mirror of
https://github.com/Facepunch/Facepunch.Steamworks.git
synced 2025-03-28 21:29:04 +03:00
Gen
parent
26b6d4a5a5
commit
b7031b610c
@ -1,11 +1,11 @@
|
|||||||
# App
|
# App
|
||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
### `void` [[MarkContentCorrupt|Facepunch.Steamworks.App.MarkContentCorrupt]]( `bool` **missingFilesOnly** )
|
##### `void` [[MarkContentCorrupt|Facepunch.Steamworks.App.MarkContentCorrupt]]( `bool` **missingFilesOnly** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
### `int` [[BuildId|Facepunch.Steamworks.App.BuildId]]
|
### `int` [[BuildId|Facepunch.Steamworks.App.BuildId]]
|
||||||
Returns the current BuildId of the game.
|
Returns the current BuildId of the game.
|
||||||
This is pretty useless, as it isn't guarenteed to return
|
This is pretty useless, as it isn't guarenteed to return
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
# Auth
|
# Auth
|
||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
### `Ticket` [[GetAuthSessionTicket|Facepunch.Steamworks.Auth.GetAuthSessionTicket]]( )
|
##### `Ticket` [[GetAuthSessionTicket|Facepunch.Steamworks.Auth.GetAuthSessionTicket]]( )
|
||||||
Creates an auth ticket.
|
Creates an auth ticket.
|
||||||
Which you can send to a server to authenticate that you are who you say you are.
|
Which you can send to a server to authenticate that you are who you say you are.
|
||||||
|
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
|
|
||||||
## Fields
|
## Fields
|
||||||
|
@ -1,17 +1,17 @@
|
|||||||
# BaseSteamworks
|
# BaseSteamworks
|
||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
### `void` [[Dispose|Facepunch.Steamworks.BaseSteamworks.Dispose]]( )
|
##### `void` [[Dispose|Facepunch.Steamworks.BaseSteamworks.Dispose]]( )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[SetupCommonInterfaces|Facepunch.Steamworks.BaseSteamworks.SetupCommonInterfaces]]( )
|
##### `void` [[SetupCommonInterfaces|Facepunch.Steamworks.BaseSteamworks.SetupCommonInterfaces]]( )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[Update|Facepunch.Steamworks.BaseSteamworks.Update]]( )
|
##### `void` [[Update|Facepunch.Steamworks.BaseSteamworks.Update]]( )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
### `UInt32` [[AppId|Facepunch.Steamworks.BaseSteamworks.AppId]]
|
### `UInt32` [[AppId|Facepunch.Steamworks.BaseSteamworks.AppId]]
|
||||||
Current running program's AppId
|
Current running program's AppId
|
||||||
|
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
# CallbackHandle
|
# CallbackHandle
|
||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
### `void` [[Dispose|Facepunch.Steamworks.CallbackHandle.Dispose]]( )
|
##### `void` [[Dispose|Facepunch.Steamworks.CallbackHandle.Dispose]]( )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
|
|
||||||
## Fields
|
## Fields
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
|
|
||||||
## Fields
|
## Fields
|
||||||
### SteamUser
|
### SteamUser
|
||||||
|
@ -1,14 +1,14 @@
|
|||||||
# Client
|
# Client
|
||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
### `void` [[Dispose|Facepunch.Steamworks.Client.Dispose]]( )
|
##### `void` [[Dispose|Facepunch.Steamworks.Client.Dispose]]( )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[Update|Facepunch.Steamworks.Client.Update]]( )
|
##### `void` [[Update|Facepunch.Steamworks.Client.Update]]( )
|
||||||
Should be called at least once every frame
|
Should be called at least once every frame
|
||||||
|
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
### `App` [[App|Facepunch.Steamworks.Client.App]]
|
### `App` [[App|Facepunch.Steamworks.Client.App]]
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
# Config
|
# Config
|
||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
### `void` [[ForcePlatform|Facepunch.Steamworks.Config.ForcePlatform]]( `OperatingSystem` **os**, `Architecture` **arch** )
|
##### `void` [[ForcePlatform|Facepunch.Steamworks.Config.ForcePlatform]]( `OperatingSystem` **os**, `Architecture` **arch** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
### `bool` [[UseThisCall|Facepunch.Steamworks.Config.UseThisCall]]
|
### `bool` [[UseThisCall|Facepunch.Steamworks.Config.UseThisCall]]
|
||||||
Some platforms allow/need CallingConvention.ThisCall. If you're crashing with argument null
|
Some platforms allow/need CallingConvention.ThisCall. If you're crashing with argument null
|
||||||
errors on certain platforms, try flipping this to true.
