Image.1
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## Constructor
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```
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Image( )
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```
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## Summary
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```
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No documentation available
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```
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9
Facepunch.Steamworks.Overlay.Overlay.1.md
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Facepunch.Steamworks.Overlay.Overlay.1.md
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# Overlay.1
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## Constructor
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```
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Overlay( )
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```
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## Summary
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```
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No documentation available
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```
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9
Facepunch.Steamworks.Server.Server.1.md
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Facepunch.Steamworks.Server.Server.1.md
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# Server.1
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## Constructor
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```
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Server( uint appId, uint IpAddress, UInt16 GamePort, UInt16 QueryPort, bool Secure, string VersionString )
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```
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## Summary
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```
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Initialize a Steam Server instance
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```
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10
Facepunch.Steamworks.Server.Server.2.md
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Facepunch.Steamworks.Server.Server.2.md
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# Server.2
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## Constructor
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```
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Server( uint appId, uint IpAddress, UInt16 GamePort, bool Secure, string VersionString )
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```
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## Summary
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```
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Initialize a server - query port will use the same as GamePort (MASTERSERVERUPDATERPORT_USEGAMESOCKETSHARE)
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This means you'll need to detect and manually process and reply to server queries.
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```
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9
Facepunch.Steamworks.ServerList.ServerList.1.md
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Facepunch.Steamworks.ServerList.ServerList.1.md
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# ServerList.1
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## Constructor
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```
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ServerList( )
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```
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## Summary
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```
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No documentation available
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```
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9
Facepunch.Steamworks.SteamFriend.SteamFriend.1.md
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9
Facepunch.Steamworks.SteamFriend.SteamFriend.1.md
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# SteamFriend.1
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## Constructor
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```
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SteamFriend( )
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```
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## Summary
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```
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No documentation available
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```
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9
Facepunch.Steamworks.Voice.Voice.1.md
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9
Facepunch.Steamworks.Voice.Voice.1.md
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# Voice.1
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## Constructor
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```
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Voice( Client client )
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```
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## Summary
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```
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No documentation available
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```
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