Dot name

Garry Newman 2016-11-04 20:51:17 +00:00
parent 6f2c4e9644
commit 3026928223
10 changed files with 91 additions and 0 deletions

@ -0,0 +1,9 @@
# Auth.1
## Constructor
```
Auth( )
```
## Summary
```
No documentation available
```

@ -0,0 +1,9 @@
# BaseSteamworks.1
## Constructor
```
BaseSteamworks( )
```
## Summary
```
No documentation available
```

@ -0,0 +1,9 @@
# Client.1
## Constructor
```
Client( uint appId )
```
## Summary
```
No documentation available
```

@ -0,0 +1,9 @@
# Image.1
## Constructor
```
Image( )
```
## Summary
```
No documentation available
```

@ -0,0 +1,9 @@
# Overlay.1
## Constructor
```
Overlay( )
```
## Summary
```
No documentation available
```

@ -0,0 +1,9 @@
# Server.1
## Constructor
```
Server( uint appId, uint IpAddress, UInt16 GamePort, UInt16 QueryPort, bool Secure, string VersionString )
```
## Summary
```
Initialize a Steam Server instance
```

@ -0,0 +1,10 @@
# Server.2
## Constructor
```
Server( uint appId, uint IpAddress, UInt16 GamePort, bool Secure, string VersionString )
```
## Summary
```
Initialize a server - query port will use the same as GamePort (MASTERSERVERUPDATERPORT_USEGAMESOCKETSHARE)
This means you'll need to detect and manually process and reply to server queries.
```

@ -0,0 +1,9 @@
# ServerList.1
## Constructor
```
ServerList( )
```
## Summary
```
No documentation available
```

@ -0,0 +1,9 @@
# SteamFriend.1
## Constructor
```
SteamFriend( )
```
## Summary
```
No documentation available
```

@ -0,0 +1,9 @@
# Voice.1
## Constructor
```
Voice( Client client )
```
## Summary
```
No documentation available
```