|
errors on certain platforms, try flipping this to true.
|
||||||
|
@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
|
|
||||||
## Fields
|
## Fields
|
||||||
### STEAMAPPLIST_INTERFACE_VERSION
|
### STEAMAPPLIST_INTERFACE_VERSION
|
||||||
|
@ -1,20 +1,20 @@
|
|||||||
# Friends
|
# Friends
|
||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
### `SteamFriend` [[Get|Facepunch.Steamworks.Friends.Get]]( `ulong` **steamid** )
|
##### `SteamFriend` [[Get|Facepunch.Steamworks.Friends.Get]]( `ulong` **steamid** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `Image` [[GetAvatar|Facepunch.Steamworks.Friends.GetAvatar]]( `AvatarSize` **size**, `ulong` **steamid** )
|
##### `Image` [[GetAvatar|Facepunch.Steamworks.Friends.GetAvatar]]( `AvatarSize` **size**, `ulong` **steamid** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `string` [[GetName|Facepunch.Steamworks.Friends.GetName]]( `ulong` **steamid** )
|
##### `string` [[GetName|Facepunch.Steamworks.Friends.GetName]]( `ulong` **steamid** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[Refresh|Facepunch.Steamworks.Friends.Refresh]]( )
|
##### `void` [[Refresh|Facepunch.Steamworks.Friends.Refresh]]( )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
### `IEnumerable\<SteamFriend\>` [[All|Facepunch.Steamworks.Friends.All]]
|
### `IEnumerable\<SteamFriend\>` [[All|Facepunch.Steamworks.Friends.All]]
|
||||||
Returns all friends, even blocked, ignored, friend requests etc
|
Returns all friends, even blocked, ignored, friend requests etc
|
||||||
|
|
||||||
|
@ -1,34 +1,34 @@
|
|||||||
# Inventory
|
# Inventory
|
||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
### `Definition` [[CreateDefinition|Facepunch.Steamworks.Inventory.CreateDefinition]]( `int` **id** )
|
##### `Definition` [[CreateDefinition|Facepunch.Steamworks.Inventory.CreateDefinition]]( `int` **id** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `Result` [[Deserialize|Facepunch.Steamworks.Inventory.Deserialize]]( `Byte[]` **data**, `int` **dataLength** )
|
##### `Result` [[Deserialize|Facepunch.Steamworks.Inventory.Deserialize]]( `Byte[]` **data**, `int` **dataLength** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[Dispose|Facepunch.Steamworks.Inventory.Dispose]]( )
|
##### `void` [[Dispose|Facepunch.Steamworks.Inventory.Dispose]]( )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `Definition` [[FindDefinition|Facepunch.Steamworks.Inventory.FindDefinition]]( `int` **DefinitionId** )
|
##### `Definition` [[FindDefinition|Facepunch.Steamworks.Inventory.FindDefinition]]( `int` **DefinitionId** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[PlaytimeHeartbeat|Facepunch.Steamworks.Inventory.PlaytimeHeartbeat]]( )
|
##### `void` [[PlaytimeHeartbeat|Facepunch.Steamworks.Inventory.PlaytimeHeartbeat]]( )
|
||||||
Call this at least every two minutes, every frame doesn't hurt.
|
Call this at least every two minutes, every frame doesn't hurt.
|
||||||
You should call it when you consider it active play time.
|
You should call it when you consider it active play time.
|
||||||
IE - your player is alive, and playing.
|
IE - your player is alive, and playing.
|
||||||
Don't stress on it too much tho cuz it's super hijackable anyway.
|
Don't stress on it too much tho cuz it's super hijackable anyway.
