Syntax

Garry Newman 2016-11-02 20:03:53 +00:00
parent 1d8272e2df
commit 4543c9c337
71 changed files with 71 additions and 0 deletions

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void MarkContentCorrupt( bool missingFilesOnly )
```
## Summary
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No documentation available
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Ticket GetAuthSessionTicket( )
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## Summary
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Creates an auth ticket.
Which you can send to a server to authenticate that you are who you say you are.

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void Dispose( )
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## Summary
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No documentation available
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void SetupCommonInterfaces( )
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## Summary
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No documentation available
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void Update( )
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## Summary
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No documentation available
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void Dispose( )
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## Summary
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No documentation available
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void Dispose( )
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## Summary
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No documentation available
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void Update( )
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## Summary
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Should be called at least once every frame
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void ForcePlatform( OperatingSystem os, Architecture arch )
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## Summary
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No documentation available
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SteamFriend Get( ulong steamid )
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## Summary
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No documentation available
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Image GetAvatar( AvatarSize size, ulong steamid )
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## Summary
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No documentation available
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string GetName( ulong steamid )
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## Summary
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No documentation available
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void Refresh( )
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## Summary
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No documentation available
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Color GetPixel( int x, int y )
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## Summary
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No documentation available
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Definition CreateDefinition( int id )
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## Summary
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No documentation available
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Result Deserialize( byte[] data, int dataLength )
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## Summary
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No documentation available
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void Dispose( )
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## Summary
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No documentation available
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Definition FindDefinition( int DefinitionId )
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## Summary
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No documentation available
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void PlaytimeHeartbeat( )
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## Summary
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Call this at least every two minutes, every frame doesn't hurt.
You should call it when you consider it active play time.

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Single PriceCategoryToFloat( string price )
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## Summary
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No documentation available
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void Refresh( )
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## Summary
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Call this to retrieve the items.
Note that if this has already been called it won't

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void Dispose( )
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## Summary
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No documentation available
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bool SendP2PPacket( ulong steamid, byte[] data, int length, SendType eP2PSendType, int nChannel )
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## Summary
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No documentation available
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void AcceptFriendRequest( ulong steamid )
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## Summary
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No documentation available
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void AddFriend( ulong steamid )
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## Summary
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No documentation available
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void IgnoreFriendRequest( ulong steamid )
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## Summary
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No documentation available
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void OpenAchievements( ulong steamid )
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## Summary
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No documentation available
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void OpenChat( ulong steamid )
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## Summary
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No documentation available
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void OpenProfile( ulong steamid )
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## Summary
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No documentation available
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void OpenStats( ulong steamid )
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## Summary
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No documentation available
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void OpenTrade( ulong steamid )
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## Summary
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No documentation available
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void OpenUrl( string url )
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## Summary
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No documentation available
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void OpenUserPage( string name, ulong steamid )
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## Summary
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No documentation available
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void RemoveFriend( ulong steamid )
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## Summary
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No documentation available
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void Trigger( )
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## Summary
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No documentation available
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void LogOnAnonymous( )
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## Summary
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Log onto Steam anonymously
```

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void SetKey( string Key, string Value )
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## Summary
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No documentation available
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void Update( )
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## Summary
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Should be called at least once every frame
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void UpdatePlayer( ulong steamid, string name, int score )
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## Summary
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No documentation available
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void EndSession( ulong steamid )
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## Summary
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No documentation available
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bool StartSession( byte[] data, ulong steamid )
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## Summary
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No documentation available
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void AddToFavourite( Server server )
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## Summary
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No documentation available
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void AddToHistory( Server server )
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## Summary
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No documentation available
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Request Custom( IEnumerable\<string\> serverList )
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## Summary
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No documentation available
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Request Favourites( )
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## Summary
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Favourite filters don't seem to work, so we don't bother.
You should apply them post process'dly

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Request History( )
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## Summary
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History filters don't seem to work, so we don't bother.
You should apply them post process'dly

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Request Internet( Filter filter )
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## Summary
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No documentation available
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bool IsFavourite( Server server )
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## Summary
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No documentation available
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void RemoveFromFavourite( Server server )
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## Summary
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No documentation available
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void RemoveFromHistory( Server server )
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## Summary
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No documentation available
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bool GetOutgoingPacket( Packet& packet )
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## Summary
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No documentation available
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void Handle( byte[] data, int size, uint address, UInt16 port )
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## Summary
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No documentation available
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void Commit( ulong steamid )
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## Summary
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No documentation available
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Single GetFloat( ulong steamid, string name, Single defaultValue )
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## Summary
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No documentation available
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int GetInt( ulong steamid, string name, int defaultValue )
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## Summary
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No documentation available
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void Refresh( ulong steamid )
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## Summary
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No documentation available
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bool Set( ulong steamid, string name, Single stat )
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## Summary
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No documentation available
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Single GetFloat( string name )
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## Summary
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No documentation available
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Double GetGlobalFloat( string name )
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## Summary
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No documentation available
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Int64 GetGlobalInt( string name )
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## Summary
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No documentation available
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int GetInt( string name )
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## Summary
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No documentation available
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void UpdateGlobalStats( int days )
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## Summary
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No documentation available
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void UpdateStats( )
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## Summary
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No documentation available
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void Refresh( )
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## Summary
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No documentation available
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bool Decompress( IntPtr input, int inputoffset, int inputsize, MemoryStream output, uint samepleRate )
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## Summary
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No documentation available
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void Dispose( )
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## Summary
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No documentation available
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Editor CreateItem( ItemType type )
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## Summary
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No documentation available
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Query CreateQuery( )
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## Summary
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No documentation available
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void Dispose( )
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## Summary
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No documentation available
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Editor EditItem( ulong itemId )
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## Summary
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No documentation available
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Item GetItem( ulong itemid )
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## Summary
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No documentation available
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