Syntax

Garry Newman 2016-11-02 20:03:53 +00:00
parent 1d8272e2df
commit 4543c9c337
71 changed files with 71 additions and 0 deletions

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``` ```
void MarkContentCorrupt( bool missingFilesOnly ) void MarkContentCorrupt( bool missingFilesOnly )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
Ticket GetAuthSessionTicket( ) Ticket GetAuthSessionTicket( )
``` ```
## Summary
``` ```
Creates an auth ticket. Creates an auth ticket.
Which you can send to a server to authenticate that you are who you say you are. Which you can send to a server to authenticate that you are who you say you are.

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``` ```
void Dispose( ) void Dispose( )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void SetupCommonInterfaces( ) void SetupCommonInterfaces( )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void Update( ) void Update( )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void Dispose( ) void Dispose( )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void Dispose( ) void Dispose( )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void Update( ) void Update( )
``` ```
## Summary
``` ```
Should be called at least once every frame Should be called at least once every frame
``` ```

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``` ```
void ForcePlatform( OperatingSystem os, Architecture arch ) void ForcePlatform( OperatingSystem os, Architecture arch )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
SteamFriend Get( ulong steamid ) SteamFriend Get( ulong steamid )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
Image GetAvatar( AvatarSize size, ulong steamid ) Image GetAvatar( AvatarSize size, ulong steamid )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
string GetName( ulong steamid ) string GetName( ulong steamid )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void Refresh( ) void Refresh( )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
Color GetPixel( int x, int y ) Color GetPixel( int x, int y )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
Definition CreateDefinition( int id ) Definition CreateDefinition( int id )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
Result Deserialize( byte[] data, int dataLength ) Result Deserialize( byte[] data, int dataLength )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void Dispose( ) void Dispose( )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
Definition FindDefinition( int DefinitionId ) Definition FindDefinition( int DefinitionId )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void PlaytimeHeartbeat( ) void PlaytimeHeartbeat( )
``` ```
## Summary
``` ```
Call this at least every two minutes, every frame doesn't hurt. Call this at least every two minutes, every frame doesn't hurt.
You should call it when you consider it active play time. You should call it when you consider it active play time.

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``` ```
Single PriceCategoryToFloat( string price ) Single PriceCategoryToFloat( string price )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void Refresh( ) void Refresh( )
``` ```
## Summary
``` ```
Call this to retrieve the items. Call this to retrieve the items.
Note that if this has already been called it won't Note that if this has already been called it won't

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``` ```
void Dispose( ) void Dispose( )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
bool SendP2PPacket( ulong steamid, byte[] data, int length, SendType eP2PSendType, int nChannel ) bool SendP2PPacket( ulong steamid, byte[] data, int length, SendType eP2PSendType, int nChannel )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void AcceptFriendRequest( ulong steamid ) void AcceptFriendRequest( ulong steamid )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void AddFriend( ulong steamid ) void AddFriend( ulong steamid )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void IgnoreFriendRequest( ulong steamid ) void IgnoreFriendRequest( ulong steamid )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void OpenAchievements( ulong steamid ) void OpenAchievements( ulong steamid )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void OpenChat( ulong steamid ) void OpenChat( ulong steamid )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void OpenProfile( ulong steamid ) void OpenProfile( ulong steamid )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void OpenStats( ulong steamid ) void OpenStats( ulong steamid )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void OpenTrade( ulong steamid ) void OpenTrade( ulong steamid )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void OpenUrl( string url ) void OpenUrl( string url )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void OpenUserPage( string name, ulong steamid ) void OpenUserPage( string name, ulong steamid )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void RemoveFriend( ulong steamid ) void RemoveFriend( ulong steamid )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void Trigger( ) void Trigger( )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void LogOnAnonymous( ) void LogOnAnonymous( )
``` ```
## Summary
``` ```
Log onto Steam anonymously Log onto Steam anonymously
``` ```

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``` ```
void SetKey( string Key, string Value ) void SetKey( string Key, string Value )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void Update( ) void Update( )
``` ```
## Summary
``` ```
Should be called at least once every frame Should be called at least once every frame
``` ```

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``` ```
void UpdatePlayer( ulong steamid, string name, int score ) void UpdatePlayer( ulong steamid, string name, int score )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void EndSession( ulong steamid ) void EndSession( ulong steamid )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
bool StartSession( byte[] data, ulong steamid ) bool StartSession( byte[] data, ulong steamid )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void AddToFavourite( Server server ) void AddToFavourite( Server server )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void AddToHistory( Server server ) void AddToHistory( Server server )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
Request Custom( IEnumerable\<string\> serverList ) Request Custom( IEnumerable\<string\> serverList )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
Request Favourites( ) Request Favourites( )
``` ```
## Summary
``` ```
Favourite filters don't seem to work, so we don't bother. Favourite filters don't seem to work, so we don't bother.
You should apply them post process'dly You should apply them post process'dly

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``` ```
Request History( ) Request History( )
``` ```
## Summary
``` ```
History filters don't seem to work, so we don't bother. History filters don't seem to work, so we don't bother.
You should apply them post process'dly You should apply them post process'dly

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``` ```
Request Internet( Filter filter ) Request Internet( Filter filter )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
bool IsFavourite( Server server ) bool IsFavourite( Server server )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void RemoveFromFavourite( Server server ) void RemoveFromFavourite( Server server )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void RemoveFromHistory( Server server ) void RemoveFromHistory( Server server )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
bool GetOutgoingPacket( Packet& packet ) bool GetOutgoingPacket( Packet& packet )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void Handle( byte[] data, int size, uint address, UInt16 port ) void Handle( byte[] data, int size, uint address, UInt16 port )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void Commit( ulong steamid ) void Commit( ulong steamid )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
Single GetFloat( ulong steamid, string name, Single defaultValue ) Single GetFloat( ulong steamid, string name, Single defaultValue )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
int GetInt( ulong steamid, string name, int defaultValue ) int GetInt( ulong steamid, string name, int defaultValue )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void Refresh( ulong steamid ) void Refresh( ulong steamid )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
bool Set( ulong steamid, string name, Single stat ) bool Set( ulong steamid, string name, Single stat )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
Single GetFloat( string name ) Single GetFloat( string name )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
Double GetGlobalFloat( string name ) Double GetGlobalFloat( string name )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
Int64 GetGlobalInt( string name ) Int64 GetGlobalInt( string name )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
int GetInt( string name ) int GetInt( string name )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void UpdateGlobalStats( int days ) void UpdateGlobalStats( int days )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void UpdateStats( ) void UpdateStats( )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void Refresh( ) void Refresh( )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
bool Decompress( IntPtr input, int inputoffset, int inputsize, MemoryStream output, uint samepleRate ) bool Decompress( IntPtr input, int inputoffset, int inputsize, MemoryStream output, uint samepleRate )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void Dispose( ) void Dispose( )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
Editor CreateItem( ItemType type ) Editor CreateItem( ItemType type )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
Query CreateQuery( ) Query CreateQuery( )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
void Dispose( ) void Dispose( )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
Editor EditItem( ulong itemId ) Editor EditItem( ulong itemId )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```

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``` ```
Item GetItem( ulong itemid ) Item GetItem( ulong itemid )
``` ```
## Summary
``` ```
No documentation available No documentation available
``` ```