|
||||||
|
|
||||||
### `Single` [[PriceCategoryToFloat|Facepunch.Steamworks.Inventory.PriceCategoryToFloat]]( `string` **price** )
|
##### `Single` [[PriceCategoryToFloat|Facepunch.Steamworks.Inventory.PriceCategoryToFloat]]( `string` **price** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[Refresh|Facepunch.Steamworks.Inventory.Refresh]]( )
|
##### `void` [[Refresh|Facepunch.Steamworks.Inventory.Refresh]]( )
|
||||||
Call this to retrieve the items.
|
Call this to retrieve the items.
|
||||||
Note that if this has already been called it won't
|
Note that if this has already been called it won't
|
||||||
trigger a call to OnUpdate unless the items have changed
|
trigger a call to OnUpdate unless the items have changed
|
||||||
|
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
|
|
||||||
## Fields
|
## Fields
|
||||||
### OnUpdate
|
### OnUpdate
|
||||||
|
@ -1,14 +1,14 @@
|
|||||||
# Networking
|
# Networking
|
||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
### `void` [[Dispose|Facepunch.Steamworks.Networking.Dispose]]( )
|
##### `void` [[Dispose|Facepunch.Steamworks.Networking.Dispose]]( )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `bool` [[SendP2PPacket|Facepunch.Steamworks.Networking.SendP2PPacket]]( `ulong` **steamid**, `Byte[]` **data**, `int` **length**, `SendType` **eP2PSendType**, `int` **nChannel** )
|
##### `bool` [[SendP2PPacket|Facepunch.Steamworks.Networking.SendP2PPacket]]( `ulong` **steamid**, `Byte[]` **data**, `int` **length**, `SendType` **eP2PSendType**, `int` **nChannel** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
|
|
||||||
## Fields
|
## Fields
|
||||||
### OnP2PData
|
### OnP2PData
|
||||||
|
@ -1,40 +1,40 @@
|
|||||||
# Overlay
|
# Overlay
|
||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
### `void` [[AcceptFriendRequest|Facepunch.Steamworks.Overlay.AcceptFriendRequest]]( `ulong` **steamid** )
|
##### `void` [[AcceptFriendRequest|Facepunch.Steamworks.Overlay.AcceptFriendRequest]]( `ulong` **steamid** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[AddFriend|Facepunch.Steamworks.Overlay.AddFriend]]( `ulong` **steamid** )
|
##### `void` [[AddFriend|Facepunch.Steamworks.Overlay.AddFriend]]( `ulong` **steamid** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[IgnoreFriendRequest|Facepunch.Steamworks.Overlay.IgnoreFriendRequest]]( `ulong` **steamid** )
|
##### `void` [[IgnoreFriendRequest|Facepunch.Steamworks.Overlay.IgnoreFriendRequest]]( `ulong` **steamid** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[OpenAchievements|Facepunch.Steamworks.Overlay.OpenAchievements]]( `ulong` **steamid** )
|
##### `void` [[OpenAchievements|Facepunch.Steamworks.Overlay.OpenAchievements]]( `ulong` **steamid** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[OpenChat|Facepunch.Steamworks.Overlay.OpenChat]]( `ulong` **steamid** )
|
##### `void` [[OpenChat|Facepunch.Steamworks.Overlay.OpenChat]]( `ulong` **steamid** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[OpenProfile|Facepunch.Steamworks.Overlay.OpenProfile]]( `ulong` **steamid** )
|
##### `void` [[OpenProfile|Facepunch.Steamworks.Overlay.OpenProfile]]( `ulong` **steamid** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[OpenStats|Facepunch.Steamworks.Overlay.OpenStats]]( `ulong` **steamid** )
|
##### `void` [[OpenStats|Facepunch.Steamworks.Overlay.OpenStats]]( `ulong` **steamid** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[OpenTrade|Facepunch.Steamworks.Overlay.OpenTrade]]( `ulong` **steamid** )
|
##### `void` [[OpenTrade|Facepunch.Steamworks.Overlay.OpenTrade]]( `ulong` **steamid** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[OpenUrl|Facepunch.Steamworks.Overlay.OpenUrl]]( `string` **url** )
|
##### `void` [[OpenUrl|Facepunch.Steamworks.Overlay.OpenUrl]]( `string` **url** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[OpenUserPage|Facepunch.Steamworks.Overlay.OpenUserPage]]( `string` **name**, `ulong` **steamid** )
|
##### `void` [[OpenUserPage|Facepunch.Steamworks.Overlay.OpenUserPage]]( `string` **name**, `ulong` **steamid** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[RemoveFriend|Facepunch.Steamworks.Overlay.RemoveFriend]]( `ulong` **steamid** )
|
##### `void` [[RemoveFriend|Facepunch.Steamworks.Overlay.RemoveFriend]]( `ulong` **steamid** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
|
|
||||||
## Fields
|
## Fields
|
||||||
|
@ -1,10 +1,10 @@
|
|||||||
# Screenshots
|
# Screenshots
|
||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
### `void` [[Trigger|Facepunch.Steamworks.Screenshots.Trigger]]( )
|
##### `void` [[Trigger|Facepunch.Steamworks.Screenshots.Trigger]]( )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
|
|
||||||
## Fields
|
## Fields
|
||||||
|
@ -1,20 +1,20 @@
|
|||||||
# Server
|
# Server
|
||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
### `void` [[LogOnAnonymous|Facepunch.Steamworks.Server.LogOnAnonymous]]( )
|
##### `void` [[LogOnAnonymous|Facepunch.Steamworks.Server.LogOnAnonymous]]( )
|
||||||
Log onto Steam anonymously
|
Log onto Steam anonymously
|
||||||
|
|
||||||
### `void` [[SetKey|Facepunch.Steamworks.Server.SetKey]]( `string` **Key**, `string` **Value** )
|
##### `void` [[SetKey|Facepunch.Steamworks.Server.SetKey]]( `string` **Key**, `string` **Value** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[Update|Facepunch.Steamworks.Server.Update]]( )
|
##### `void` [[Update|Facepunch.Steamworks.Server.Update]]( )
|
||||||
Should be called at least once every frame
|
Should be called at least once every frame
|
||||||
|
|
||||||
### `void` [[UpdatePlayer|Facepunch.Steamworks.Server.UpdatePlayer]]( `ulong` **steamid**, `string` **name**, `int` **score** )
|
##### `void` [[UpdatePlayer|Facepunch.Steamworks.Server.UpdatePlayer]]( `ulong` **steamid**, `string` **name**, `int` **score** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
### `UInt32` [[AppId|Facepunch.Steamworks.Server.AppId]]
|
### `UInt32` [[AppId|Facepunch.Steamworks.Server.AppId]]
|
||||||
Current running program's AppId
|
Current running program's AppId
|
||||||
|
|
||||||
|
@ -1,14 +1,14 @@
|
|||||||
# ServerAuth
|
# ServerAuth
|
||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
### `void` [[EndSession|Facepunch.Steamworks.ServerAuth.EndSession]]( `ulong` **steamid** )
|
##### `void` [[EndSession|Facepunch.Steamworks.ServerAuth.EndSession]]( `ulong` **steamid** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `bool` [[StartSession|Facepunch.Steamworks.ServerAuth.StartSession]]( `Byte[]` **data**, `ulong` **steamid** )
|
##### `bool` [[StartSession|Facepunch.Steamworks.ServerAuth.StartSession]]( `Byte[]` **data**, `ulong` **steamid** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
|
|
||||||
## Fields
|
## Fields
|
||||||
### OnAuthChange
|
### OnAuthChange
|
||||||
|
@ -1,36 +1,36 @@
|
|||||||
# ServerList
|
# ServerList
|
||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
### `void` [[AddToFavourite|Facepunch.Steamworks.ServerList.AddToFavourite]]( `Server` **server** )
|
##### `void` [[AddToFavourite|Facepunch.Steamworks.ServerList.AddToFavourite]]( `Server` **server** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[AddToHistory|Facepunch.Steamworks.ServerList.AddToHistory]]( `Server` **server** )
|
##### `void` [[AddToHistory|Facepunch.Steamworks.ServerList.AddToHistory]]( `Server` **server** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `Request` [[Custom|Facepunch.Steamworks.ServerList.Custom]]( `IEnumerable\<string\>` **serverList** )
|
##### `Request` [[Custom|Facepunch.Steamworks.ServerList.Custom]]( `IEnumerable\<string\>` **serverList** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `Request` [[Favourites|Facepunch.Steamworks.ServerList.Favourites]]( )
|
##### `Request` [[Favourites|Facepunch.Steamworks.ServerList.Favourites]]( )
|
||||||
Favourite filters don't seem to work, so we don't bother.
|
Favourite filters don't seem to work, so we don't bother.
|
||||||
You should apply them post process'dly
|
You should apply them post process'dly
|
||||||
|
|
||||||
### `Request` [[History|Facepunch.Steamworks.ServerList.History]]( )
|
##### `Request` [[History|Facepunch.Steamworks.ServerList.History]]( )
|
||||||
History filters don't seem to work, so we don't bother.
|
History filters don't seem to work, so we don't bother.
|
||||||
You should apply them post process'dly
|
You should apply them post process'dly
|
||||||
|
|
||||||
### `Request` [[Internet|Facepunch.Steamworks.ServerList.Internet]]( `Filter` **filter** )
|
##### `Request` [[Internet|Facepunch.Steamworks.ServerList.Internet]]( `Filter` **filter** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `bool` [[IsFavourite|Facepunch.Steamworks.ServerList.IsFavourite]]( `Server` **server** )
|
##### `bool` [[IsFavourite|Facepunch.Steamworks.ServerList.IsFavourite]]( `Server` **server** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[RemoveFromFavourite|Facepunch.Steamworks.ServerList.RemoveFromFavourite]]( `Server` **server** )
|
##### `void` [[RemoveFromFavourite|Facepunch.Steamworks.ServerList.RemoveFromFavourite]]( `Server` **server** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[RemoveFromHistory|Facepunch.Steamworks.ServerList.RemoveFromHistory]]( `Server` **server** )
|
##### `void` [[RemoveFromHistory|Facepunch.Steamworks.ServerList.RemoveFromHistory]]( `Server` **server** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
|
|
||||||
## Fields
|
## Fields
|
||||||
|
@ -1,13 +1,13 @@
|
|||||||
# ServerQuery
|
# ServerQuery
|
||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
### `bool` [[GetOutgoingPacket|Facepunch.Steamworks.ServerQuery.GetOutgoingPacket]]( `Packet&` **packet** )
|
##### `bool` [[GetOutgoingPacket|Facepunch.Steamworks.ServerQuery.GetOutgoingPacket]]( `Packet&` **packet** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[Handle|Facepunch.Steamworks.ServerQuery.Handle]]( `Byte[]` **data**, `int` **size**, `UInt32` **address**, `UInt16` **port** )
|
##### `void` [[Handle|Facepunch.Steamworks.ServerQuery.Handle]]( `Byte[]` **data**, `int` **size**, `UInt32` **address**, `UInt16` **port** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
|
|
||||||
## Fields
|
## Fields
|
||||||
|
@ -1,25 +1,25 @@
|
|||||||
# ServerStats
|
# ServerStats
|
||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
### `void` [[Commit|Facepunch.Steamworks.ServerStats.Commit]]( `ulong` **steamid** )
|
##### `void` [[Commit|Facepunch.Steamworks.ServerStats.Commit]]( `ulong` **steamid** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `Single` [[GetFloat|Facepunch.Steamworks.ServerStats.GetFloat]]( `ulong` **steamid**, `string` **name**, `Single` **defaultValue** )
|
##### `Single` [[GetFloat|Facepunch.Steamworks.ServerStats.GetFloat]]( `ulong` **steamid**, `string` **name**, `Single` **defaultValue** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `int` [[GetInt|Facepunch.Steamworks.ServerStats.GetInt]]( `ulong` **steamid**, `string` **name**, `int` **defaultValue** )
|
##### `int` [[GetInt|Facepunch.Steamworks.ServerStats.GetInt]]( `ulong` **steamid**, `string` **name**, `int` **defaultValue** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[Refresh|Facepunch.Steamworks.ServerStats.Refresh]]( `ulong` **steamid** )
|
##### `void` [[Refresh|Facepunch.Steamworks.ServerStats.Refresh]]( `ulong` **steamid** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `bool` [[Set|Facepunch.Steamworks.ServerStats.Set]]( `ulong` **steamid**, `string` **name**, `int` **stat** )
|
##### `bool` [[Set|Facepunch.Steamworks.ServerStats.Set]]( `ulong` **steamid**, `string` **name**, `int` **stat** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `bool` [[Set|Facepunch.Steamworks.ServerStats.Set]]( `ulong` **steamid**, `string` **name**, `Single` **stat** )
|
##### `bool` [[Set|Facepunch.Steamworks.ServerStats.Set]]( `ulong` **steamid**, `string` **name**, `Single` **stat** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
|
|
||||||
## Fields
|
## Fields
|
||||||
|
@ -1,25 +1,25 @@
|
|||||||
# Stats
|
# Stats
|
||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
### `Single` [[GetFloat|Facepunch.Steamworks.Stats.GetFloat]]( `string` **name** )
|
##### `Single` [[GetFloat|Facepunch.Steamworks.Stats.GetFloat]]( `string` **name** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `Double` [[GetGlobalFloat|Facepunch.Steamworks.Stats.GetGlobalFloat]]( `string` **name** )
|
##### `Double` [[GetGlobalFloat|Facepunch.Steamworks.Stats.GetGlobalFloat]]( `string` **name** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `Int64` [[GetGlobalInt|Facepunch.Steamworks.Stats.GetGlobalInt]]( `string` **name** )
|
##### `Int64` [[GetGlobalInt|Facepunch.Steamworks.Stats.GetGlobalInt]]( `string` **name** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `int` [[GetInt|Facepunch.Steamworks.Stats.GetInt]]( `string` **name** )
|
##### `int` [[GetInt|Facepunch.Steamworks.Stats.GetInt]]( `string` **name** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[UpdateGlobalStats|Facepunch.Steamworks.Stats.UpdateGlobalStats]]( `int` **days** )
|
##### `void` [[UpdateGlobalStats|Facepunch.Steamworks.Stats.UpdateGlobalStats]]( `int` **days** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[UpdateStats|Facepunch.Steamworks.Stats.UpdateStats]]( )
|
##### `void` [[UpdateStats|Facepunch.Steamworks.Stats.UpdateStats]]( )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
|
|
||||||
## Fields
|
## Fields
|
||||||
|
@ -1,11 +1,11 @@
|
|||||||
# SteamFriend
|
# SteamFriend
|
||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
### `void` [[Refresh|Facepunch.Steamworks.SteamFriend.Refresh]]( )
|
##### `void` [[Refresh|Facepunch.Steamworks.SteamFriend.Refresh]]( )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
### `ulong` [[CurrentAppId|Facepunch.Steamworks.SteamFriend.CurrentAppId]]
|
### `ulong` [[CurrentAppId|Facepunch.Steamworks.SteamFriend.CurrentAppId]]
|
||||||
The AppId this guy is playing
|
The AppId this guy is playing
|
||||||
|
|
||||||
|
@ -1,17 +1,17 @@
|
|||||||
# Voice
|
# Voice
|
||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
### `bool` [[Decompress|Facepunch.Steamworks.Voice.Decompress]]( `Byte[]` **input**, `MemoryStream` **output**, `UInt32` **samepleRate** )
|
##### `bool` [[Decompress|Facepunch.Steamworks.Voice.Decompress]]( `Byte[]` **input**, `MemoryStream` **output**, `UInt32` **samepleRate** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `bool` [[Decompress|Facepunch.Steamworks.Voice.Decompress]]( `IntPtr` **input**, `int` **inputoffset**, `int` **inputsize**, `MemoryStream` **output**, `UInt32` **samepleRate** )
|
##### `bool` [[Decompress|Facepunch.Steamworks.Voice.Decompress]]( `IntPtr` **input**, `int` **inputoffset**, `int` **inputsize**, `MemoryStream` **output**, `UInt32` **samepleRate** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[Dispose|Facepunch.Steamworks.Voice.Dispose]]( )
|
##### `void` [[Dispose|Facepunch.Steamworks.Voice.Dispose]]( )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
### `DateTime` [[LastVoiceRecordTime|Facepunch.Steamworks.Voice.LastVoiceRecordTime]]
|
### `DateTime` [[LastVoiceRecordTime|Facepunch.Steamworks.Voice.LastVoiceRecordTime]]
|
||||||
The last time voice was detected, recorded
|
The last time voice was detected, recorded
|
||||||
|
|
||||||
|
@ -1,22 +1,22 @@
|
|||||||
# Workshop
|
# Workshop
|
||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
### `Editor` [[CreateItem|Facepunch.Steamworks.Workshop.CreateItem]]( `ItemType` **type** )
|
##### `Editor` [[CreateItem|Facepunch.Steamworks.Workshop.CreateItem]]( `ItemType` **type** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `Query` [[CreateQuery|Facepunch.Steamworks.Workshop.CreateQuery]]( )
|
##### `Query` [[CreateQuery|Facepunch.Steamworks.Workshop.CreateQuery]]( )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `void` [[Dispose|Facepunch.Steamworks.Workshop.Dispose]]( )
|
##### `void` [[Dispose|Facepunch.Steamworks.Workshop.Dispose]]( )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `Editor` [[EditItem|Facepunch.Steamworks.Workshop.EditItem]]( `ulong` **itemId** )
|
##### `Editor` [[EditItem|Facepunch.Steamworks.Workshop.EditItem]]( `ulong` **itemId** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
### `Item` [[GetItem|Facepunch.Steamworks.Workshop.GetItem]]( `ulong` **itemid** )
|
##### `Item` [[GetItem|Facepunch.Steamworks.Workshop.GetItem]]( `ulong` **itemid** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
|
|
||||||
## Fields
|
## Fields
|
||||||
|
8
Home.md
8
Home.md
@ -1,5 +1,11 @@
|
|||||||
# Facepunch.Steamworks
|
# Facepunch.Steamworks
|
||||||
|
|
||||||
|
|
||||||
|
## SteamNative
|
||||||
|
* [[CallbackIdentifiers|SteamNative.CallbackIdentifiers]]
|
||||||
|
* [[Defines|SteamNative.Defines]]
|
||||||
|
* [[CallbackHandle|SteamNative.CallbackHandle]]
|
||||||
|
|
||||||
## Facepunch.Steamworks
|
## Facepunch.Steamworks
|
||||||
* [[BaseSteamworks|Facepunch.Steamworks.BaseSteamworks]]
|
* [[BaseSteamworks|Facepunch.Steamworks.BaseSteamworks]]
|
||||||
* [[Inventory|Facepunch.Steamworks.Inventory]]
|
* [[Inventory|Facepunch.Steamworks.Inventory]]
|
||||||
@ -21,7 +27,5 @@
|
|||||||
* [[ServerAuth|Facepunch.Steamworks.ServerAuth]]
|
* [[ServerAuth|Facepunch.Steamworks.ServerAuth]]
|
||||||
* [[ServerQuery|Facepunch.Steamworks.ServerQuery]]
|
* [[ServerQuery|Facepunch.Steamworks.ServerQuery]]
|
||||||
* [[ServerStats|Facepunch.Steamworks.ServerStats]]
|
* [[ServerStats|Facepunch.Steamworks.ServerStats]]
|
||||||
* [[Color|Facepunch.Steamworks.Color]]
|
|
||||||
|
|
||||||
## Facepunch.Steamworks.Callbacks
|
## Facepunch.Steamworks.Callbacks
|
||||||
* [[Result|Facepunch.Steamworks.Callbacks.Result]]
|
|
||||||
|
4
Image.md
4
Image.md
@ -1,11 +1,11 @@
|
|||||||
# Image
|
# Image
|
||||||
|
|
||||||
## Methods
|
## Methods
|
||||||
### `Color` [[GetPixel|Facepunch.Steamworks.Image.GetPixel]]( `int` **x**, `int` **y** )
|
##### `Color` [[GetPixel|Facepunch.Steamworks.Image.GetPixel]]( `int` **x**, `int` **y** )
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
|
|
||||||
## Properties
|
##### Properties
|
||||||
### `Byte[]` [[Data|Facepunch.Steamworks.Image.Data]]
|
### `Byte[]` [[Data|Facepunch.Steamworks.Image.Data]]
|
||||||
*No documentation available*
|
*No documentation available*
|
||||||
|
|
||||||
|
Loading…
x
Reference in New Issue
Block a user